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Spring Crash [105.1.1-2511-g747f18b] #123563

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Chobbyla opened this issue Dec 11, 2024 · 1 comment
Open

Spring Crash [105.1.1-2511-g747f18b] #123563

Chobbyla opened this issue Dec 11, 2024 · 1 comment

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infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.002905] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.002946] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.071212] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.071674] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.071967]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.072021]   
[t=00:00:00.072056]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.072078]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.072098]   Use "none" to disable the default log sections.
[t=00:00:00.072127] ============== </Log Sections> ==============

[t=00:00:00.072151] ============== <User Config> ==============
[t=00:00:00.072545]   AnimationMT = 0
[t=00:00:00.072572]   BumpWaterDepthBits = 16
[t=00:00:00.072591]   BumpWaterReflection = 0
[t=00:00:00.072627]   BumpWaterRefraction = 0
[t=00:00:00.072653]   BumpWaterShoreWaves = 0
[t=00:00:00.072672]   BumpWaterTexSizeReflection = 64
[t=00:00:00.072690]   CamFreeScrollSpeed = 50
[t=00:00:00.072717]   CamMode = 1
[t=00:00:00.072734]   CamTimeExponent = 4.0
[t=00:00:00.072752]   CamTimeFactor = 1.0
[t=00:00:00.072774]   CubeTexSizeReflection = 64
[t=00:00:00.072800]   CubeTexSizeSpecular = 64
[t=00:00:00.072820]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.072838]   EdgeMoveDynamic = 0
[t=00:00:00.072864]   EdgeMoveWidth = 0.003
[t=00:00:00.072899]   FPSFOV = 90
[t=00:00:00.072926]   FPSScrollSpeed = 50
[t=00:00:00.072944]   FontSize = 18
[t=00:00:00.072959]   Fullscreen = 0
[t=00:00:00.072984]   GrassDetail = 0
[t=00:00:00.073002]   GroundDecals = 1
[t=00:00:00.073018]   GroundDetail = 70
[t=00:00:00.073044]   HangTimeout = 30
[t=00:00:00.073063]   HardwareCursor = 1
[t=00:00:00.073079]   InitialNetworkTimeout = 0
[t=00:00:00.073108]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.073128]   LODScale = 1.000
[t=00:00:00.073167]   LODScaleReflection = 1.000
[t=00:00:00.073192]   LODScaleRefraction = 1.000
[t=00:00:00.073211]   LODScaleShadow = 1.000
[t=00:00:00.073231]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.073259]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.073279]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.073305]   LinkOutgoingBandwidth = 131072
[t=00:00:00.073326]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.073353]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.073373]   MSAALevel = 4
[t=00:00:00.073407]   MaxParticles = 6000
[t=00:00:00.073431]   MaxSounds = 32
[t=00:00:00.073450]   MaximumTransmissionUnit = 0
[t=00:00:00.073468]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.073496]   MiniMapCanFlip = 1
[t=00:00:00.073515]   MiniMapMarker = 0
[t=00:00:00.073533]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.073562]   MouseDragScrollThreshold = 0
[t=00:00:00.073584]   NetworkLossFactor = 1
[t=00:00:00.073685]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.073782]   OverheadScrollSpeed = 50
[t=00:00:00.073968]   ReconnectTimeout = 0
[t=00:00:00.074022]   RotOverheadScrollSpeed = 50
[t=00:00:00.074044]   RotateLogFiles = 1
[t=00:00:00.074061]   ShadowMapSize = 1024
[t=00:00:00.074077]   Shadows = 0
[t=00:00:00.074149]   ShowClock = 0
[t=00:00:00.074179]   ShowPlayerInfo = 0
[t=00:00:00.074205]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.074230]   TeamHighlight = 0
[t=00:00:00.074247]   UnitIconDist = 151
[t=00:00:00.074265]   UpdateBoundingVolumeMT = 0
[t=00:00:00.074312]   UpdateWeaponVectorsMT = 0
[t=00:00:00.074336]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.074354]   UseLuaMemPools = 0
[t=00:00:00.074372]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.074392]   VFSCacheArchiveFiles = 0
[t=00:00:00.074409]   VSync = 1
[t=00:00:00.074426]   Water = 4
[t=00:00:00.074445]   WindowBorderless = 1
[t=00:00:00.074461]   WindowPosY = 0
[t=00:00:00.074479]   XResolutionWindowed = 3000
[t=00:00:00.074498]   YResolutionWindowed = 2000
[t=00:00:00.074555] ============== </User Config> ==============

[t=00:00:00.074593] ============== <User System> ==============
[t=00:00:00.074616]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.074641]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.074687]        Compiler Version: gcc-13.2.0
[t=00:00:00.074856]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.074971]         Hardware Config: Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz; 8109MB RAM, 11639MB pagefile
[t=00:00:00.075017]        Binary Word Size: 64-bit (native)
[t=00:00:00.075041]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.075063]      Physical CPU Cores: 2
[t=00:00:00.075080]       Logical CPU Cores: 4
[t=00:00:00.075098] ============== </User System> ==============

[t=00:00:00.075129] Run: thread affinity f
[t=00:00:00.075562] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.075582] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.075599] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.075618] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.075650] 	SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.084026] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.084063] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.120150] [GL::CheckAvailableVideoModes] desktop={3000x2000x24bpp@60Hz} current={3000x2000x24bpp@60Hz}
[t=00:00:00.132972] 	Display (Surface Display)=1 modes=32 bounds={x=0, y=0, w=3000, h=2000}
[t=00:00:00.133013] 		[ 1] 3000x2000x24bpp@60Hz
[t=00:00:00.133033] 		[ 2] 2560x1920x24bpp@60Hz
[t=00:00:00.133076] 		[ 3] 2560x1600x24bpp@60Hz
[t=00:00:00.133094] 		[ 4] 2048x1536x24bpp@60Hz
[t=00:00:00.133113] 		[ 5] 2048x1152x24bpp@60Hz
[t=00:00:00.133132] 		[ 6] 1920x1440x24bpp@60Hz
[t=00:00:00.133152] 		[ 7] 1920x1200x24bpp@60Hz
[t=00:00:00.133170] 		[ 8] 1920x1080x24bpp@60Hz
[t=00:00:00.133189] 		[ 9] 1856x1392x24bpp@60Hz
[t=00:00:00.133208] 		[10] 1792x1344x24bpp@60Hz
[t=00:00:00.133227] 		[11] 1680x1050x24bpp@60Hz
[t=00:00:00.133246] 		[12] 1600x1200x24bpp@60Hz
[t=00:00:00.133264] 		[13] 1600x900x24bpp@60Hz
[t=00:00:00.133298] 		[14] 1440x900x24bpp@60Hz
[t=00:00:00.133318] 		[15] 1400x1050x24bpp@60Hz
[t=00:00:00.133335] 		[16] 1366x768x24bpp@60Hz
[t=00:00:00.133355] 		[17] 1360x768x24bpp@60Hz
[t=00:00:00.133373] 		[18] 1280x1024x24bpp@60Hz
[t=00:00:00.133391] 		[19] 1280x960x24bpp@60Hz
[t=00:00:00.133408] 		[20] 1280x800x24bpp@60Hz
[t=00:00:00.133424] 		[21] 1280x768x24bpp@60Hz
[t=00:00:00.133443] 		[22] 1280x720x24bpp@60Hz
[t=00:00:00.133459] 		[23] 1280x600x24bpp@60Hz
[t=00:00:00.133475] 		[24] 1152x864x24bpp@60Hz
[t=00:00:00.133506] 		[25] 1024x768x24bpp@60Hz
[t=00:00:00.133527] 		[26] 800x600x24bpp@60Hz
[t=00:00:00.133544] 		[27] 640x480x24bpp@60Hz
[t=00:00:00.133560] 		[28] 640x400x24bpp@60Hz
[t=00:00:01.455957] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.457753] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3000,2000>
[t=00:00:01.458161] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<3000,2000>
[t=00:00:02.433526] [GR::LogVersionInfo]
[t=00:00:02.433566] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:02.433593] 	GL version  : 4.6.0 NVIDIA 451.67
[t=00:00:02.433617] 	GL vendor   : NVIDIA Corporation
[t=00:00:02.433640] 	GL renderer : GeForce GPU/PCIe/SSE2
[t=00:00:02.433663] 	GLSL version: 4.60 NVIDIA
[t=00:00:02.433682] 	GLEW version: 2.1.0
[t=00:00:02.433708] 	GPU memory  : 1024MB (total) / 751MB (available)
[t=00:00:02.433767] 	SDL swap-int: 1
[t=00:00:02.433820] 	SDL driver  : windows
[t=00:00:02.433839] 	
[t=00:00:02.433852] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:02.433866] 	GLSL shader support       : 1
[t=00:00:02.433883] 	GL4 support               : 1
[t=00:00:02.433897] 	FBO extension support     : 1
[t=00:00:02.433943] 	NVX GPU mem-info support  : 1
[t=00:00:02.433988] 	ATI GPU mem-info support  : 0
[t=00:00:02.434030] 	Texture clamping to edge  : 1
[t=00:00:02.434059] 	NPOT-texture support      : 1 (1)
[t=00:00:02.434132] 	S3TC/DXT1 texture support : 1/1
[t=00:00:02.434163] 	texture query-LOD support : 1 (1)
[t=00:00:02.434183] 	MSAA frame-buffer support : 1 (1)
[t=00:00:02.434200] 	Z-buffer depth            : 32 (-)
[t=00:00:02.434245] 	primitive-restart support : 1 (1)
[t=00:00:02.434269] 	clip-space control support: 1 (1)
[t=00:00:02.434290] 	seamless cube-map support : 1 (1)
[t=00:00:02.434308] 	frag-depth layout support : 1 (1)
[t=00:00:02.434336] 	persistent maps support   : 1 (1)
[t=00:00:02.434373] 	explicit attribs location : 1 (1)
[t=00:00:02.434404] 	multi draw indirect       : 1 (-)
[t=00:00:02.434437] 	array textures            : 1 (-)
[t=00:00:02.434455] 	buffer copy support       : 1 (-)
[t=00:00:02.434472] 	indirect draw             : 1 (-)
[t=00:00:02.434504] 	base instance             : 1 (-)
[t=00:00:02.434520] 	
[t=00:00:02.434535] 	max. FBO samples              : 32
[t=00:00:02.434562] 	max. FS/program texture slots : 32/192
[t=00:00:02.434581] 	max. texture size             : 16384
[t=00:00:02.434626] 	max. texture anisotropy level : 16.000000
[t=00:00:02.434652] 	max. vec4 varyings/attributes : 31/16
[t=00:00:02.434671] 	max. draw-buffers             : 8
[t=00:00:02.434688] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:02.434715] 	max. uniform buffer-bindings  : 84
[t=00:00:02.434734] 	max. uniform block-size       : 64KB
[t=00:00:02.434752] 	max. storage buffer-bindings  : 96
[t=00:00:02.434780] 	max. storage block-size       : 2047MB
[t=00:00:02.434797] 	
[t=00:00:02.434811] 	enable AMD-hacks : 0
[t=00:00:02.434844] 	compress MIP-maps: 0
[t=00:00:02.435043] 	Number of compressed texture formats: 51
[t=00:00:02.435276] 	Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:02.435480] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:02.437438] [GR::UpdateGLConfigs]
[t=00:00:02.437558] [VSync::SetInterval] interval=1 (standard)
[t=00:00:02.437584] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:02.437650] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3000.000000, vsy=2000.000000, ssx=3000.000000, ssy=2000.000000, screenPosX=0, screenPosY=0
[t=00:00:02.437681] [GR::UpdateGLGeometry][2] winSize=<3000,2000>
[t=00:00:02.437699] [GR::InitGLState]
[t=00:00:02.438677] [GR::LogDisplayMode] display-mode set to 3000x2000x24bpp@60Hz (windowed::borderless)
[t=00:00:03.057054] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:03.226761] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 114ms
[t=00:00:03.232932] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.358109] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:03.358167] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:03.362154] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.370059] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:03.370180] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.370719] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:03.371001] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:03.433158] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:03.434797] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.436975] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.437644] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.481201] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:03.481327] [VFS] [SpringVFS::ReserveArchives<this=0000014ab098a270>]
[t=00:00:03.481642] [VFS] [SpringVFS::AddArchive<this=0000014ab098a270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.560090] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000014ab098a270 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.560135] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.618750] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=4 (init=1)
[t=00:00:03.647764] [ThreadPool::SetThreadCount][2] workers=1
[t=00:00:04.397075] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:04.397340] [Threading] Main thread CPU affinity mask set: 0xe
[t=00:00:04.398565][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:04.398827][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:04.414156][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:04.414222][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:04.414251][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:04.446184][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:04.513228][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (114.6ms)
[t=00:00:04.586310][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:04.586453][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio(SST))"
[t=00:00:04.586652][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:04.620512][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (221.9ms)
[t=00:00:04.722102][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (323.5ms)
[t=00:00:04.831897][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (433.3ms)
[t=00:00:04.945776][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (547.1ms)
[t=00:00:05.055975][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (657.3ms)
[t=00:00:05.165254][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (766.6ms)
[t=00:00:05.275462][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (876.8ms)
[t=00:00:05.378777][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (980.1ms)
[t=00:00:05.406973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:05.488199][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1089.6ms)
[t=00:00:05.492922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000014af685f8a0(default) context=0000014af6765b70  numChannels=2 frameSize=8
[t=00:00:05.493056][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:05.554648][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:05.554695][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:05.554713][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:05.554806][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:05.554904][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:05.554944][f=-000001] [Sound]   Devices:
[t=00:00:05.561679][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio(SST))]
[t=00:00:05.561740][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:05.561767][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:05.565729][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:05.565776][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:05.597025][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 1198ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74918 MB
[t=00:00:05.634384][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:05.635953][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000014ab098a270>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:05.799141][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000014ab098a270>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:05.799691][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000014ab098a270>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:05.852198][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000014ab098a270>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:06.207195][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:06.356435][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:06.358630][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:06.398169][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:06.399050][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:06.399118][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:06.399284][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:06.399980][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:06.400078][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:06.400137][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:06.400189][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:06.400254][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:06.400317][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:06.400377][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:06.400484][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:06.410979][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:06.412545][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:06.413561][f=-000001] Spring.GetWindowGeometry, 3000, 2000, 0, 0, 0, 0, 0, 0
[t=00:00:06.413601][f=-000001] Spring.GetViewGeometry, 3000, 2000, 0, 0
[t=00:00:06.413628][f=-000001] gl.GetViewSizes, 3000, 2000
[t=00:00:06.413683][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:06.418025][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:06.418875][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:06.421957][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:06.428514][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:06.597213][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:06.600770][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:06.657948][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:06.660192][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:06.672907][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:06.675516][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:06.685154][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:07.854512][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:07.856743][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:07.856791][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:07.856826][f=-000001] [liblobby] port, 8200
[t=00:00:07.856862][f=-000001] [liblobby] protocol, zks
[t=00:00:07.856885][f=-000001] [liblobby] address, zero-k.info
[t=00:00:07.906617][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:07.931442][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:07.949706][f=-000001] [ChiliFX] Enabled: true
[t=00:00:07.954498][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:07.956978][f=-000001] [Chotify] Enabled: true
[t=00:00:07.984786][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:08.022481][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:08.033745][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:08.041196][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:08.089620][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:08.093705][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:08.205735][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:08.306773][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:08.316173][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:08.327088][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:08.334098][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:08.349727][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:08.355911][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:08.387598][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:08.445655][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:08.461315][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:08.523725][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:08.556122][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:08.684968][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:08.730305][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:08.800327][f=-000001] [Chobby] Using wrapper port: , 57902
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:08.839941][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:08.846498][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:08.848494][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:08.851209][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:08.868501][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:08.872575][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:08.891381][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:08.986002][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:08.995614][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:09.018065][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:09.030147][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:09.060675][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:09.119814][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:09.256611][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:09.293606][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:09.304641][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:09.326938][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:09.383614][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:09.395850][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:09.427813][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:09.439653][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:09.454776][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:09.462990][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:09.478959][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:09.494732][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:09.502660][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:09.512079][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:09.523182][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:09.529543][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:09.541176][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:09.552456][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
------- TRUNCATED -------
[t=00:08:16.555274][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:08:16.555746][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:08:16.567410][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:08:16.568036][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:08:16.568589][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:08:16.569063][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:08:16.577431][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:08:16.578026][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:08:16.578950][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:08:16.579489][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:08:16.580050][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:08:16.580565][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:08:16.581286][f=-000001] Input grabbing is enabled!
[t=00:08:16.581583][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:08:16.582293][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:08:16.582787][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:08:16.583158][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:08:16.583841][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:08:16.584274][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:08:16.584809][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:08:16.585266][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:08:16.586141][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:08:16.586610][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:08:16.587147][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:08:16.587774][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:08:16.588238][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:08:16.588802][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:08:16.589303][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:08:16.589999][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:08:16.590620][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:08:16.591194][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:08:16.591635][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:08:16.592139][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:08:16.592561][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:08:16.593035][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:08:16.593531][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:08:16.593999][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:08:16.595510][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:08:16.596029][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:08:16.596631][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:08:16.597397][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:08:16.597984][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:08:16.598475][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:08:16.599114][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:08:16.616869][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:08:16.617495][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:08:16.618825][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:08:16.619412][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:08:16.620541][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:08:16.621020][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:08:16.622199][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:08:16.622672][f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found.
[t=00:08:16.624120][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:08:16.625251][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:08:16.857382][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:08:16.858102][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:08:16.860400][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:08:16.861951][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:08:16.862848][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:08:16.863336][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:08:16.863890][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:08:16.906162][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:08:16.906758][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:08:16.908237][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:08:16.908714][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:08:16.909858][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:08:16.910492][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:08:16.910998][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:08:16.911457][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:08:16.929984][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:08:16.930670][f=-000001] IsIsland, <function>, false
[t=00:08:17.502415][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:08:17.503051][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:08:17.504120][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:08:17.504652][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:08:17.505090][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:08:17.505521][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:08:17.507182][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:08:17.507648][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:08:17.508128][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:08:17.508563][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:08:17.509259][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:08:17.510783][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:08:17.511200][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:08:17.511633][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:08:17.511976][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:08:17.515420][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:08:17.516083][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:08:17.516785][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:08:17.517381][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:08:17.526555][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:08:17.527314][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:08:17.536311][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:08:17.537122][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:08:17.537895][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:08:17.540553][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:08:17.541102][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:08:17.544882][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:08:17.545585][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:08:17.546156][f=-000001] Mex Placement Initialised with 63 spots.
[t=00:08:17.553181][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:08:17.554208][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:08:17.555849][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:08:17.556567][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:08:17.557039][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:08:17.565344][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:08:17.565943][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:08:17.570810][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:08:17.571432][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:08:17.571975][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:08:17.572464][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:08:17.574204][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:08:17.575173][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:08:17.575688][f=-000001] SetSunLighting
[t=00:08:17.576518][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:08:17.587899][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:08:17.588577][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:08:17.590391][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:08:17.590946][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:08:17.591534][f=-000001] Lua garbage collection rate: 30/s
[t=00:08:17.591571][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:08:17.595918][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:08:17.596533][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:08:17.596979][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:08:17.598923][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:08:17.603127][f=-000001] Writing last game win data
[t=00:08:17.609209][f=-000001] LuaUI v0.3
[t=00:08:17.819303][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:08:17.819755][f=-000001] [s11n] Loading s11n file...
[t=00:08:17.820010][f=-000001] [s11n] Parsing model...
[t=00:08:17.820310][f=-000001] [s11n] Populating game world...
[t=00:08:17.825788][f=-000001] [s11n] s11n loading complete.
[t=00:08:17.826434][f=-000001] Running Springboard Feature Fixer, 0, 2
[t=00:08:18.161669][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:08:18.161732][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:08:18.165641][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:08:18.166954][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:08:18.413465][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:08:18.464277][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:08:18.469265][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:08:18.469351][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:08:18.470100][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[t=00:08:18.470124][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12288 (x128, z96)
[t=00:08:18.475547][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:08:18.488002][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[t=00:08:18.488049][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 510.24
[t=00:08:18.488088][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 702.99
[t=00:08:18.488130][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:08:18.488169][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:08:18.488232][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:08:18.488274][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:08:18.488309][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:08:18.499323][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot4'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 352 unit-defs)
[t=00:08:18.499500][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:08:18.509455][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 32 unit-defs)
[t=00:08:18.519633][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 5 unit-defs)
[t=00:08:18.528910][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:08:18.539513][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:08:18.548113][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:08:18.557376][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 92.03% of the map. (used by 13 unit-defs)
[t=00:08:18.567125][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 3 unit-defs)
[t=00:08:18.567269][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:08:18.577086][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 92.03% of the map. (used by 21 unit-defs)
[t=00:08:18.664575][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Sertagatta_V4.json)
[t=00:08:18.683037][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:08:18.699786][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:08:18.717161][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:08:18.735235][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:08:18.761395][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:08:18.775571][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:08:18.792900][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:08:18.874365][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:08:18.875148][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:08:18.875169][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:08:18.875209][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:08:18.875584][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:08:18.885542][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:08:18.939545][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Sertagatta_V4.json)
[t=00:08:18.940085][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:08:18.943413][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:08:18.944200][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:08:18.945381][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:08:18.947431][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:08:18.948044][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:08:18.953412][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:08:18.967260][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (1) Initialized!
[t=00:08:18.968042][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:08:18.968065][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:08:18.968104][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:08:19.021425][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.15
[t=00:08:19.045349][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules!
[t=00:08:19.049579][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[t=00:08:19.049658][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:08:19.050339][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[t=00:08:19.050388][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12288 (x128, z96)
[t=00:08:19.055677][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:08:19.068484][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[t=00:08:19.068513][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 510.24
[t=00:08:19.068527][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 702.99
[t=00:08:19.068584][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:08:19.068626][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:08:19.068694][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:08:19.068745][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:08:19.068810][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:08:19.079866][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot4'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 352 unit-defs)
[t=00:08:19.080069][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:08:19.090118][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 32 unit-defs)
[t=00:08:19.100661][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 5 unit-defs)
[t=00:08:19.109632][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:08:19.118710][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:08:19.127646][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:08:19.137428][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 92.03% of the map. (used by 13 unit-defs)
[t=00:08:19.148054][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 98.01% of the map. (used by 3 unit-defs)
[t=00:08:19.148212][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:08:19.158435][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 92.03% of the map. (used by 21 unit-defs)
[t=00:08:19.249072][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Sertagatta_V4.json)
[t=00:08:19.264560][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:08:19.279798][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:08:19.293867][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:08:19.307863][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:08:19.322710][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:08:19.337004][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:08:19.344017][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:08:19.422298][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (2) Initialized!
[t=00:08:19.423190][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:08:19.423223][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1261ms
[t=00:08:19.440422][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 9862, 0.0} allocedSize{int+, int-, ext}={0, 0, 1801570}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0244}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1733895808}
[t=00:08:21.259383][f=-000001] Reclaim highlight: old engine version.
[t=00:08:21.259448][f=-000001] Loading:  LuaUI/Widgets/gui_metal_features_old2.lua
[t=00:08:21.268647][f=-000001] SetLobbyButtonEnabled, false
[t=00:08:21.274162][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:08:21.365260][f=-000001] TotalHideLobbyInterface, true
[t=00:08:22.130648][f=-000001] GameID: 5426596743747b0910295dfddefd7cea
[t=00:08:22.131476][f=-000001] Connection attempt from justa_tourist
[t=00:08:22.131506][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:08:22.131926][f=-000001]  -> Connection established (given id 0)
[t=00:08:22.132017][f=-000001] [Game::ClientReadNet][LOGMSG] sender="justa_tourist" string="[PreGame::GameDataReceived][map-checksums]
	server=dba3953674e812758fb65c554523f5a3f25afecd11ec2cc5bcd16882a1ba2a393b38b7305b3d1bdb2017ba94efcf3291b0aca6eacd5108e3f328b8d20ae53202
	client=dba3953674e812758fb65c554523f5a3f25afecd11ec2cc5bcd16882a1ba2a393b38b7305b3d1bdb2017ba94efcf3291b0aca6eacd5108e3f328b8d20ae53202"
[t=00:08:22.132082][f=-000001] [Game::ClientReadNet][LOGMSG] sender="justa_tourist" string="[PreGame::GameDataReceived][mod-checksums]
	server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:08:22.132127][f=-000001] [Game::ClientReadNet][LOGMSG] sender="justa_tourist" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d7f66fa79f255360ec07f3a89c5ac5e9704c0db27b5599012135f421cd9c09265322067f7a164d77eef2820eee8aa8c0946281d417f56b975aebea41baf38dee]"
[t=00:08:22.132191][f=-000001] [Game::ClientReadNet][LOGMSG] sender="justa_tourist" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b32ec203832ae5a2dafb3c2ed6560c1241e64ca26ccf73464f2c08f203f2110789a50d9fcb8a0d72ec554e17438286b2b6f7bd6444a27ec0e18a32b812cdb93]"
[t=00:08:22.132288][f=-000001] [Game::ClientReadNet][LOGMSG] sender="justa_tourist" string="[Game::Load][lua{Rules,Gaia}={0000014ba05dbd20,0000014b5c559c40}][locale="C"]"
[t=00:08:22.132922][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 1
[t=00:08:22.133027][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "stable") took over control of team 2
[t=00:08:22.133109][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (2)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 3
[t=00:08:22.133140][f=-000001] Player justa_tourist finished loading and is now ingame
[t=00:08:23.307861][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:08:25.745495][f=-000001] <justa_tourist> Allies: I choose: Engineer!


Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 1853227067, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected

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