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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code 0 #123562

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Chobbyla opened this issue Dec 11, 2024 · 1 comment

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infolog_full.txt (truncated):

[t=00:00:00.001636] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.001655] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.005801] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.005879] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.042042] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.042081] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.042103]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.042116]   
[t=00:00:00.042121]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.042126]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.042132]   Use "none" to disable the default log sections.
[t=00:00:00.042136] ============== </Log Sections> ==============

[t=00:00:00.042149] ============== <User Config> ==============
[t=00:00:00.042242]   AllowDeferredMapRendering = 1
[t=00:00:00.042249]   AllowDeferredModelRendering = 1
[t=00:00:00.042254]   BumpWaterDepthBits = 16
[t=00:00:00.042258]   BumpWaterReflection = 0
[t=00:00:00.042263]   BumpWaterRefraction = 0
[t=00:00:00.042267]   BumpWaterShoreWaves = 0
[t=00:00:00.042271]   BumpWaterTexSizeReflection = 64
[t=00:00:00.042276]   CamFreeScrollSpeed = 50
[t=00:00:00.042281]   CamMode = 1
[t=00:00:00.042286]   CubeTexSizeReflection = 64
[t=00:00:00.042296]   CubeTexSizeSpecular = 64
[t=00:00:00.042301]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.042307]   EdgeMoveDynamic = 0
[t=00:00:00.042311]   EdgeMoveWidth = 0.003
[t=00:00:00.042316]   FPSFOV = 90
[t=00:00:00.042320]   FPSScrollSpeed = 50
[t=00:00:00.042324]   FontSize = 18
[t=00:00:00.042329]   Fullscreen = 0
[t=00:00:00.042333]   GrassDetail = 0
[t=00:00:00.042338]   GroundDecals = 2
[t=00:00:00.042342]   GroundDetail = 90
[t=00:00:00.042347]   GroundScarAlphaFade = 1
[t=00:00:00.042355]   HangTimeout = 30
[t=00:00:00.042359]   HardwareCursor = 1
[t=00:00:00.042364]   InitialNetworkTimeout = 0
[t=00:00:00.042368]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.042374]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.042379]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.042384]   LinkOutgoingBandwidth = 131072
[t=00:00:00.042389]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.042394]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.042399]   MSAALevel = 4
[t=00:00:00.042407]   MaxParticles = 12000
[t=00:00:00.042411]   MaxSounds = 32
[t=00:00:00.042415]   MaximumTransmissionUnit = 0
[t=00:00:00.042420]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.042425]   MiniMapMarker = 0
[t=00:00:00.042430]   MouseDragScrollThreshold = 0
[t=00:00:00.042435]   NetworkLossFactor = 1
[t=00:00:00.042439]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.042444]   OverheadScrollSpeed = 50
[t=00:00:00.042450]   ReconnectTimeout = 0
[t=00:00:00.042455]   RotOverheadScrollSpeed = 50
[t=00:00:00.042464]   RotateLogFiles = 1
[t=00:00:00.042468]   Shadows = 1
[t=00:00:00.042473]   ShowClock = 0
[t=00:00:00.042477]   SoftParticles = 2
[t=00:00:00.042481]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.042486]   UnitIconDist = 127
[t=00:00:00.042493]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.042497]   UseLuaMemPools = 0
[t=00:00:00.042502]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.042506]   UsePBO = 0
[t=00:00:00.042511]   VFSCacheArchiveFiles = 0
[t=00:00:00.042517]   VSync = 1
[t=00:00:00.042549]   Water = 4
[t=00:00:00.042555]   WindowPosY = 80
[t=00:00:00.042560]   XResolutionWindowed = 3840
[t=00:00:00.042564]   YResolutionWindowed = 2080
[t=00:00:00.042569]   snd_volbattle = 30
[t=00:00:00.042573]   snd_volgeneral = 0
[t=00:00:00.042578]   snd_volmaster = 15
[t=00:00:00.042588] ============== </User Config> ==============

[t=00:00:00.042594] ============== <User System> ==============
[t=00:00:00.042599]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.042611]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.042616]        Compiler Version: gcc-11.2.0
[t=00:00:00.042646]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.042686]         Hardware Config: AMD Ryzen 7 5800X3D 8-Core Processor           ; 32670MB RAM, 34718MB pagefile
[t=00:00:00.042693]        Binary Word Size: 64-bit (native)
[t=00:00:00.042699]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.042703]      Physical CPU Cores: 8
[t=00:00:00.042713]       Logical CPU Cores: 16
[t=00:00:00.042718] ============== </User System> ==============

[t=00:00:00.042845] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.042852] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.042856] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.042860] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.042865] 	SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.043712] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.043723] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.051817] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@144Hz} current={3840x2160x24bpp@144Hz}
[t=00:00:00.068017] 	Display (Generic PnP Monitor)=1 modes=103 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.068027] 		[ 1] 3840x2160x24bpp@144Hz
[t=00:00:00.068033] 		[ 6] 3200x1800x24bpp@144Hz
[t=00:00:00.068039] 		[11] 3072x1728x24bpp@144Hz
[t=00:00:00.068043] 		[16] 2560x1440x24bpp@144Hz
[t=00:00:00.068048] 		[21] 2048x1536x24bpp@144Hz
[t=00:00:00.068053] 		[26] 1920x1200x24bpp@144Hz
[t=00:00:00.068066] 		[31] 1920x1080x24bpp@144Hz
[t=00:00:00.068072] 		[36] 1760x990x24bpp@144Hz
[t=00:00:00.068077] 		[41] 1680x1050x24bpp@144Hz
[t=00:00:00.068083] 		[46] 1600x1200x24bpp@144Hz
[t=00:00:00.068087] 		[51] 1600x900x24bpp@144Hz
[t=00:00:00.068092] 		[56] 1440x900x24bpp@144Hz
[t=00:00:00.068096] 		[61] 1366x768x24bpp@144Hz
[t=00:00:00.068101] 		[66] 1280x1024x24bpp@144Hz
[t=00:00:00.068105] 		[71] 1280x720x24bpp@144Hz
[t=00:00:00.068110] 		[76] 1128x634x24bpp@144Hz
[t=00:00:00.068120] 		[81] 1024x768x24bpp@144Hz
[t=00:00:00.068125] 		[87] 800x600x24bpp@144Hz
[t=00:00:00.068130] 		[93] 720x480x24bpp@144Hz
[t=00:00:00.068135] 		[98] 640x480x24bpp@144Hz
[t=00:00:00.073152] 	Display (Generic PnP Monitor)=2 modes=40 bounds={x=3840, y=-6, w=1920, h=1080}
[t=00:00:00.073162] 		[ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.073168] 		[ 5] 1760x990x24bpp@75Hz
[t=00:00:00.073172] 		[ 9] 1680x1050x24bpp@75Hz
[t=00:00:00.073177] 		[11] 1600x900x24bpp@75Hz
[t=00:00:00.073181] 		[13] 1440x900x24bpp@75Hz
[t=00:00:00.073196] 		[15] 1400x1050x24bpp@75Hz
[t=00:00:00.073206] 		[17] 1366x768x24bpp@75Hz
[t=00:00:00.073213] 		[19] 1280x1024x24bpp@75Hz
[t=00:00:00.073222] 		[21] 1280x800x24bpp@75Hz
[t=00:00:00.073230] 		[23] 1280x720x24bpp@75Hz
[t=00:00:00.073238] 		[27] 1152x864x24bpp@75Hz
[t=00:00:00.073246] 		[29] 1128x634x24bpp@75Hz
[t=00:00:00.073256] 		[31] 1024x768x24bpp@75Hz
[t=00:00:00.073263] 		[33] 800x600x24bpp@75Hz
[t=00:00:00.073270] 		[35] 720x480x24bpp@75Hz
[t=00:00:00.073278] 		[38] 640x480x24bpp@75Hz
[t=00:00:00.187017] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.187495] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.187512] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,80> newRes=<3840,2080>
[t=00:00:00.286695] [GR::LogVersionInfo]
[t=00:00:00.286707] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.286764] 	GL version  : 4.6.0 Compatibility Profile Context 24.10.27.01.240827
[t=00:00:00.286771] 	GL vendor   : ATI Technologies Inc.
[t=00:00:00.286776] 	GL renderer : AMD Radeon RX 6900 XT
[t=00:00:00.286780] 	GLSL version: 4.60
[t=00:00:00.286784] 	GLEW version: 2.1.0
[t=00:00:00.286789] 	GPU memory  : 31064MB (total) / 31064MB (available)
[t=00:00:00.286822] 	SDL swap-int: 0
[t=00:00:00.286829] 	SDL driver  : windows
[t=00:00:00.286833] 	
[t=00:00:00.286839] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.286847] 	GLSL shader support       : 1
[t=00:00:00.286861] 	GL4 support               : 1
[t=00:00:00.286868] 	FBO extension support     : 1
[t=00:00:00.286883] 	NVX GPU mem-info support  : 0
[t=00:00:00.286896] 	ATI GPU mem-info support  : 1
[t=00:00:00.286915] 	NPOT-texture support      : 1 (1)
[t=00:00:00.286928] 	S3TC/DXT1 texture support : 1/0
[t=00:00:00.286939] 	texture query-LOD support : 1 (1)
[t=00:00:00.286949] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.286958] 	Z-buffer depth            : 24 (-)
[t=00:00:00.286982] 	primitive-restart support : 1 (1)
[t=00:00:00.286988] 	clip-space control support: 1 (1)
[t=00:00:00.286998] 	seamless cube-map support : 1 (1)
[t=00:00:00.287006] 	frag-depth layout support : 1 (1)
[t=00:00:00.287012] 	persistent maps support   : 1 (1)
[t=00:00:00.287017] 	explicit attribs location : 1 (1)
[t=00:00:00.287022] 	multi draw indirect       : 1 (-)
[t=00:00:00.287027] 	array textures            : 1 (-)
[t=00:00:00.287032] 	buffer copy support       : 1 (-)
[t=00:00:00.287037] 	indirect draw             : 1 (-)
[t=00:00:00.287047] 	base instance             : 1 (-)
[t=00:00:00.287052] 	
[t=00:00:00.287058] 	max. FBO samples              : 8
[t=00:00:00.287063] 	max. FS/program texture slots : 32/160
[t=00:00:00.287069] 	max. texture size             : 16384
[t=00:00:00.287076] 	max. texture anisotropy level : 16.000000
[t=00:00:00.287081] 	max. vec4 varyings/attributes : 16/32
[t=00:00:00.287087] 	max. draw-buffers             : 8
[t=00:00:00.287092] 	max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.287102] 	max. uniform buffer-bindings  : 84
[t=00:00:00.287107] 	max. uniform block-size       : 4096KB
[t=00:00:00.287112] 	max. storage buffer-bindings  : 96
[t=00:00:00.287116] 	max. storage block-size       : 2047MB
[t=00:00:00.287121] 	
[t=00:00:00.287125] 	enable AMD-hacks : 1
[t=00:00:00.287129] 	compress MIP-maps: 0
[t=00:00:00.287143] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.287422] [GR::UpdateGLConfigs]
[t=00:00:00.287447] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.287453] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.287824] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.287839] [GR::UpdateGLGeometry][2] winSize=<3840,2080>
[t=00:00:00.287844] [GR::InitGLState]
[t=00:00:00.287903] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@144Hz (windowed::decorated)
[t=00:00:00.345491] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.348574] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.353757] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.353774] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.354052] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.357119] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.357129] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.357188] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.357242] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.373031] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.373408] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.373905] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.374045] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.394286] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[t=00:00:00.394301] [VFS] [SpringVFS::ReserveArchives<this=00000222d0bed840>]
[t=00:00:00.394396] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.397297] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000222d0bed840 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.397308] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.440029] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.440355] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.440437] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.440503] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.440559] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.440613] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.441073] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.441085] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.441104] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.441134] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.441527][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.441607][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.441680][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.441697][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.441705][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.441743][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.449047][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.449063][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:00.449071][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.464851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.467890][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000222d0d8bb80(default) context=00000222d0c3dda0  numChannels=2 frameSize=8
[t=00:00:00.467908][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.467917][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.467923][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.467930][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.467955][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.467985][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.467999][f=-000001] [Sound]   Devices:
[t=00:00:00.469915][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.469931][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.469939][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.470657][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.470673][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.541942][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 131223 MB
[t=00:00:00.543695][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.543712][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.543726][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20230902_174033_Theta Crystals 1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:00.706447][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.710626][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.710673][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.710689][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.766721][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.767108][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms
[t=00:00:00.767154][f=-000001] 
[t=00:00:00.767161][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:00:00.767170][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.767177][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.767184][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[t=00:00:00.767691][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.767705][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2080>
[t=00:00:00.768047][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2080.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.768060][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2080>
[t=00:00:00.768066][f=-000001] [GR::InitGLState]
[t=00:00:00.768089][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2080x24bpp@144Hz (windowed::decorated)
[t=00:00:00.768097][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[t=00:00:00.768112][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.768120][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.773217][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 45 to team 0 (#active=46)
[t=00:00:00.822888][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000222d12e67a0] using map "Theta Crystals 1.0" (loaded=0 cached=0)
[t=00:00:00.823278][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Theta Crystals 1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.823511][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.823776][f=-000001] [PreGame::AddModArchivesToVFS][server=00000222d12e67a0] using game "Zero-K v1.11.8.2" (loaded=0 cached=0)
[t=00:00:00.824055][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Zero-K v1.11.8.2", overwrite=false)] section=0 cached=0
[t=00:00:00.831367][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.831496][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000222d0bed840>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.866267][f=-000001] Warning: [PreGame::GameDataReceived] Archive Theta Crystals 1.0 (checksum b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.944831][f=-000001] Warning: [PreGame::GameDataReceived] Archive 8de0a82567c0ce176ea12ceed979ad84.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.944864][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 171ms
[t=00:00:00.945084][f=-000001] [PreGame::UpdateClientNet] received local player number 45 (team 0, allyteam 1), creating LoadScreen
[t=00:00:00.947081][f=-000001] forceSingleThreaded, false
[t=00:00:00.966112][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.966129][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.966222][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.966292][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.966347][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.966403][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.967457][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.967970][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.968448][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.969120][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.969677][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.970180][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.970197][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.970833][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.979910][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.982931][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.983938][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.984101][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:00.984494][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.984506][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.984641][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.984654][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.176730][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.260367][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[t=00:00:02.970865][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/DNTS_ON. Creating fallback texture
[t=00:00:03.917570][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2932ms
[t=00:00:03.928883][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.026611][f=-000001] Loading UnitDefs_posts
[t=00:00:04.230136][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.240676][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.254566][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.268350][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 320ms
[t=00:00:04.308325][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 390ms
[t=00:00:04.309918][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.416067][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.421432][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.424832][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 369 sounds from gamedata/sounds.lua
[t=00:00:04.424969][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[t=00:00:04.424978][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.424990][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.427929][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.433000][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.433156][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:04.516281][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.523209][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.565643][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:04.565813][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:04.565989][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:04.566336][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:04.566509][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:04.567014][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:04.568789][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:04.569434][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:04.569797][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:04.569968][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:04.570287][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:04.573077][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:04.573268][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:04.573442][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:04.576072][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:04.592630][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:04.855999][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:04.856349][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.156672][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 300ms
[t=00:00:05.157014][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.230688][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 73ms
[t=00:00:05.230997][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.249208][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 18ms
[t=00:00:05.261977][f=-000001] [Path] TK CPathManager::InitStatic: 8 threads available (MT requests=1, MT updates=1)
[t=00:00:05.268466][f=-000001] [IPathManager::GetInstance] using HAPFS
[t=00:00:05.268781][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[t=00:00:05.270465][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models"
[t=00:00:05.274677][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[t=00:00:05.343318][f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[t=00:00:05.348542][f=-000001] InfoTexture: shaders
[t=00:00:05.348820][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[t=00:00:05.351197][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[t=00:00:06.108012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[t=00:00:06.110692][f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[t=00:00:06.110706][f=-000001] Switching to ROAM Mesh Rendering
[t=00:00:06.110733][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.121761][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0)
[t=00:00:06.121775][f=-000001] [TriNodePool::Resize] to 2097152
[t=00:00:06.133411][f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1)
[t=00:00:06.186345][f=-000001] [LoadScreen::SetLoadMessage] text="Creating GrassDrawer"
[t=00:00:06.402282][f=-000001] Loaded DecalsDrawer: Legacy
[t=00:00:06.402304][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[t=00:00:06.404264][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[t=00:00:06.943283][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[t=00:00:06.992427][f=-000001] [LoadScreen::SetLoadMessage] text="Finalizing Models"
------- TRUNCATED -------
[t=00:07:42.417826][f=0049361] <VexCollectiv> Allies:  I gave 500 metal to cooolcat1239.
[t=00:07:42.557042][f=0049373] <VexCollectiv> Allies:  I gave 500 metal to BLaNKMiND.
[t=00:07:42.908777][f=0049403] <VexCollectiv> Allies:  I gave 500 metal to lxa4000.
[t=00:07:43.364770][f=0049440] game_message: Giving all units of rookstoo to Slaab due to lag/AFK
[t=00:07:46.061371][f=0049648] > SPRINGIE:User Bobdabuilder345|vehassault|4_4||False|||US
[t=00:07:46.441372][f=0049674] Connection attempt from Bobdabuilder345
[t=00:07:46.441388][f=0049674]  -> Version: 105.1.1-1821-gaca6f20 BAR105 [Windows 64-bit (native)]
[t=00:07:46.441437][f=0049674]  -> Connection established (given id 41)
[t=00:07:46.571166][f=0049683] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=b267acee1454243ff8911a2a51903e5043ba68bd2a4a3190667489006d03f22c45a4165860aa078a59055ff095a95111d26d13932fa3d1dc696248b0c78fd241"
[t=00:07:46.571212][f=0049683] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:07:51.513583][f=0050020] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=df682cdfc130f5d25f70f212c7a9b39782ed2d1b7d394eedba2497ea3a95b47e7097e6f10c39af9af816453df7091d2d399e39da1d233d96394737e0563ff321]"
[t=00:07:51.633844][f=0050027] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=79d4d4a2f1a9dcc8340690c0c9d0aa51723bae7b54a1df5ca12ae49967b71f3dad44e57bf1b81fa6d7b4b9fcef8974700f2757ca6057829fe279bd51477ad9d7]"
[t=00:07:54.764234][f=0050202] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="[Game::Load][lua{Rules,Gaia}={0000027095e74d20,00000270ccde4c90}][locale="C"]"
[t=00:07:55.103419][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_2.s3o)"
[t=00:07:55.103440][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_green_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_1.s3o)"
[t=00:07:55.103468][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_lime_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_3.s3o)"
[t=00:07:55.103480][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_orange_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_2.s3o)"
[t=00:07:55.103496][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_red_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_1.s3o)"
[t=00:07:55.103507][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_teal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_3.s3o)"
[t=00:07:55.103523][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_violet_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_2.s3o)"
[t=00:07:55.103534][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_blue_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_1.s3o)"
[t=00:07:55.103549][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_green_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_3.s3o)"
[t=00:07:55.103562][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_obsidian_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_2.s3o)"
[t=00:07:55.103574][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_quartz_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_1.s3o)"
[t=00:07:55.103593][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_red_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_3.s3o)"
[t=00:07:55.103606][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_team_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_2.s3o)"
[t=00:07:55.103624][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_1.s3o)"
[t=00:07:55.103636][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_blue_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_3.s3o)"
[t=00:07:55.103652][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_lime_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_2.s3o)"
[t=00:07:55.103664][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_orange_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_1.s3o)"
[t=00:07:55.103679][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_quartz_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_3.s3o)"
[t=00:07:55.103691][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_teal_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_2.s3o)"
[t=00:07:55.103703][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_violet_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_1.s3o)"
[t=00:07:55.103718][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_3.s3o)"
[t=00:07:55.103730][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_green_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_green_2.s3o)"
[t=00:07:55.103746][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_obsidian_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_1.s3o)"
[t=00:07:55.103758][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_orange_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_orange_3.s3o)"
[t=00:07:55.103773][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_red_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_red_2.s3o)"
[t=00:07:55.103785][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_team_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_1.s3o)"
[t=00:07:55.103800][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_violet_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_violet_3.s3o)"
[t=00:07:55.103812][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_blue_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_blue_2.s3o)"
[t=00:07:55.103824][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_lime_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_lime_1.s3o)"
[t=00:07:55.103840][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_obsidian_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_obsidian_3.s3o)"
[t=00:07:55.103853][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_quartz_2.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_quartz_2.s3o)"
[t=00:07:55.103869][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_teal_1.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_teal_1.s3o)"
[t=00:07:55.103880][f=0050224] [Game::ClientReadNet][LOGMSG] sender="Bobdabuilder345" string="could not load model "pilha_crystal_team_3.s3o" (reason: [S3OParser] could not find model-file objects3d/pilha_crystal_team_3.s3o)"
[t=00:07:56.101716][f=0050289] StupidTomato added point: waste of nuke in my opinion
[t=00:08:02.097502][f=0050746] <VexCollectiv> Allies: game has been over why are we still here?
[t=00:08:04.914418][f=0050981] <StupidTomato> Allies: because we're still fighting
[t=00:08:08.824024][f=0051344] <VexCollectiv> Allies: oh
[t=00:08:08.838247][f=0051346] StupidTomato added point: flaking east
[t=00:08:13.895133][f=0051845] <VexCollectiv> Allies: Stupid waste of time
[t=00:08:14.921824][f=0051935] <SorcererYee> Allies: giving trinity to blankmind
[t=00:08:15.238235][f=0051962] StupidTomato added point: send in raider swarms
[t=00:08:16.594481][f=0052069] <SorcererYee> Allies:  I gave 1 unit to BLaNKMiND.
[t=00:08:17.442560][f=0052136] <VexCollectiv> Allies: when there is a 0 chance of winning at this point
[t=00:08:20.171348][f=0052320] game_message: SorcererYee resigned, giving all units to cooolcat1239
[t=00:08:20.374078][f=0052332] mahoutsukai added point: reavers and snipers
[t=00:08:21.505579][f=0052401] [QuitAction] user exited to system
[t=00:08:21.577452][f=0052405] [SpringApp::Kill][1] fromRun=1
[t=00:08:21.577483][f=0052405] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:08:21.597498][f=0052405] 	[async=0] threads=8 tasks=3970729 {sum,avg}{exec,wait}time={{185011.297, 0.047}, {68631.969, 0.017}}ms
[t=00:08:21.597516][f=0052405] 		thread=1 tasks=567247 {sum,min,max,avg}{exec,wait}time={{30531.160, 0.000, 152.943, 0.054}, {7319.849, 0.000, 18446744027136.000, 0.013}}ms
[t=00:08:21.597537][f=0052405] 		thread=2 tasks=567247 {sum,min,max,avg}{exec,wait}time={{26545.408, 0.000, 134.495, 0.047}, {10073.956, 0.000, 9.596, 0.018}}ms
[t=00:08:21.597550][f=0052405] 		thread=3 tasks=567247 {sum,min,max,avg}{exec,wait}time={{26644.035, 0.000, 141.975, 0.047}, {10125.396, 0.000, 18446744027136.000, 0.018}}ms
[t=00:08:21.597562][f=0052405] 		thread=4 tasks=567247 {sum,min,max,avg}{exec,wait}time={{26165.422, 0.000, 154.493, 0.046}, {9915.729, 0.000, 10.535, 0.017}}ms
[t=00:08:21.597574][f=0052405] 		thread=5 tasks=567247 {sum,min,max,avg}{exec,wait}time={{25869.490, 0.000, 147.500, 0.046}, {9968.067, 0.000, 22.923, 0.018}}ms
[t=00:08:21.597589][f=0052405] 		thread=6 tasks=567247 {sum,min,max,avg}{exec,wait}time={{25191.988, 0.000, 146.969, 0.044}, {10033.099, 0.000, 10.531, 0.018}}ms
[t=00:08:21.597601][f=0052405] 		thread=7 tasks=567247 {sum,min,max,avg}{exec,wait}time={{24063.791, 0.000, 145.255, 0.042}, {11195.874, 0.000, 10.541, 0.020}}ms
[t=00:08:21.597611][f=0052405] 	[async=1] threads=8 tasks=7501 {sum,avg}{exec,wait}time={{37140.816, 4.951}, {7986053.000, 1064.665}}ms
[t=00:08:21.597627][f=0052405] 		thread=1 tasks=1104 {sum,min,max,avg}{exec,wait}time={{5273.758, 0.000, 914.579, 4.777}, {1132609.750, 0.039, 5274.100, 1025.915}}ms
[t=00:08:21.597639][f=0052405] 		thread=2 tasks=1059 {sum,min,max,avg}{exec,wait}time={{5304.638, 0.000, 914.478, 5.009}, {1149730.500, 0.048, 5308.347, 1085.676}}ms
[t=00:08:21.597651][f=0052405] 		thread=3 tasks=1047 {sum,min,max,avg}{exec,wait}time={{5326.324, 0.000, 929.135, 5.087}, {1138634.125, 0.019, 5309.210, 1087.521}}ms
[t=00:08:21.597668][f=0052405] 		thread=4 tasks=1042 {sum,min,max,avg}{exec,wait}time={{5339.413, 0.000, 942.676, 5.124}, {1147619.375, 0.025, 5310.234, 1101.362}}ms
[t=00:08:21.597680][f=0052405] 		thread=5 tasks=1048 {sum,min,max,avg}{exec,wait}time={{5278.236, 0.000, 917.003, 5.036}, {1133037.500, 0.052, 5273.881, 1081.143}}ms
[t=00:08:21.597692][f=0052405] 		thread=6 tasks=1087 {sum,min,max,avg}{exec,wait}time={{5303.792, 0.000, 932.228, 4.879}, {1146365.625, 0.004, 5288.984, 1054.614}}ms
[t=00:08:21.597708][f=0052405] 		thread=7 tasks=1114 {sum,min,max,avg}{exec,wait}time={{5314.655, 0.000, 920.363, 4.771}, {1138055.875, 0.014, 5308.256, 1021.594}}ms
[t=00:08:21.597717][f=0052405] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:21.597722][f=0052405] [SpringApp::Kill][2]
[t=00:08:21.598119][f=0052405] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:21.598131][f=0052405] [Game::KillLua][1] dtor=0 luaUI=0000022321a86200
[t=00:08:21.598166][f=0052405] Start widgetHandler:Shutdown
[t=00:08:21.600874][f=0052405] Shutdown - SaveOrderList Complete
[t=00:08:21.610379][f=0052405] Writing last game win data
[t=00:08:21.615451][f=0052405] Shutdown - SaveConfigData Complete
[t=00:08:21.615465][f=0052405] Shutdown Widget - Chili Highlight
[t=00:08:21.615480][f=0052405] Shutdown Widget - Draw After Chili
[t=00:08:21.615489][f=0052405] Shutdown Widget - API Unit Tracker GL4
[t=00:08:21.615501][f=0052405] Shutdown Widget - EPIC Menu
[t=00:08:21.616605][f=0052405] Shutdown Widget - Depth of Field Shader
[t=00:08:21.616620][f=0052405] Shutdown Widget - Chili Widget Selector
[t=00:08:21.617572][f=0052405] Shutdown Widget - Chili Minimap
[t=00:08:21.617646][f=0052405] Shutdown Widget - Deferred rendering
[t=00:08:21.617698][f=0052405] Shutdown Widget - Local Team Colors
[t=00:08:21.617709][f=0052405] Shutdown Widget - Display Keys 2
[t=00:08:21.617737][f=0052405] Shutdown Widget - Save Game Menu
[t=00:08:21.617746][f=0052405] Shutdown Widget - Highlight Model Api GL4
[t=00:08:21.617767][f=0052405] Shutdown Widget - Unit Icons
[t=00:08:21.617801][f=0052405] Shutdown Widget - Noises
[t=00:08:21.617816][f=0052405] Shutdown Widget - Attrition Counter
[t=00:08:21.617978][f=0052405] Shutdown Widget - HealthBars
[t=00:08:21.619020][f=0052405] Shutdown Widget - BuildETA
[t=00:08:21.619032][f=0052405] Shutdown Widget - Win Counter
[t=00:08:21.619041][f=0052405] Shutdown Widget - EndGame APM stats
[t=00:08:21.619050][f=0052405] Shutdown Widget - Modular Comm Info
[t=00:08:21.619058][f=0052405] Shutdown Widget - Stereo3D
[t=00:08:21.619078][f=0052405] Shutdown Widget - State Reverse and Latency
[t=00:08:21.619094][f=0052405] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:21.619104][f=0052405] Shutdown Widget - Point Tracker
[t=00:08:21.619113][f=0052405] Shutdown Widget - Music Player v2
[t=00:08:21.619121][f=0052405] Shutdown Widget - Missile Silo Range
[t=00:08:21.619131][f=0052405] Shutdown Widget - MinimapEvents
[t=00:08:21.619143][f=0052405] Shutdown Widget - Local Widgets Config
[t=00:08:21.619156][f=0052405] Shutdown Widget - Highlight Geos
[t=00:08:21.619170][f=0052405] Shutdown Widget - Grab Input
[t=00:08:21.619229][f=0052405] Input grabbing is disabled!
[t=00:08:21.619239][f=0052405] Shutdown Widget - Defense Range Zero-K
[t=00:08:21.619414][f=0052405] Shutdown Widget - Darkening
[t=00:08:21.619433][f=0052405] Shutdown Widget - Context Menu
[t=00:08:21.619442][f=0052405] Shutdown Widget - Chili Spectator Panels
[t=00:08:21.619451][f=0052405] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:21.619465][f=0052405] Shutdown Widget - Chili Nuke Warning
[t=00:08:21.619505][f=0052405] Shutdown Widget - Chili EndGame Window
[t=00:08:21.619520][f=0052405] Shutdown Widget - Chili Economy Panel Default
[t=00:08:21.619576][f=0052405] Shutdown Widget - CameraShake
[t=00:08:21.619586][f=0052405] Shutdown Widget - XrayShader
[t=00:08:21.619603][f=0052405] Shutdown Widget - Attack AoE
[t=00:08:21.619614][f=0052405] Shutdown Widget - UnitShapes
[t=00:08:21.619655][f=0052405] Shutdown Widget - Map Edge Extension
[t=00:08:21.619665][f=0052405] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:21.619680][f=0052405] Shutdown Widget - Selection Send
[t=00:08:21.619690][f=0052405] Shutdown Widget - LupsManager
[t=00:08:21.619767][f=0052405] Shutdown Widget - Newton Firezone
[t=00:08:21.619778][f=0052405] Shutdown Widget - Chili Pro Console
[t=00:08:21.620848][f=0052405] Shutdown Widget - Persistent Build Height
[t=00:08:21.620863][f=0052405] Shutdown Widget - Lasso Terraform GUI
[t=00:08:21.620872][f=0052405] Shutdown Widget - Lups
[t=00:08:21.621143][f=0052405] Shutdown Widget - Chili Framework
[t=00:08:21.621162][f=0052405] Shutdown Widget - Mex Placement Handler
[t=00:08:21.621203][f=0052405] Shutdown Widget - Custom Markers
[t=00:08:21.621218][f=0052405] Shutdown Widget - Chili Core Selector
[t=00:08:21.621322][f=0052405] Shutdown Widget - Select Keys
[t=00:08:21.621343][f=0052405] Shutdown Widget - Pause Screen
[t=00:08:21.621443][f=0052405] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:21.621469][f=0052405] Shutdown Widget - Bloom Shader Deferred
[t=00:08:21.621500][f=0052405] Shutdown Widget - Text To Speech Control
[t=00:08:21.621511][f=0052405] Shutdown Widget - Layout Handler
[t=00:08:21.621522][f=0052405] Shutdown Widget - Color Blindness Correction
[t=00:08:21.621534][f=0052405] End widgetHandler:Shutdown
[t=00:08:21.790005][f=0052405] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 67464091, 0.0} allocedSize{int+, int-, ext}={0, 0, 10556275448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1311}
[t=00:08:21.790988][f=0052405] [Game::KillLua][2] dtor=0 luaGaia=00000223224338a0
[t=00:08:21.796368][f=0052405] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:21.796449][f=0052405] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:21.796475][f=0052405] [Game::KillLua][3] dtor=0 luaRules=0000022357690df0
[t=00:08:21.796506][f=0052405] Start gadgetHandler:Shutdown
[t=00:08:21.796518][f=0052405] Shutdown - StartSetup
[t=00:08:21.796527][f=0052405] Shutdown - UnitMorph
[t=00:08:21.803592][f=0052405] Shutdown - Carrier Drones
[t=00:08:21.803757][f=0052405] Shutdown - Missile Silo Controller
[t=00:08:21.803769][f=0052405] Shutdown - Modular Comm Info
[t=00:08:21.803784][f=0052405] Shutdown - Terrain Texture Handler
[t=00:08:21.803795][f=0052405] Shutdown - UnitCloakShield
[t=00:08:21.805236][f=0052405] Shutdown - Starlight Handler
[t=00:08:21.805357][f=0052405] End gadgetHandler:Shutdown
[t=00:08:21.937409][f=0052405] Start gadgetHandler:Shutdown
[t=00:08:21.937429][f=0052405] Shutdown - Teleport Throw
[t=00:08:21.937440][f=0052405] Shutdown - UnitMorph
[t=00:08:21.937455][f=0052405] Shutdown - Commander Skin Renderer
[t=00:08:21.944710][f=0052405] Shutdown - Missile fired callins
[t=00:08:21.944736][f=0052405] Shutdown - Modular Comm Info
[t=00:08:21.944746][f=0052405] Shutdown - Retreat Command
[t=00:08:21.944761][f=0052405] Shutdown - Shockwaves
[t=00:08:21.944770][f=0052405] Shutdown - UnitCloakShield
[t=00:08:21.944819][f=0052405] Shutdown - Lups Cloak FX
[t=00:08:21.945359][f=0052405] Shutdown - Lups
[t=00:08:21.945622][f=0052405] Shutdown - Lups Shield
[t=00:08:21.946011][f=0052405] End gadgetHandler:Shutdown
[t=00:08:21.980004][f=0052405] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 12135, 0.0} allocedSize{int+, int-, ext}={0, 0, 1837083}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0985}
[t=00:08:22.030707][f=0052405] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:22.030832][f=0052405] [Game::KillLua][4] dtor=0
[t=00:08:22.030860][f=0052405] [Game::KillLua][5] dtor=0
[t=00:08:22.045334][f=0052405] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:22.068978][f=0052405] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:22.069004][f=0052405] [Sound] [Sound::UpdateThread][3] #sources=32 #items=112
[t=00:08:22.069080][f=0052405] [Sound] [Sound::UpdateThread][4] ctx=00000222d0c3dda0 dev=00000222d0d8bb80
[t=00:08:22.069148][f=0052405] [Sound] [Sound::UpdateThread][5] ctx=00000222d0c3dda0 dev=00000222d0d8bb80
[t=00:08:22.069157][f=0052405] [Sound] [Sound::Cleanup][alcDestroyContext(00000222d0c3dda0)]
[t=00:08:22.072535][f=0052405] [Sound] [Sound::Cleanup][alcCloseDevice(00000222d0d8bb80)]
[t=00:08:22.077881][f=0052405] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:22.105753][f=0052405] [Sound] [Sound::UpdateThread][6]
[t=00:08:22.106389][f=0052405] [Game::~CGame][1]
[t=00:08:22.106401][f=0052405] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:22.106422][f=0052405] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:22.106429][f=0052405] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:22.106437][f=0052405] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:22.106443][f=0052405] [Game::KillLua][4] dtor=1
[t=00:08:22.106452][f=0052405] [Game::KillLua][5] dtor=1
[t=00:08:22.106581][f=0052405] [Game::KillMisc][1]
[t=00:08:22.106589][f=0052405] [Game::KillMisc][2]
[t=00:08:22.106882][f=0052405] [Game::KillMisc][3]
[t=00:08:22.107049][f=0052405] [Game::KillRendering][1]
[t=00:08:22.107885][f=0052405] [~CRectangleOverlapHandler] 18% overlap reduction
[t=00:08:22.118725][f=0052405] [3DOParser::Kill] allocated 34 pieces
[t=00:08:22.118740][f=0052405] [S3OParser::Kill] allocated 5465 pieces
[t=00:08:22.119011][f=0052405] [AssParser::Kill] allocated 671 pieces
[t=00:08:22.169407][f=0052405] [Game::KillInterface][1]
[t=00:08:22.169492][f=0052405] [Game::KillInterface][2]
[t=00:08:22.170038][f=0052405] [Game::KillSimulation][1]
[t=00:08:22.170069][f=0052405] [Game::KillSimulation][2]
[t=00:08:22.210186][f=0052405] [CCollisionHandler] dis-/continuous tests: 75/6515447
[t=00:08:22.210198][f=0052405] [Game::KillSimulation][3]
[t=00:08:22.211318][f=0052405] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:22.211434][f=0052405] [~CPathCache(28x28)] cacheHits=4106 hitPercentage=38% numHashColls=0 maxCacheSize=201
[t=00:08:22.212013][f=0052405] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:22.212143][f=0052405] [~CPathCache(56x56)] cacheHits=2936 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:08:22.212428][f=0052405] [~CRectangleOverlapHandler] 18% overlap reduction
[t=00:08:22.291961][f=0052405] [LosHandler::Kill] raycast instance cache-{hits,misses}={569575,908496}; shared=7%; cached=32%
[t=00:08:22.305831][f=0052405] [Game::KillSimulation][4]
[t=00:08:22.358505][f=0052405] [CommonDefHandler::KillStatic] 2140 sound-set data items added
[t=00:08:22.358517][f=0052405] [Game::~CGame][2]
[t=00:08:22.358536][f=0052405] [Game::~CGame][3]
[t=00:08:22.358788][f=0052405] [SpringApp::Kill][3]
[t=00:08:22.358805][f=0052405] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	566801 bytes sent  
	5464622 bytes recv'd

[t=00:08:22.367078][f=0052405] Kill: client disconnecting...
[t=00:08:24.421588][f=0052405] CloseConnection: client connection closed
[t=00:08:24.421806][f=0052405] [SpringApp::Kill][4] font=00000222f741be80
[t=00:08:24.425468][f=0052405] [SpringApp::Kill][5]
[t=00:08:24.435288][f=0052405] [SpringApp::Kill][6]
[t=00:08:24.435567] [SpringApp::Kill][7]
[t=00:08:24.435693] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.435704] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {452, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:24.435721] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:24.435729] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:24.435740] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:08:24.435748] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.435762] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {5056, 1048576, 1048576}, EBO = {7584, 2097152, 2097152}
[t=00:08:24.435772] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {46464, 1048576, 1048576}, EBO = {69696, 2097152, 2097152}
[t=00:08:24.435779] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:24.435793] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.435802] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:24.435812] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:08:24.435823] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {4220, 1048576, 1048576}, EBO = {6330, 2097152, 2097152}
[t=00:08:24.490083] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:24.490105] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:24.490112] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:24.490117] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:24.496219] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>]
[t=00:08:24.496254] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=0)] #archives[section]=1 #files[section]=8074
[t=00:08:24.496265] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp (00000222d0c749a0)
[t=00:08:24.496389] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\8de0a82567c0ce176ea12ceed979ad84.sdp" numZipFiles=8074 sumInflSize=880337kb sumReadTime=1938ms
[t=00:08:24.496415] 	file="unittextures/3do2s3o_atlas_1.tga" indx=7171 inflSize=16384kb readTime=50ms
[t=00:08:24.496435] 	file="unittextures/3do2s3o_atlas_2.tga" indx=7172 inflSize=16384kb readTime=25ms
[t=00:08:24.496444] 	file="unittextures/gritty1.dds" indx=7447 inflSize=5461kb readTime=25ms
[t=00:08:24.496450] 	file="unittextures/detriment_1.dds" indx=7384 inflSize=5461kb readTime=24ms
[t=00:08:24.496458] 	file="unittextures/benzcom_1.dds" indx=7254 inflSize=5461kb readTime=23ms
[t=00:08:24.496465] 	file="unittextures/bantha_1.dds" indx=7236 inflSize=5461kb readTime=20ms
[t=00:08:24.496476] 	file="unittextures/gritty2.dds" indx=7448 inflSize=5461kb readTime=19ms
[t=00:08:24.496485] 	file="unittextures/largetransport1.dds" indx=7473 inflSize=5461kb readTime=18ms
[t=00:08:24.496491] 	file="unittextures/zeppelin_1.dds" indx=8052 inflSize=4096kb readTime=18ms
[t=00:08:24.496498] 	file="unittextures/hunter1.dds" indx=7464 inflSize=4096kb readTime=17ms
[t=00:08:24.500457] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=1)] #archives[section]=1 #files[section]=21
[t=00:08:24.500473] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\theta_crystals_1.0.sd7 (00000222d0cb5b50)
[t=00:08:24.500667] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=2)] #archives[section]=3 #files[section]=328
[t=00:08:24.500677] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\maphelper.sdz (00000222d0c3edf0)
[t=00:08:24.500723] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000222d0c3f160)
[t=00:08:24.500833] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\spring\bitmaps.sdz (00000222d0c3ea80)
[t=00:08:24.500901] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:24.500910] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=4)] #archives[section]=0 #files[section]=130
[t=00:08:24.500924] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:24.500931] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:24.500939] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:24.500946] [VFS] [SpringVFS::DeleteArchives<this=00000222d0bed840>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:24.501433] [SpringApp::Kill][8]
[t=00:08:24.501445] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:24.501452] [WatchDog::Uninstall][1] hangDetectorThread=00007ff615a78f10 (joinable=1)
[t=00:08:24.501456] [WatchDog::Uninstall][2]
[t=00:08:25.302126] [WatchDog::Uninstall][3]
[t=00:08:25.302138] [SpringApp::Kill][9]


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