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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #123552

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Chobbyla opened this issue Dec 10, 2024 · 1 comment

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infolog_full.txt (truncated):

[t=00:00:00.118029] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.118066] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.158205] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.158527] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:01.608435] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.608528] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.608605]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.608649]   
[t=00:00:01.608664]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.608684]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.608705]   Use "none" to disable the default log sections.
[t=00:00:01.608724] ============== </Log Sections> ==============

[t=00:00:01.608757] ============== <User Config> ==============
[t=00:00:01.609106]   BumpWaterDepthBits = 16
[t=00:00:01.609138]   BumpWaterReflection = 0
[t=00:00:01.609153]   BumpWaterRefraction = 0
[t=00:00:01.609172]   BumpWaterShoreWaves = 0
[t=00:00:01.609187]   BumpWaterTexSizeReflection = 64
[t=00:00:01.609203]   CamFreeScrollSpeed = 50
[t=00:00:01.609217]   CamMode = 1
[t=00:00:01.609235]   CubeTexSizeReflection = 64
[t=00:00:01.609250]   CubeTexSizeSpecular = 64
[t=00:00:01.609265]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.609319]   EdgeMoveDynamic = 0
[t=00:00:01.609340]   EdgeMoveWidth = 0.003
[t=00:00:01.609355]   FPSFOV = 90
[t=00:00:01.609369]   FPSScrollSpeed = 50
[t=00:00:01.609390]   FontSize = 18
[t=00:00:01.609404]   GrassDetail = 0
[t=00:00:01.609419]   GroundDecals = 1
[t=00:00:01.609436]   GroundDetail = 70
[t=00:00:01.609453]   HangTimeout = 30
[t=00:00:01.609468]   HardwareCursor = 1
[t=00:00:01.609487]   InitialNetworkTimeout = 0
[t=00:00:01.609509]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.609543]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.609560]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.609576]   LinkOutgoingBandwidth = 131072
[t=00:00:01.609600]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.609616]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.609635]   MSAALevel = 4
[t=00:00:01.609648]   MaxParticles = 2000
[t=00:00:01.609662]   MaxSounds = 32
[t=00:00:01.609679]   MaximumTransmissionUnit = 0
[t=00:00:01.609695]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.609725]   MiniMapMarker = 0
[t=00:00:01.609746]   MouseDragScrollThreshold = 0
[t=00:00:01.609762]   NetworkLossFactor = 1
[t=00:00:01.609782]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.609797]   OverheadScrollSpeed = 50
[t=00:00:01.609848]   ReconnectTimeout = 0
[t=00:00:01.610240]   RotOverheadScrollSpeed = 50
[t=00:00:01.610267]   RotateLogFiles = 1
[t=00:00:01.610285]   ShadowMapSize = 1024
[t=00:00:01.610301]   Shadows = 0
[t=00:00:01.610317]   ShowClock = 0
[t=00:00:01.610335]   SoftParticles = 2
[t=00:00:01.610374]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.610395]   UnitIconDist = 151
[t=00:00:01.610413]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.610433]   UseLuaMemPools = 0
[t=00:00:01.610449]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.610470]   VFSCacheArchiveFiles = 0
[t=00:00:01.610487]   VSync = 0
[t=00:00:01.610505]   Water = 4
[t=00:00:01.610520]   XResolution = 1920
[t=00:00:01.610539]   YResolution = 1080
[t=00:00:01.610556]   snd_volbattle = 16
[t=00:00:01.610574]   snd_volmaster = 7
[t=00:00:01.610725]   snd_volui = 42
[t=00:00:01.610762] ============== </User Config> ==============

[t=00:00:01.610783] ============== <User System> ==============
[t=00:00:01.610801]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:01.610850]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:01.610870]        Compiler Version: gcc-11.2.0
[t=00:00:01.611075]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:01.611238]         Hardware Config: AMD FX-8320E Eight-Core Processor              ; 15115MB RAM, 22795MB pagefile
[t=00:00:01.611265]        Binary Word Size: 64-bit (native)
[t=00:00:01.611286]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.611306]      Physical CPU Cores: 8
[t=00:00:01.611322]       Logical CPU Cores: 8
[t=00:00:01.611339] ============== </User System> ==============

[t=00:00:01.611861] [good_fpu_init][STREFLOP_SSE]
[t=00:00:01.611884] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:01.611918] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:01.611934] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:01.611991] 	SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:01.616423] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:01.616472] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:01.640378] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:01.668498] 	Display (Generic PnP Monitor)=1 modes=62 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:01.668598] 		[ 1] 2715x1527x24bpp@60Hz
[t=00:00:01.668620] 		[ 7] 1920x1080x24bpp@60Hz
[t=00:00:01.668642] 		[13] 1768x992x24bpp@60Hz
[t=00:00:01.668664] 		[19] 1680x1050x24bpp@75Hz
[t=00:00:01.668689] 		[22] 1600x1024x24bpp@75Hz
[t=00:00:01.668707] 		[25] 1600x900x24bpp@75Hz
[t=00:00:01.668725] 		[28] 1440x1080x24bpp@60Hz
[t=00:00:01.668747] 		[34] 1440x900x24bpp@60Hz
[t=00:00:01.668769] 		[35] 1366x768x24bpp@60Hz
[t=00:00:01.668795] 		[36] 1360x768x24bpp@60Hz
[t=00:00:01.668867] 		[37] 1280x1024x24bpp@75Hz
[t=00:00:01.668944] 		[39] 1280x960x24bpp@60Hz
[t=00:00:01.668964] 		[40] 1280x800x24bpp@60Hz
[t=00:00:01.668984] 		[41] 1280x768x24bpp@60Hz
[t=00:00:01.669004] 		[42] 1280x720x24bpp@60Hz
[t=00:00:01.669020] 		[45] 1176x664x24bpp@60Hz
[t=00:00:01.669042] 		[48] 1152x864x24bpp@60Hz
[t=00:00:01.669064] 		[49] 1024x768x24bpp@75Hz
[t=00:00:01.669081] 		[52] 800x600x24bpp@75Hz
[t=00:00:01.669100] 		[56] 720x576x24bpp@50Hz
[t=00:00:01.669118] 		[57] 720x480x24bpp@60Hz
[t=00:00:01.669134] 		[59] 640x480x24bpp@75Hz
[t=00:00:03.296623] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:03.298603] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:03.298644] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:03.386057] [GR::LogVersionInfo]
[t=00:00:03.386103] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:03.386121] 	GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:03.386177] 	GL vendor   : NVIDIA Corporation
[t=00:00:03.386194] 	GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:03.386209] 	GLSL version: 4.60 NVIDIA
[t=00:00:03.386223] 	GLEW version: 2.1.0
[t=00:00:03.386242] 	GPU memory  : 4096MB (total) / 2246MB (available)
[t=00:00:03.386261] 	SDL swap-int: 1
[t=00:00:03.386276] 	SDL driver  : windows
[t=00:00:03.386290] 	
[t=00:00:03.386304] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:03.386395] 	GLSL shader support       : 1
[t=00:00:03.386463] 	GL4 support               : 1
[t=00:00:03.386482] 	FBO extension support     : 1
[t=00:00:03.386516] 	NVX GPU mem-info support  : 1
[t=00:00:03.386555] 	ATI GPU mem-info support  : 0
[t=00:00:03.386590] 	NPOT-texture support      : 1 (1)
[t=00:00:03.386617] 	S3TC/DXT1 texture support : 1/1
[t=00:00:03.386639] 	texture query-LOD support : 1 (1)
[t=00:00:03.386660] 	MSAA frame-buffer support : 1 (1)
[t=00:00:03.386677] 	Z-buffer depth            : 32 (-)
[t=00:00:03.386705] 	primitive-restart support : 1 (1)
[t=00:00:03.386750] 	clip-space control support: 1 (1)
[t=00:00:03.386771] 	seamless cube-map support : 1 (1)
[t=00:00:03.386791] 	frag-depth layout support : 1 (1)
[t=00:00:03.386850] 	persistent maps support   : 1 (1)
[t=00:00:03.386874] 	explicit attribs location : 1 (1)
[t=00:00:03.386893] 	multi draw indirect       : 1 (-)
[t=00:00:03.386917] 	array textures            : 1 (-)
[t=00:00:03.386937] 	buffer copy support       : 1 (-)
[t=00:00:03.386955] 	indirect draw             : 1 (-)
[t=00:00:03.387000] 	base instance             : 1 (-)
[t=00:00:03.387018] 	
[t=00:00:03.387033] 	max. FBO samples              : 32
[t=00:00:03.387050] 	max. FS/program texture slots : 32/192
[t=00:00:03.387070] 	max. texture size             : 32768
[t=00:00:03.387091] 	max. texture anisotropy level : 16.000000
[t=00:00:03.387111] 	max. vec4 varyings/attributes : 31/16
[t=00:00:03.387127] 	max. draw-buffers             : 8
[t=00:00:03.387147] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:03.387177] 	max. uniform buffer-bindings  : 84
[t=00:00:03.387199] 	max. uniform block-size       : 64KB
[t=00:00:03.387217] 	max. storage buffer-bindings  : 96
[t=00:00:03.387235] 	max. storage block-size       : 2047MB
[t=00:00:03.387248] 	
[t=00:00:03.387261] 	enable AMD-hacks : 0
[t=00:00:03.387275] 	compress MIP-maps: 0
[t=00:00:03.387305] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:03.387928] [GR::UpdateGLConfigs]
[t=00:00:03.387997] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:03.388035] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:03.389687] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:03.389727] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:03.389745] [GR::InitGLState]
[t=00:00:03.390611] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:04.089677] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:04.103306] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 13ms
[t=00:00:04.104027] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:04.121449] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:04.121532] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:04.269101] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:04.677091] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:04.677134] [DataDirLocater::Check] Isolation Mode!
[t=00:00:04.677494] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:04.677719] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:05.746809] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:05.748686] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:05.751490] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:05.752152] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:06.105784] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 359ms
[t=00:00:06.106630] [VFS] [SpringVFS::ReserveArchives<this=00000229e12fb920>]
[t=00:00:06.107100] [VFS] [SpringVFS::AddArchive<this=00000229e12fb920>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.123879] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000229e12fb920 (SpringVFS) global=0000000000000000 (null)
[t=00:00:06.123926] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:06.126463] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:06.128559] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:06.128799] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:06.129946] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:06.195141] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:06.211024] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:06.212458] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:06.213238] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:06.232975] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:06.234118] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:06.235611][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:06.237077][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.4ms)
[t=00:00:06.237256][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:06.237303][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:06.237369][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:06.237460][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:06.249902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:06.250022][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:06.250161][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "100002480 (NVIDIA High Definition Audio)"
[t=00:00:06.250196][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:06.250225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:06.344852][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (109.2ms)
[t=00:00:06.451855][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (216.2ms)
[t=00:00:06.558935][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (323.2ms)
[t=00:00:06.671855][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (436.2ms)
[t=00:00:06.700169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:06.758305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000229f98feea0(default) context=00000229f970e670  numChannels=2 frameSize=8
[t=00:00:06.758375][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:06.758410][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:06.758488][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:06.758515][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:06.758598][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:06.758700][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:06.758739][f=-000001] [Sound]   Devices:
[t=00:00:06.778982][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (543.3ms)
[t=00:00:06.806661][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:06.807338][f=-000001] [Sound]     [OpenAL Soft on 100002480 (NVIDIA High Definition Audio)]
[t=00:00:06.807420][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:06.807486][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:06.807536][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:06.810477][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:06.810628][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:06.886994][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 651ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 31813 MB
[t=00:00:06.892677][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:06.892738][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:06.892781][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231204_193928_Ice Scream v2_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:07.651798][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:07.788024][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:07.788798][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:07.793576][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 900ms
[t=00:00:07.794097][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:13.472435][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:13.472681][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:13.472761][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:13.472862][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:00:13.591899][f=-000001] 	[async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:13.591958][f=-000001] 	[async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{167.822, 23.975}, {256.037, 36.577}}ms
[t=00:00:13.592033][f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{81.413, 81.413, 81.413, 81.413}, {1.226, 1.226, 1.226, 1.226}}ms
[t=00:00:13.592097][f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.151, 0.151, 0.151, 0.151}, {83.725, 83.725, 83.725, 83.725}}ms
[t=00:00:13.592134][f=-000001] 		thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{65.457, 65.457, 65.457, 65.457}, {1.234, 1.234, 1.234, 1.234}}ms
[t=00:00:13.592253][f=-000001] 		thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{20.400, 20.400, 20.400, 20.400}, {84.092, 84.092, 84.092, 84.092}}ms
[t=00:00:13.592358][f=-000001] 		thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.098, 0.098, 0.098, 0.098}, {1.241, 1.241, 1.241, 1.241}}ms
[t=00:00:13.592438][f=-000001] 		thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.209, 0.209, 0.209, 0.209}, {84.423, 84.423, 84.423, 84.423}}ms
[t=00:00:13.592528][f=-000001] 		thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.094, 0.094, 0.094, 0.094}, {0.096, 0.096, 0.096, 0.096}}ms
[t=00:00:13.592556][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:13.592600][f=-000001] [SpringApp::Kill][2]
[t=00:00:13.593865][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:13.620656][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:13.620715][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:13.620886][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000229f970e670 dev=00000229f98feea0
[t=00:00:13.621518][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000229f970e670 dev=00000229f98feea0
[t=00:00:13.621550][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000229f970e670)]
[t=00:00:13.622912][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000229f98feea0)]
[t=00:00:13.623072][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:13.650844][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:13.651805][f=-000001] [SpringApp::Kill][3]
[t=00:00:13.651969][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
	17 bytes sent  
	0 bytes recv'd

[t=00:00:13.652037][f=-000001] [SpringApp::Kill][4] font=00000229e126de80
[t=00:00:13.654774][f=-000001] [SpringApp::Kill][5]
[t=00:00:13.655050][f=-000001] [SpringApp::Kill][6]
[t=00:00:13.655072] [SpringApp::Kill][7]
[t=00:00:13.655405] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.655468] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.655506] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:13.655536] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.655568] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:13.655627] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.655660] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.655694] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.655740] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:13.655775] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.655807] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:13.655855] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:13.655892] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.803208] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:13.803251] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:13.803270] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:13.803286] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:13.803986] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>]
[t=00:00:13.804019] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:13.804052] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:13.804083] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:13.804132] [VFS] 	archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (00000229f960f940)
[t=00:00:13.804316] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:13.804348] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:13.804378] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:13.804436] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:13.804467] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:13.804498] [VFS] [SpringVFS::DeleteArchives<this=00000229e12fb920>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:13.804626] [SpringApp::Kill][8]
[t=00:00:13.804669] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:13.804695] [WatchDog::Uninstall][1] hangDetectorThread=00007ff690558f10 (joinable=1)
[t=00:00:13.804716] [WatchDog::Uninstall][2]
[t=00:00:14.775630] [WatchDog::Uninstall][3]
[t=00:00:14.775679] [SpringApp::Kill][9]


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