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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #123544

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Chobbyla opened this issue Dec 10, 2024 · 1 comment

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infolog_full.txt (truncated):

[t=00:00:00.000091] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.013601] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013639] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013662]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013676]   
[t=00:00:00.013682]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013688]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013693]   Use "none" to disable the default log sections.
[t=00:00:00.013702] ============== </Log Sections> ==============

[t=00:00:00.013708] ============== <User Config> ==============
[t=00:00:00.013840]   AllowDeferredMapRendering = 1
[t=00:00:00.013852]   AllowDeferredModelRendering = 1
[t=00:00:00.013858]   AnimationMT = 0
[t=00:00:00.013865]   BumpWaterBlurReflection = 1
[t=00:00:00.013871]   BumpWaterTexSizeReflection = 128
[t=00:00:00.013890]   CamFreeScrollSpeed = 50
[t=00:00:00.013899]   CamMode = 1
[t=00:00:00.013906]   CubeTexSizeReflection = 1
[t=00:00:00.013918]   CubeTexSizeSpecular = 1
[t=00:00:00.013928]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013935]   EdgeMoveDynamic = 0
[t=00:00:00.013944]   EdgeMoveWidth = 0.003
[t=00:00:00.013949]   FPSFOV = 90
[t=00:00:00.013955]   FPSScrollSpeed = 50
[t=00:00:00.013963]   FontSize = 18
[t=00:00:00.013969]   FullscreenEdgeMove = 0
[t=00:00:00.013975]   GrassDetail = 0
[t=00:00:00.013983]   GroundDecals = 2
[t=00:00:00.013988]   GroundDetail = 90
[t=00:00:00.013994]   HangTimeout = 30
[t=00:00:00.014008]   HardwareCursor = 1
[t=00:00:00.014017]   InitialNetworkTimeout = 0
[t=00:00:00.014023]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.014032]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.014039]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.014045]   LinkOutgoingBandwidth = 262144
[t=00:00:00.014055]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014061]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014070]   MSAALevel = 1
[t=00:00:00.014075]   MaxParticles = 15000
[t=00:00:00.014086]   MaxSounds = 32
[t=00:00:00.014095]   MaximumTransmissionUnit = 0
[t=00:00:00.014101]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014108]   MiniMapMarker = 0
[t=00:00:00.014117]   MouseDragScrollThreshold = 0
[t=00:00:00.014123]   NetworkLossFactor = 2
[t=00:00:00.014129]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014138]   OverheadScrollSpeed = 50
[t=00:00:00.014144]   ReconnectTimeout = 0
[t=00:00:00.014151]   RotOverheadScrollSpeed = 50
[t=00:00:00.014159]   RotateLogFiles = 1
[t=00:00:00.014170]   ShadowMapSize = 1024
[t=00:00:00.014179]   Shadows = 1
[t=00:00:00.014184]   ShowClock = 0
[t=00:00:00.014190]   SoftParticles = 2
[t=00:00:00.014199]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014205]   UnitIconDist = 151
[t=00:00:00.014214]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014220]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014227]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014237]   UseLuaMemPools = 0
[t=00:00:00.014243]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014284]   VFSCacheArchiveFiles = 0
[t=00:00:00.014294]   VSync = 1
[t=00:00:00.014300]   Water = 4
[t=00:00:00.014305]   WindowBorderless = 1
[t=00:00:00.014311]   WindowPosY = 0
[t=00:00:00.014319]   WindowedEdgeMove = 0
[t=00:00:00.014326]   XResolutionWindowed = 1920
[t=00:00:00.014339]   YResolutionWindowed = 1080
[t=00:00:00.014356] ============== </User Config> ==============

[t=00:00:00.014366] ============== <User System> ==============
[t=00:00:00.014379]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.014392]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.014403]        Compiler Version: gcc-13.2.0
[t=00:00:00.014444]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.014489]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.014501]        Binary Word Size: 64-bit (native)
[t=00:00:00.014508]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014520]      Physical CPU Cores: 6
[t=00:00:00.014530]       Logical CPU Cores: 12
[t=00:00:00.014537] ============== </User System> ==============

[t=00:00:00.014546] Run: thread affinity fff
[t=00:00:00.014729] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014738] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014743] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014747] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014753] 	SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016047] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016067] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.021288] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.031965] 	Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.031979] 		[ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.031986] 		[ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.031992] 		[10] 1600x1024x24bpp@144Hz
[t=00:00:00.031997] 		[14] 1440x1080x24bpp@144Hz
[t=00:00:00.032018] 		[19] 1440x900x24bpp@144Hz
[t=00:00:00.032023] 		[23] 1400x1050x24bpp@144Hz
[t=00:00:00.032028] 		[27] 1366x768x24bpp@144Hz
[t=00:00:00.032032] 		[31] 1360x768x24bpp@144Hz
[t=00:00:00.032038] 		[35] 1280x1024x24bpp@144Hz
[t=00:00:00.032042] 		[39] 1280x960x24bpp@144Hz
[t=00:00:00.032047] 		[43] 1280x800x24bpp@144Hz
[t=00:00:00.032051] 		[47] 1280x768x24bpp@144Hz
[t=00:00:00.032056] 		[51] 1280x720x24bpp@144Hz
[t=00:00:00.032060] 		[56] 1152x864x24bpp@144Hz
[t=00:00:00.032065] 		[60] 1024x768x24bpp@144Hz
[t=00:00:00.032073] 		[65] 800x600x24bpp@144Hz
[t=00:00:00.032081] 		[71] 720x576x24bpp@144Hz
[t=00:00:00.032086] 		[74] 720x480x24bpp@144Hz
[t=00:00:00.032090] 		[78] 640x480x24bpp@144Hz
[t=00:00:00.040083] 	Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.040099] 		[ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.040106] 		[ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.040110] 		[ 5] 1600x900x24bpp@144Hz
[t=00:00:00.040115] 		[ 7] 1440x900x24bpp@144Hz
[t=00:00:00.040119] 		[ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.040139] 		[11] 1366x768x24bpp@144Hz
[t=00:00:00.040145] 		[13] 1360x768x24bpp@144Hz
[t=00:00:00.040149] 		[15] 1280x1024x24bpp@144Hz
[t=00:00:00.040155] 		[17] 1280x960x24bpp@144Hz
[t=00:00:00.040159] 		[19] 1280x800x24bpp@144Hz
[t=00:00:00.040167] 		[21] 1280x768x24bpp@144Hz
[t=00:00:00.040172] 		[23] 1280x720x24bpp@144Hz
[t=00:00:00.040176] 		[25] 1280x600x24bpp@144Hz
[t=00:00:00.040183] 		[27] 1152x864x24bpp@144Hz
[t=00:00:00.040190] 		[29] 1024x768x24bpp@144Hz
[t=00:00:00.040199] 		[31] 800x600x24bpp@144Hz
[t=00:00:00.040205] 		[33] 640x480x24bpp@144Hz
[t=00:00:00.040209] 		[35] 640x400x24bpp@144Hz
[t=00:00:00.279382] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.279846] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.279861] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.299115] [GR::LogVersionInfo]
[t=00:00:00.299159] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.299168] 	GL version  : 4.6.0 NVIDIA 566.14
[t=00:00:00.299175] 	GL vendor   : NVIDIA Corporation
[t=00:00:00.299182] 	GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.299189] 	GLSL version: 4.60 NVIDIA
[t=00:00:00.299195] 	GLEW version: 2.1.0
[t=00:00:00.299201] 	GPU memory  : 6144MB (total) / 5022MB (available)
[t=00:00:00.299222] 	SDL swap-int: 1
[t=00:00:00.299230] 	SDL driver  : windows
[t=00:00:00.299237] 	
[t=00:00:00.299254] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.299263] 	GLSL shader support       : 1
[t=00:00:00.299268] 	GL4 support               : 1
[t=00:00:00.299272] 	FBO extension support     : 1
[t=00:00:00.299284] 	NVX GPU mem-info support  : 1
[t=00:00:00.299291] 	ATI GPU mem-info support  : 0
[t=00:00:00.299301] 	Texture clamping to edge  : 1
[t=00:00:00.299311] 	NPOT-texture support      : 1 (1)
[t=00:00:00.299317] 	S3TC/DXT1 texture support : 1/1
[t=00:00:00.299328] 	texture query-LOD support : 1 (1)
[t=00:00:00.299336] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.299341] 	Z-buffer depth            : 32 (-)
[t=00:00:00.299352] 	primitive-restart support : 1 (1)
[t=00:00:00.299359] 	clip-space control support: 1 (1)
[t=00:00:00.299364] 	seamless cube-map support : 1 (1)
[t=00:00:00.299369] 	frag-depth layout support : 1 (1)
[t=00:00:00.299375] 	persistent maps support   : 1 (1)
[t=00:00:00.299382] 	explicit attribs location : 1 (1)
[t=00:00:00.299387] 	multi draw indirect       : 1 (-)
[t=00:00:00.299397] 	array textures            : 1 (-)
[t=00:00:00.299405] 	buffer copy support       : 1 (-)
[t=00:00:00.299410] 	indirect draw             : 1 (-)
[t=00:00:00.299414] 	base instance             : 1 (-)
[t=00:00:00.299419] 	
[t=00:00:00.299423] 	max. FBO samples              : 32
[t=00:00:00.299428] 	max. FS/program texture slots : 32/192
[t=00:00:00.299435] 	max. texture size             : 32768
[t=00:00:00.299442] 	max. texture anisotropy level : 16.000000
[t=00:00:00.299451] 	max. vec4 varyings/attributes : 31/16
[t=00:00:00.299458] 	max. draw-buffers             : 8
[t=00:00:00.299463] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.299469] 	max. uniform buffer-bindings  : 84
[t=00:00:00.299474] 	max. uniform block-size       : 64KB
[t=00:00:00.299481] 	max. storage buffer-bindings  : 96
[t=00:00:00.299485] 	max. storage block-size       : 2047MB
[t=00:00:00.299489] 	
[t=00:00:00.299494] 	enable AMD-hacks : 0
[t=00:00:00.299498] 	compress MIP-maps: 0
[t=00:00:00.299558] 	Number of compressed texture formats: 23
[t=00:00:00.299585] 	Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.299623] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.299840] [GR::UpdateGLConfigs]
[t=00:00:00.299880] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.299888] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.299900] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.299916] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.299924] [GR::InitGLState]
[t=00:00:00.299977] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.372417] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.374791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.375241] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.379625] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.379648] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.379973] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.380770] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.380782] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.380849] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.380908] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.395734] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.396386] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.398193] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.398475] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.433232] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.433291] [VFS] [SpringVFS::ReserveArchives<this=00000197fcb05900>]
[t=00:00:00.433568] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.435396] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000197fcb05900 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.435407] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.511805] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.512143] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.512286] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.512543] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.512641] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.512691] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.512763] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.512845] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.513380][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.513496][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.513628][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.513702][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.513710][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.513739][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.528454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.528476][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.528524][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.528536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.528543][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.626016][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (112.6ms)
[t=00:00:00.651189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.653647][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000197b548bc20(default) context=00000197fcafe570  numChannels=2 frameSize=8
[t=00:00:00.653688][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.653697][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.653703][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.653709][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.653824][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.653897][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.653908][f=-000001] [Sound]   Devices:
[t=00:00:00.656451][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.656465][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.656531][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.656542][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.656553][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.657417][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.657437][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.733425][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 220ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 624812 MB
[t=00:00:00.735159][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.735928][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.737068][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:00.946886][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Shimmershore v1.1" (loaded=0 cached=0)
[t=00:00:00.947912][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0
[t=00:00:00.948645][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.949353][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.011494][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.012482][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.012669][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.015379][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197fcb05900>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.031100][f=-000001] [CAS::GASCB] Archive file="shimmershore_v1.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:01.031287][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.031395][f=-000001] Warning: [PreGame::GameDataReceived] Archive Shimmershore v1.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.089640][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.089977][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.090121][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.090230][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.090289][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.683900][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:15.683940][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:15.684066][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:15.684295][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:15.685153][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:15.685394][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:15.685644][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:15.685902][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:15.686658][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:15.686899][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:15.687423][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.706774][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:15.707167][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.707807][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.708066][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.856461][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.857034][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.857664][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:15.866976][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.867507][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:15.867902][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.868936][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.869378][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.869616][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.869860][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.870645][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.870802][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.871126][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.872290][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.872551][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.872782][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.873006][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.873365][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.874410][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.874671][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.874900][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.875136][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.875149][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.875158][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.875214][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.875439][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.875750][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.875979][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.876205][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.876395][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.877216][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.877557][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.878150][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.878544][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.879237][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.879666][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.879995][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.880252][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.880484][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.885941][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.892800][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.893345][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.893904][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.894412][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.896386][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.896860][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.900339][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.901018][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.901446][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:15.902772][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.903128][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.903663][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.904483][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.905061][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.905321][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.905523][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.907936][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.909386][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.917969][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.918377][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.920419][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.927085][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.927899][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.928343][f=-000001] SetSunLighting
[t=00:00:15.928892][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.937385][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.937777][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.938070][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.938090][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.938347][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.938623][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.941526][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.942852][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.943895][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.948846][f=-000001] Writing last game win data
[t=00:00:15.976489][f=-000001] LuaUI v0.3
[t=00:00:16.217272][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:16.217310][f=-000001] [s11n] Loading s11n file...
[t=00:00:16.218042][f=-000001] [s11n] Parsing model...
[t=00:00:16.222708][f=-000001] [s11n] Populating game world...
[t=00:00:16.234814][f=-000001] [s11n] s11n loading complete.
[t=00:00:16.370423][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:16.370460][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:16.371057][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:16.371073][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:16.386568][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11109, 0.0} allocedSize{int+, int-, ext}={0, 0, 1917111}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0140}
[t=00:00:17.218980][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:17.568405][f=-000001] GameID: e995586757644731ce287f3e8e975c66
[t=00:00:17.568849][f=-000001] Connection attempt from LogicDaemon
[t=00:00:17.568866][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:17.569112][f=-000001]  -> Connection established (given id 0)
[t=00:00:17.569159][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:17.569186][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:17.569205][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c56cc362e325c4bf359dc2f7087a92d9da6c36634aa79cd62a53fb43b822215273744233ea714c55fad4615c26cbb7d90ac3542c26654210207b9c681ba4f2ef]"
[t=00:00:17.569225][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=395cab30d4b5e680ba3c9752cfb1eb6cf64f70b14d667b31d8af25e6b4de71046163d531e407084acfaeb78eb042bd1a9430ea63a0724145cafe0d2396eb607c]"
[t=00:00:17.598092][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.780906][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001982cc01e30,0000000000000000}][locale="C"]"
[t=00:00:17.780946][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:23.679826][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:34.923220][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:02:44.087840][f=0003874] [uapn] compare
[t=00:02:44.087876][f=0003874] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:02:44.087895][f=0003874] [uapn]  current: 40(31373, 1000, 0, 5448, 50000) 40
[t=00:02:44.087904][f=0003874] [uapn]     -> repair
[t=00:02:48.090420][f=0003996] [uapn] compare
[t=00:02:48.090467][f=0003996] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:02:48.090487][f=0003996] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:02:48.090495][f=0003996] [uapn]     -> repair
[t=00:02:52.440540][f=0004126] [uapn] compare
[t=00:02:52.440574][f=0004126] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:02:52.440592][f=0004126] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:02:52.440600][f=0004126] [uapn]     -> repair
[t=00:02:57.240206][f=0004267] [uapn] compare
[t=00:02:57.240941][f=0004267] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:02:57.241030][f=0004267] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:02:57.241059][f=0004267] [uapn]     -> repair
[t=00:03:01.541479][f=0004399] [uapn] compare
[t=00:03:01.541515][f=0004399] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:03:01.541533][f=0004399] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:01.541543][f=0004399] [uapn]     -> repair
[t=00:03:05.863943][f=0004528] [uapn] compare
[t=00:03:05.863989][f=0004528] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:03:05.864004][f=0004528] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:05.864012][f=0004528] [uapn]     -> repair
[t=00:03:10.010803][f=0004653] [uapn] compare
[t=00:03:10.010835][f=0004653] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:10.010850][f=0004653] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:10.010858][f=0004653] [uapn]     -> repair
[t=00:03:14.563157][f=0004787] [uapn] compare
[t=00:03:14.563193][f=0004787] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 4 (repair units)
[t=00:03:14.563213][f=0004787] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:14.563221][f=0004787] [uapn]     -> repair
[t=00:03:19.111221][f=0004925] [uapn] compare
[t=00:03:19.111265][f=0004925] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:19.111290][f=0004925] [uapn]  current: 40(28986, 1000, 0, 5448, 50000) 40
[t=00:03:19.111364][f=0004925] [uapn]     -> repair
[t=00:03:23.510894][f=0005057] [uapn] compare
[t=00:03:23.510929][f=0005057] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:23.510948][f=0005057] [uapn]  current: 40(28986, 1000, 0, 5448, 50000) 40
[t=00:03:23.510956][f=0005057] [uapn]     -> repair
[t=00:03:27.716147][f=0005184] [uapn] compare
[t=00:03:27.716177][f=0005184] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:27.716208][f=0005184] [uapn]  current: 40(28986, 1000, 0, 5448, 50000) 40
[t=00:03:27.716218][f=0005184] [uapn]     -> repair
[t=00:03:28.361930][f=0005203] game_message: Urchin is under attack
[t=00:03:31.667202][f=0005303] [uapn] compare
[t=00:03:31.667237][f=0005303] [uapn]  issued : 90(904, 0, 5448, 50000, nil) 64 (reclaim all)
[t=00:03:31.667255][f=0005303] [uapn]  current: 40(18723, 904, 0, 5448, 50000) 40
[t=00:03:31.667262][f=0005303] [uapn]     -> false
[t=00:03:31.667268][f=0005303] [uapn] compare
[t=00:03:31.667297][f=0005303] [uapn]  issued : 90(904, 0, 5448, 50000, nil) 64 (reclaim all)
[t=00:03:31.667335][f=0005303] [uapn]  current: 40(18723, 904, 0, 5448, 50000) 40
[t=00:03:31.667343][f=0005303] [uapn]     -> false
[t=00:03:31.667350][f=0005303] [uapn] compare
[t=00:03:31.667372][f=0005303] [uapn]  issued : 40(904, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:31.667387][f=0005303] [uapn]  current: 40(18723, 904, 0, 5448, 50000) 40
[t=00:03:31.667394][f=0005303] [uapn]     -> repair
[t=00:03:31.963218][f=0005311] [uapn] compare
[t=00:03:31.963264][f=0005311] [uapn]  issued : 40(904, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:31.963280][f=0005311] [uapn]  current: 40(18723, 904, 0, 5448, 50000) 40
[t=00:03:31.963287][f=0005311] [uapn]     -> repair
[t=00:03:32.063000][f=0005315] [uapn] compare
[t=00:03:32.063030][f=0005315] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:32.063046][f=0005315] [uapn]  current: 40(18723, 1000, 0, 5448, 50000) 40
[t=00:03:32.063054][f=0005315] [uapn]     -> repair
[t=00:03:33.362504][f=0005353] game_message: Urchin is under attack
[t=00:03:36.763499][f=0005456] [uapn] compare
[t=00:03:36.763533][f=0005456] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:36.763550][f=0005456] [uapn]  current: 40(29700, 1000, 0, 5448, 50000) 40
[t=00:03:36.763564][f=0005456] [uapn]     -> repair
[t=00:03:40.313826][f=0005561] [uapn] compare
[t=00:03:40.313867][f=0005561] [uapn]  issued : 40(904, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:40.313904][f=0005561] [uapn]  current: 40(29700, nil, nil, nil, nil) 0
[t=00:03:40.313913][f=0005561] [uapn]     -> false
[t=00:03:40.313921][f=0005561] [uapn] compare
[t=00:03:40.313940][f=0005561] [uapn]  issued : 90(904, 0, 5448, 50000, nil) 64 (reclaim all)
[t=00:03:40.313992][f=0005561] [uapn]  current: 40(29700, nil, nil, nil, nil) 0
[t=00:03:40.314002][f=0005561] [uapn]     -> false
[t=00:03:40.314013][f=0005561] [uapn] compare
[t=00:03:40.314025][f=0005561] [uapn]  issued : 40(904, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:40.314061][f=0005561] [uapn]  current: 40(29700, nil, nil, nil, nil) 0
[t=00:03:40.314070][f=0005561] [uapn]     -> false
[t=00:03:40.314076][f=0005561] [uapn] compare
[t=00:03:40.314088][f=0005561] [uapn]  issued : 40(904, 0, 5448, 50000, nil) 4 (repair units)
[t=00:03:40.314100][f=0005561] [uapn]  current: 40(29700, nil, nil, nil, nil) 0
[t=00:03:40.314107][f=0005561] [uapn]     -> false
[t=00:03:41.513877][f=0005597] [uapn] compare
[t=00:03:41.513907][f=0005597] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:41.513938][f=0005597] [uapn]  current: 40(29700, 1000, 0, 5448, 50000) 40
[t=00:03:41.513947][f=0005597] [uapn]     -> repair
[t=00:03:46.265236][f=0005740] [uapn] compare
[t=00:03:46.265270][f=0005740] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:46.265287][f=0005740] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:46.265318][f=0005740] [uapn]     -> repair
[t=00:03:50.334375][f=0005862] [uapn] compare
[t=00:03:50.334423][f=0005862] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:50.334439][f=0005862] [uapn]  current: 40(144, 1000, 0, 5448, 50000) 40
[t=00:03:50.334446][f=0005862] [uapn]     -> repair
[t=00:03:54.537578][f=0005989] [uapn] compare
[t=00:03:54.537625][f=0005989] [uapn]  issued : 40(1000, 0, 5448, 50000, nil) 0 (build assist)
[t=00:03:54.537651][f=0005989] [uapn]  current: 40(5073, 1000, 0, 5448, 50000) 40
[t=00:03:54.537697][f=0005989] [uapn]     -> repair
[t=00:03:58.283756][f=0006100] [SpringApp::Kill][1] fromRun=1
[t=00:03:58.283794][f=0006100] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:58.312556][f=0006100] 	[async=0] threads=6 tasks=176345 {sum,avg}{exec,wait}time={{4283.845, 0.024}, {11984.058, 0.068}}ms
[t=00:03:58.312604][f=0006100] 		thread=1 tasks=35269 {sum,min,max,avg}{exec,wait}time={{900.462, 0.000, 87.446, 0.026}, {1552.175, 0.000, 18446744027136.000, 0.044}}ms
[t=00:03:58.312634][f=0006100] 		thread=2 tasks=35269 {sum,min,max,avg}{exec,wait}time={{849.327, 0.000, 84.272, 0.024}, {2595.673, 0.000, 18446744027136.000, 0.074}}ms
[t=00:03:58.312646][f=0006100] 		thread=3 tasks=35269 {sum,min,max,avg}{exec,wait}time={{921.125, 0.000, 89.287, 0.026}, {2326.218, 0.000, 18446744027136.000, 0.066}}ms
[t=00:03:58.312659][f=0006100] 		thread=4 tasks=35269 {sum,min,max,avg}{exec,wait}time={{782.442, 0.000, 78.539, 0.022}, {2726.840, 0.000, 18.040, 0.077}}ms
[t=00:03:58.312700][f=0006100] 		thread=5 tasks=35269 {sum,min,max,avg}{exec,wait}time={{830.490, 0.000, 89.616, 0.024}, {2783.153, 0.000, 14.812, 0.079}}ms
[t=00:03:58.312712][f=0006100] 	[async=1] threads=6 tasks=3551 {sum,avg}{exec,wait}time={{33075.938, 9.315}, {18151356.000, 5111.618}}ms
[t=00:03:58.312726][f=0006100] 		thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{6621.929, 0.000, 786.285, 9.274}, {3635417.750, 0.285, 6627.182, 5091.622}}ms
[t=00:03:58.312761][f=0006100] 		thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{6601.683, 0.000, 786.284, 9.259}, {3631482.500, 0.075, 6626.911, 5093.243}}ms
[t=00:03:58.312801][f=0006100] 		thread=3 tasks=709 {sum,min,max,avg}{exec,wait}time={{6612.774, 0.000, 789.188, 9.327}, {3627799.750, 0.330, 6626.702, 5116.784}}ms
[t=00:03:58.312816][f=0006100] 		thread=4 tasks=710 {sum,min,max,avg}{exec,wait}time={{6628.350, 0.001, 786.332, 9.336}, {3636569.250, 0.007, 6626.663, 5121.929}}ms
[t=00:03:58.312830][f=0006100] 		thread=5 tasks=705 {sum,min,max,avg}{exec,wait}time={{6611.204, 0.001, 786.953, 9.378}, {3620086.000, 0.560, 6626.214, 5134.874}}ms
[t=00:03:58.312846][f=0006100] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:58.312855][f=0006100] [SpringApp::Kill][2]
[t=00:03:58.312902][f=0006100] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:58.312912][f=0006100] [Game::KillLua][1] dtor=0 luaUI=00000198599727b0
[t=00:03:58.312974][f=0006100] Start widgetHandler:Shutdown
[t=00:03:58.316308][f=0006100] Shutdown - SaveOrderList Complete
[t=00:03:58.318586][f=0006100] Writing last game win data
[t=00:03:58.328397][f=0006100] Shutdown - SaveConfigData Complete
[t=00:03:58.328455][f=0006100] Shutdown Widget - Chili Highlight
[t=00:03:58.328494][f=0006100] Shutdown Widget - Deferred rendering GL4
[t=00:03:58.328659][f=0006100] Shutdown Widget - Draw After Chili
[t=00:03:58.328677][f=0006100] Shutdown Widget - API Unit Tracker GL4
[t=00:03:58.328695][f=0006100] Shutdown Widget - EPIC Menu
[t=00:03:58.330678][f=0006100] Shutdown Widget - Chili Minimap
[t=00:03:58.330939][f=0006100] Shutdown Widget - Depth of Field Shader
[t=00:03:58.330979][f=0006100] Shutdown Widget - Chili Widget Selector
[t=00:03:58.332502][f=0006100] Shutdown Widget - Deferred rendering
[t=00:03:58.332546][f=0006100] SSAO: Deferred rendering disabled, disabling.
[t=00:03:58.338101][f=0006100] Shutdown Widget - Deferred rendering
[t=00:03:58.338123][f=0006100] SSAO: Deferred rendering disabled, disabling.
[t=00:03:58.340839][f=0006100] Shutdown Widget - Local Team Colors
[t=00:03:58.340870][f=0006100] Shutdown Widget - Display Keys 2
[t=00:03:58.340908][f=0006100] Shutdown Widget - Save Game Menu
[t=00:03:58.340952][f=0006100] Shutdown Widget - Highlight Model Api GL4
[t=00:03:58.341066][f=0006100] Shutdown Widget - Unit Icons
[t=00:03:58.341207][f=0006100] Shutdown Widget - HealthBars
[t=00:03:58.342569][f=0006100] Shutdown Widget - Attrition Counter
[t=00:03:58.342765][f=0006100] Shutdown Widget - Noises
[t=00:03:58.342778][f=0006100] Shutdown Widget - BuildETA
[t=00:03:58.342790][f=0006100] Shutdown Widget - Selected Units GL4 2
[t=00:03:58.342823][f=0006100] Shutdown Widget - Chili Chicken Panel
[t=00:03:58.342964][f=0006100] Shutdown Widget - External VR Grid
[t=00:03:58.342977][f=0006100] Shutdown Widget - Win Counter
[t=00:03:58.342986][f=0006100] Shutdown Widget - EndGame APM stats
[t=00:03:58.344405][f=0006100] Shutdown Widget - Modular Comm Info
[t=00:03:58.344438][f=0006100] Shutdown Widget - Chili Economy Panel Default
[t=00:03:58.344531][f=0006100] Shutdown Widget - Chili Nuke Warning
[t=00:03:58.344552][f=0006100] Shutdown Widget - Context Menu
[t=00:03:58.344567][f=0006100] Shutdown Widget - Chili Spectator Panels
[t=00:03:58.344582][f=0006100] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:58.344604][f=0006100] Shutdown Widget - Startup Info and Selector
[t=00:03:58.344642][f=0006100] Shutdown Widget - Point Tracker
[t=00:03:58.344679][f=0006100] Shutdown Widget - MinimapEvents
[t=00:03:58.344697][f=0006100] Shutdown Widget - Local Widgets Config
[t=00:03:58.344734][f=0006100] Shutdown Widget - Missile Silo Range
[t=00:03:58.344770][f=0006100] Shutdown Widget - Highlight Geos
[t=00:03:58.344792][f=0006100] Shutdown Widget - Grab Input
[t=00:03:58.344957][f=0006100] Input grabbing is disabled!
[t=00:03:58.344988][f=0006100] Shutdown Widget - Defense Range Zero-K
[t=00:03:58.345036][f=0006100] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:58.345053][f=0006100] Shutdown Widget - Darkening
[t=00:03:58.345079][f=0006100] Shutdown Widget - Chili EndGame Window
[t=00:03:58.345097][f=0006100] Shutdown Widget - Stereo3D
[t=00:03:58.345172][f=0006100] Shutdown Widget - Music Player v2
[t=00:03:58.345221][f=0006100] Shutdown Widget - State Reverse and Latency
[t=00:03:58.345235][f=0006100] Shutdown Widget - Transport AI
[t=00:03:58.345246][f=0006100] Shutdown Widget - Reclaim Field Highlight
[t=00:03:58.345305][f=0006100] Shutdown Widget - Attack Warning
[t=00:03:58.345323][f=0006100] Shutdown Widget - Attack AoE
[t=00:03:58.345340][f=0006100] Shutdown Widget - TeamPlatter
[t=00:03:58.345937][f=0006100] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:58.346057][f=0006100] Shutdown Widget - Selection Send
[t=00:03:58.346076][f=0006100] Shutdown Widget - Spotter
[t=00:03:58.346089][f=0006100] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:58.346103][f=0006100] Shutdown Widget - LupsManager
[t=00:03:58.346130][f=0006100] Shutdown Widget - Global Build Command
[t=00:03:58.346417][f=0006100] Shutdown Widget - Newton Firezone
[t=00:03:58.346465][f=0006100] Shutdown Widget - Receive Units Indicator
[t=00:03:58.346475][f=0006100] Shutdown Widget - Chili Pro Console
[t=00:03:58.347098][f=0006100] Shutdown Widget - Persistent Build Height
[t=00:03:58.347117][f=0006100] Shutdown Widget - Lasso Terraform GUI
[t=00:03:58.347127][f=0006100] Shutdown Widget - Lups
[t=00:03:58.348246][f=0006100] Shutdown Widget - Chili Framework
[t=00:03:58.348269][f=0006100] Shutdown Widget - Chili Core Selector
[t=00:03:58.348411][f=0006100] Shutdown Widget - Custom Markers
[t=00:03:58.348431][f=0006100] Shutdown Widget - Mex Placement Handler
[t=00:03:58.348500][f=0006100] Shutdown Widget - Select Keys
[t=00:03:58.348555][f=0006100] Shutdown Widget - Pause Screen
[t=00:03:58.348737][f=0006100] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:58.348784][f=0006100] Shutdown Widget - Bloom Shader Deferred
[t=00:03:58.349077][f=0006100] Shutdown Widget - Text To Speech Control
[t=00:03:58.349095][f=0006100] Shutdown Widget - Layout Handler
[t=00:03:58.349107][f=0006100] Shutdown Widget - Color Blindness Correction
[t=00:03:58.349398][f=0006100] End widgetHandler:Shutdown
[t=00:03:58.424559][f=0006100] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8950812, 0.0} allocedSize{int+, int-, ext}={0, 0, 1764949974}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0520}
[t=00:03:58.428453][f=0006100] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:58.428472][f=0006100] [Game::KillLua][3] dtor=0 luaRules=000001982cc01e30
[t=00:03:58.428512][f=0006100] Start gadgetHandler:Shutdown
[t=00:03:58.428524][f=0006100] Shutdown - StartSetup
[t=00:03:58.428549][f=0006100] Shutdown - UnitMorph
[t=00:03:58.429253][f=0006100] Shutdown - Carrier Drones
[t=00:03:58.429267][f=0006100] Shutdown - Missile Silo Controller
[t=00:03:58.429277][f=0006100] Shutdown - Modular Comm Info
[t=00:03:58.429285][f=0006100] Shutdown - Terrain Texture Handler
[t=00:03:58.429293][f=0006100] Shutdown - UnitCloakShield
[t=00:03:58.429490][f=0006100] Shutdown - Starlight Handler
[t=00:03:58.429520][f=0006100] End gadgetHandler:Shutdown
[t=00:03:58.466153][f=0006100] Start gadgetHandler:Shutdown
[t=00:03:58.466215][f=0006100] Shutdown - Teleport Throw
[t=00:03:58.466228][f=0006100] Shutdown - UnitMorph
[t=00:03:58.466246][f=0006100] Shutdown - Commander Skin Renderer
[t=00:03:58.467229][f=0006100] Shutdown - Missile fired callins
[t=00:03:58.467247][f=0006100] Shutdown - Modular Comm Info
[t=00:03:58.467256][f=0006100] Shutdown - Retreat Command
[t=00:03:58.467272][f=0006100] Shutdown - Shockwaves
[t=00:03:58.467283][f=0006100] Shutdown - Unit tint API
[t=00:03:58.467313][f=0006100] Shutdown - Unit glow API
[t=00:03:58.467338][f=0006100] Shutdown - UnitCloakShield
[t=00:03:58.467367][f=0006100] Shutdown - Lups Cloak FX
[t=00:03:58.467378][f=0006100] Shutdown - Lups
[t=00:03:58.468299][f=0006100] Shutdown - Lups Shield
[t=00:03:58.468392][f=0006100] End gadgetHandler:Shutdown
[t=00:03:58.485216][f=0006100] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1466, 0.0} allocedSize{int+, int-, ext}={0, 0, 226481}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0041}
[t=00:03:58.487197][f=0006100] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:58.487401][f=0006100] [Game::KillLua][4] dtor=0
[t=00:03:58.487436][f=0006100] [Game::KillLua][5] dtor=0
[t=00:03:58.500938][f=0006100] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-10_19-26-35-179_Shimmershore v1_105.1.1-2511-g747f18b BAR105.sdfz" (92582 bytes)
[t=00:03:58.501045][f=0006100] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:58.546115][f=0006100] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:58.546141][f=0006100] [Sound] [Sound::UpdateThread][3] #sources=32 #items=33
[t=00:03:58.546243][f=0006100] [Sound] [Sound::UpdateThread][4] ctx=00000197fcafe570 dev=00000197b548bc20
[t=00:03:58.548500][f=0006100] [Sound] [Sound::UpdateThread][5] ctx=00000197fcafe570 dev=00000197b548bc20
[t=00:03:58.548517][f=0006100] [Sound] [Sound::Cleanup][alcDestroyContext(00000197fcafe570)]
[t=00:03:58.549800][f=0006100] [Sound] [Sound::Cleanup][alcCloseDevice(00000197b548bc20)]
[t=00:03:58.550131][f=0006100] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:58.581175][f=0006100] [Sound] [Sound::UpdateThread][6]
[t=00:03:58.581882][f=0006100] [Game::~CGame][1]
[t=00:03:58.581917][f=0006100] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:58.581926][f=0006100] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:58.581933][f=0006100] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:58.581941][f=0006100] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:58.581951][f=0006100] [Game::KillLua][4] dtor=1
[t=00:03:58.581960][f=0006100] [Game::KillLua][5] dtor=1
[t=00:03:58.582099][f=0006100] [Game::KillMisc][1]
[t=00:03:58.582110][f=0006100] [Game::KillMisc][2]
[t=00:03:58.582335][f=0006100] [Game::KillMisc][3]
[t=00:03:58.582454][f=0006100] [Game::KillRendering][1]
[t=00:03:58.586585][f=0006100] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:58.606679][f=0006100] [3DOParser::Kill] allocated 29 pieces
[t=00:03:58.606759][f=0006100] [S3OParser::Kill] allocated 5536 pieces
[t=00:03:58.607078][f=0006100] [AssParser::Kill] allocated 701 pieces
[t=00:03:58.675062][f=0006100] [Game::KillInterface][1]
[t=00:03:58.676177][f=0006100] [Game::KillInterface][2]
[t=00:03:58.676705][f=0006100] [Game::KillSimulation][1]
[t=00:03:58.676811][f=0006100] [Game::KillSimulation][2]
[t=00:03:58.698169][f=0006100] [CCollisionHandler] dis-/continuous tests: 602/4659662
[t=00:03:58.698218][f=0006100] [Game::KillSimulation][3]
[t=00:03:58.699561][f=0006100] [~CPathCache(24x24)] cacheHits=45 hitPercentage=41% numHashColls=0 maxCacheSize=12
[t=00:03:58.699682][f=0006100] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:58.699971][f=0006100] [~CPathCache(48x48)] cacheHits=6 hitPercentage=10% numHashColls=0 maxCacheSize=20
[t=00:03:58.700031][f=0006100] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:58.700546][f=0006100] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:58.705071][f=0006100] [LosHandler::Kill] raycast instance cache-{hits,misses}={65,543}; shared=0%; cached=11%
[t=00:03:58.718859][f=0006100] [Game::KillSimulation][4]
[t=00:03:58.806979][f=0006100] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:58.807030][f=0006100] [Game::~CGame][2]
[t=00:03:58.807038][f=0006100] [Game::~CGame][3]
[t=00:03:58.807326][f=0006100] [SpringApp::Kill][3]
[t=00:03:58.807475][f=0006100] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	435907 bytes sent   in 4397 packets (99.137 bytes/packet)
	255941 bytes recv'd in 4950 packets (51.705 bytes/packet)
	{0.102x, 0.116x} relative protocol overhead {up, down}
	15706 incoming chunks dropped, 12422 outgoing chunks resent
	4458 incoming chunks processed

[t=00:03:58.807556][f=0006100] [SpringApp::Kill][4] font=00000197fcf1c480
[t=00:03:58.809624][f=0006100] [SpringApp::Kill][5]
[t=00:03:58.817486][f=0006100] [SpringApp::Kill][6]
[t=00:03:58.817505] [SpringApp::Kill][7]
[t=00:03:58.817570] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {700, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.817599] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:58.817612] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:58.817620] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:58.817632] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144}
[t=00:03:58.817644] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.817655] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {124, 1048576, 1048576}, EBO = {186, 2097152, 2097152}
[t=00:03:58.817665] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {50204, 1048576, 1048576}, EBO = {75306, 2097152, 2097152}
[t=00:03:58.817676] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:58.817690] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.817702] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:58.817720] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=00:03:58.817735] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {356, 1048576, 1048576}, EBO = {534, 2097152, 2097152}
[t=00:03:58.978612] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:58.978670] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:58.978683] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:58.978690] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:03:58.978744] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:58.979887] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>]
[t=00:03:58.979905] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:58.979936] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000197b5c15c40)
[t=00:03:58.980081] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2151ms
[t=00:03:58.980114] 	file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=80ms
[t=00:03:58.980124] 	file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=75ms
[t=00:03:58.980133] 	file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=39ms
[t=00:03:58.980142] 	file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms
[t=00:03:58.980251] 	file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=26ms
[t=00:03:58.980264] 	file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms
[t=00:03:58.980272] 	file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms
[t=00:03:58.980278] 	file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=20ms
[t=00:03:58.980284] 	file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms
[t=00:03:58.980302] 	file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms
[t=00:03:58.983231] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000197b557f7d0)
[t=00:03:58.984200] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=1)] #archives[section]=1 #files[section]=73
[t=00:03:58.984234] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Shimmershore_v1.1.sd7 (00000197b5675c80)
[t=00:03:58.984432] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:58.984477] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000197b557f250)
[t=00:03:58.984556] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000197b557f880)
[t=00:03:58.984682] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000197b557e330)
[t=00:03:58.984963] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:58.984985] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:58.985995] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:58.986036] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:58.986101] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:58.986132] [VFS] [SpringVFS::DeleteArchives<this=00000197fcb05900>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:58.988055] [SpringApp::Kill][8]
[t=00:03:58.988134] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:58.988158] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b83904d0 (joinable=1)
[t=00:03:58.988178] [WatchDog::Uninstall][2]
[t=00:03:59.150518] [WatchDog::Uninstall][3]
[t=00:03:59.150548] [SpringApp::Kill][9]


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