Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #123543

Open
Chobbyla opened this issue Dec 10, 2024 · 1 comment

Comments

@Chobbyla
Copy link

No description provided.

@Chobbyla
Copy link
Author

infolog_full.txt (truncated):

[t=00:00:00.000135] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.017009] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017061] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017091]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017110]   
[t=00:00:00.017117]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017126]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017134]   Use "none" to disable the default log sections.
Failed rotating the log file
[t=00:00:00.017146] ============== </Log Sections> ==============

[t=00:00:00.017155] ============== <User Config> ==============
[t=00:00:00.017317]   AllowDeferredMapRendering = 1
[t=00:00:00.017331]   AllowDeferredModelRendering = 1
[t=00:00:00.017339]   AnimationMT = 0
[t=00:00:00.017346]   BumpWaterBlurReflection = 1
[t=00:00:00.017352]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017359]   CamFreeScrollSpeed = 50
[t=00:00:00.017365]   CamMode = 1
[t=00:00:00.017376]   CubeTexSizeReflection = 1
[t=00:00:00.017389]   CubeTexSizeSpecular = 1
[t=00:00:00.017396]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017405]   EdgeMoveDynamic = 0
[t=00:00:00.017410]   EdgeMoveWidth = 0.003
[t=00:00:00.017416]   FPSFOV = 90
[t=00:00:00.017426]   FPSScrollSpeed = 50
[t=00:00:00.017432]   FontSize = 18
[t=00:00:00.017438]   FullscreenEdgeMove = 0
[t=00:00:00.017464]   GrassDetail = 0
[t=00:00:00.017470]   GroundDecals = 2
[t=00:00:00.017476]   GroundDetail = 90
[t=00:00:00.017482]   HangTimeout = 30
[t=00:00:00.017499]   HardwareCursor = 1
[t=00:00:00.017510]   InitialNetworkTimeout = 0
[t=00:00:00.017517]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017528]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017535]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017542]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017553]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017561]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017571]   MSAALevel = 1
[t=00:00:00.017576]   MaxParticles = 15000
[t=00:00:00.017585]   MaxSounds = 32
[t=00:00:00.017592]   MaximumTransmissionUnit = 0
[t=00:00:00.017597]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017603]   MiniMapMarker = 0
[t=00:00:00.017608]   MouseDragScrollThreshold = 0
[t=00:00:00.017615]   NetworkLossFactor = 2
[t=00:00:00.017621]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017626]   OverheadScrollSpeed = 50
[t=00:00:00.017630]   ReconnectTimeout = 0
[t=00:00:00.017635]   RotOverheadScrollSpeed = 50
[t=00:00:00.017642]   RotateLogFiles = 1
[t=00:00:00.017650]   ShadowMapSize = 1024
[t=00:00:00.017655]   Shadows = 1
[t=00:00:00.017661]   ShowClock = 0
[t=00:00:00.017666]   SoftParticles = 2
[t=00:00:00.017671]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017679]   UnitIconDist = 151
[t=00:00:00.017683]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017689]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017694]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017701]   UseLuaMemPools = 0
[t=00:00:00.017706]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017744]   VFSCacheArchiveFiles = 0
[t=00:00:00.017752]   VSync = 1
[t=00:00:00.017757]   Water = 4
[t=00:00:00.017761]   WindowBorderless = 1
[t=00:00:00.017766]   WindowPosY = 0
[t=00:00:00.017771]   WindowedEdgeMove = 0
[t=00:00:00.017779]   XResolutionWindowed = 1920
[t=00:00:00.017784]   YResolutionWindowed = 1080
[t=00:00:00.017796] ============== </User Config> ==============

[t=00:00:00.017804] ============== <User System> ==============
[t=00:00:00.017815]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017824]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017833]        Compiler Version: gcc-13.2.0
[t=00:00:00.017883]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017944]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017956]        Binary Word Size: 64-bit (native)
[t=00:00:00.017962]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017973]      Physical CPU Cores: 6
[t=00:00:00.017978]       Logical CPU Cores: 12
[t=00:00:00.017982] ============== </User System> ==============

[t=00:00:00.017990] Run: thread affinity fff
[t=00:00:00.018151] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018159] 	SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018163] 	SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018168] 	SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018172] 	SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019655] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019685] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027442] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.042344] 	Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.042369] 		[ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.042378] 		[ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.042385] 		[10] 1600x1024x24bpp@144Hz
[t=00:00:00.042392] 		[14] 1440x1080x24bpp@144Hz
[t=00:00:00.042417] 		[19] 1440x900x24bpp@144Hz
[t=00:00:00.042422] 		[23] 1400x1050x24bpp@144Hz
[t=00:00:00.042427] 		[27] 1366x768x24bpp@144Hz
[t=00:00:00.042431] 		[31] 1360x768x24bpp@144Hz
[t=00:00:00.042437] 		[35] 1280x1024x24bpp@144Hz
[t=00:00:00.042441] 		[39] 1280x960x24bpp@144Hz
[t=00:00:00.042446] 		[43] 1280x800x24bpp@144Hz
[t=00:00:00.042450] 		[47] 1280x768x24bpp@144Hz
[t=00:00:00.042455] 		[51] 1280x720x24bpp@144Hz
[t=00:00:00.042460] 		[56] 1152x864x24bpp@144Hz
[t=00:00:00.042465] 		[60] 1024x768x24bpp@144Hz
[t=00:00:00.042473] 		[65] 800x600x24bpp@144Hz
[t=00:00:00.042482] 		[71] 720x576x24bpp@144Hz
[t=00:00:00.042487] 		[74] 720x480x24bpp@144Hz
[t=00:00:00.042491] 		[78] 640x480x24bpp@144Hz
[t=00:00:00.051429] 	Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.051471] 		[ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.051479] 		[ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.051485] 		[ 5] 1600x900x24bpp@144Hz
[t=00:00:00.051492] 		[ 7] 1440x900x24bpp@144Hz
[t=00:00:00.051498] 		[ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.051550] 		[11] 1366x768x24bpp@144Hz
[t=00:00:00.051559] 		[13] 1360x768x24bpp@144Hz
[t=00:00:00.051565] 		[15] 1280x1024x24bpp@144Hz
[t=00:00:00.051570] 		[17] 1280x960x24bpp@144Hz
[t=00:00:00.051574] 		[19] 1280x800x24bpp@144Hz
[t=00:00:00.051580] 		[21] 1280x768x24bpp@144Hz
[t=00:00:00.051586] 		[23] 1280x720x24bpp@144Hz
[t=00:00:00.051591] 		[25] 1280x600x24bpp@144Hz
[t=00:00:00.051605] 		[27] 1152x864x24bpp@144Hz
[t=00:00:00.051612] 		[29] 1024x768x24bpp@144Hz
[t=00:00:00.051626] 		[31] 800x600x24bpp@144Hz
[t=00:00:00.051634] 		[33] 640x480x24bpp@144Hz
[t=00:00:00.051641] 		[35] 640x400x24bpp@144Hz
[t=00:00:00.320795] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.321309] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.321327] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.360834] [GR::LogVersionInfo]
[t=00:00:00.360870] 	SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.360878] 	GL version  : 4.6.0 NVIDIA 566.14
[t=00:00:00.360884] 	GL vendor   : NVIDIA Corporation
[t=00:00:00.360889] 	GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.360895] 	GLSL version: 4.60 NVIDIA
[t=00:00:00.360900] 	GLEW version: 2.1.0
[t=00:00:00.360905] 	GPU memory  : 6144MB (total) / 4912MB (available)
[t=00:00:00.360925] 	SDL swap-int: 1
[t=00:00:00.360932] 	SDL driver  : windows
[t=00:00:00.360937] 	
[t=00:00:00.360949] 	Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.360954] 	GLSL shader support       : 1
[t=00:00:00.360959] 	GL4 support               : 1
[t=00:00:00.360966] 	FBO extension support     : 1
[t=00:00:00.360979] 	NVX GPU mem-info support  : 1
[t=00:00:00.360988] 	ATI GPU mem-info support  : 0
[t=00:00:00.360999] 	Texture clamping to edge  : 1
[t=00:00:00.361009] 	NPOT-texture support      : 1 (1)
[t=00:00:00.361016] 	S3TC/DXT1 texture support : 1/1
[t=00:00:00.361027] 	texture query-LOD support : 1 (1)
[t=00:00:00.361035] 	MSAA frame-buffer support : 1 (1)
[t=00:00:00.361040] 	Z-buffer depth            : 32 (-)
[t=00:00:00.361050] 	primitive-restart support : 1 (1)
[t=00:00:00.361059] 	clip-space control support: 1 (1)
[t=00:00:00.361067] 	seamless cube-map support : 1 (1)
[t=00:00:00.361074] 	frag-depth layout support : 1 (1)
[t=00:00:00.361081] 	persistent maps support   : 1 (1)
[t=00:00:00.361091] 	explicit attribs location : 1 (1)
[t=00:00:00.361099] 	multi draw indirect       : 1 (-)
[t=00:00:00.361136] 	array textures            : 1 (-)
[t=00:00:00.361147] 	buffer copy support       : 1 (-)
[t=00:00:00.361154] 	indirect draw             : 1 (-)
[t=00:00:00.361162] 	base instance             : 1 (-)
[t=00:00:00.361170] 	
[t=00:00:00.361194] 	max. FBO samples              : 32
[t=00:00:00.361200] 	max. FS/program texture slots : 32/192
[t=00:00:00.361232] 	max. texture size             : 32768
[t=00:00:00.361241] 	max. texture anisotropy level : 16.000000
[t=00:00:00.361256] 	max. vec4 varyings/attributes : 31/16
[t=00:00:00.361265] 	max. draw-buffers             : 8
[t=00:00:00.361272] 	max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.361282] 	max. uniform buffer-bindings  : 84
[t=00:00:00.361288] 	max. uniform block-size       : 64KB
[t=00:00:00.361298] 	max. storage buffer-bindings  : 96
[t=00:00:00.361305] 	max. storage block-size       : 2047MB
[t=00:00:00.361313] 	
[t=00:00:00.361319] 	enable AMD-hacks : 0
[t=00:00:00.361325] 	compress MIP-maps: 0
[t=00:00:00.361391] 	Number of compressed texture formats: 23
[t=00:00:00.361427] 	Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.361468] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.361683] [GR::UpdateGLConfigs]
[t=00:00:00.361723] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.361731] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.361743] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.361758] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.361765] [GR::InitGLState]
[t=00:00:00.361815] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.467878] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.471361] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.472014] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.478882] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.478908] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.479349] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.480879] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.480895] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.480972] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.481033] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.505303] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.505836] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.507926] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.508134] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.544588] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.544657] [VFS] [SpringVFS::ReserveArchives<this=000001af69157770>]
[t=00:00:00.545784] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.548239] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001af69157770 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.548253] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.658277] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.659657] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.659966] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.660066] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.660133] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.660159] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.660266] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.660339] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.660785][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.660917][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.661109][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.661222][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.661239][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.661278][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.681476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.681499][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.681523][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.681531][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.681538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.761611][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms)
[t=00:00:00.833407][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.838729][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001af691f70b0(default) context=000001af690c5580  numChannels=2 frameSize=8
[t=00:00:00.838753][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.838763][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.838770][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.838778][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.838877][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.838913][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.838925][f=-000001] [Sound]   Devices:
[t=00:00:00.841456][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.841469][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.841477][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.841487][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.841495][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.845059][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.845102][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.868249][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 207ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 624812 MB
[t=00:00:00.870329][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.871872][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.874203][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:01.145863][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Shimmershore v1.1" (loaded=0 cached=0)
[t=00:00:01.146647][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0
[t=00:00:01.148223][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.148994][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.193200][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.194120][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.194273][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.195559][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001af69157770>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.371986][f=-000001] [CAS::GASCB] Archive file="shimmershore_v1.1.sd7" cs="f1874d95ed221cb9250664af9857ada4e5d13aa6464fcaf95648c30e1082e244e39d8af3576fbfb3c484c160e03da937603d104e52baba90235d146f8f288fe4"
[t=00:00:02.372250][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.372327][f=-000001] Warning: [PreGame::GameDataReceived] Archive Shimmershore v1.1 (checksum 33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.416814][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.416952][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.417042][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.417236][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.417311][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:19.966911][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:19.967299][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:19.967627][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:19.973936][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:19.979416][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:19.980010][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:19.980456][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:19.982201][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:19.982455][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:19.982731][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:19.984191][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:19.984555][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:19.988924][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:19.989757][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:19.991081][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:19.991643][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:19.992713][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:19.993261][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:19.999665][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:20.001742][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:20.004684][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:20.005033][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:20.005254][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:20.007203][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:20.016011][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:20.016803][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:20.017164][f=-000001] SetSunLighting
[t=00:00:20.017713][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:20.019180][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:20.022132][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:20.022571][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:20.022870][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:20.023086][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:20.023103][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:20.023315][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:20.024554][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:20.033642][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:20.039713][f=-000001] Writing last game win data
[t=00:00:20.049319][f=-000001] LuaUI v0.3
[t=00:00:20.289195][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:20.289282][f=-000001] [s11n] Loading s11n file...
[t=00:00:20.290111][f=-000001] [s11n] Parsing model...
[t=00:00:20.293082][f=-000001] [s11n] Populating game world...
[t=00:00:20.301054][f=-000001] [s11n] s11n loading complete.
[t=00:00:20.438572][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:20.438634][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:20.439250][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:20.439265][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:20.457369][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11168, 0.0} allocedSize{int+, int-, ext}={0, 0, 1920518}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0317}
[t=00:00:21.267508][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:21.677623][f=-000001] GameID: 7b935867e2b98475a0be70313d6fcf0b
[t=00:00:21.678079][f=-000001] Connection attempt from LogicDaemon
[t=00:00:21.678094][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:21.678298][f=-000001]  -> Connection established (given id 0)
[t=00:00:21.678339][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e"
[t=00:00:21.678367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
	server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
	client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:21.678404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c56cc362e325c4bf359dc2f7087a92d9da6c36634aa79cd62a53fb43b822215273744233ea714c55fad4615c26cbb7d90ac3542c26654210207b9c681ba4f2ef]"
[t=00:00:21.678447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=395cab30d4b5e680ba3c9752cfb1eb6cf64f70b14d667b31d8af25e6b4de71046163d531e407084acfaeb78eb042bd1a9430ea63a0724145cafe0d2396eb607c]"
[t=00:00:21.708877][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.939450][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001afb7c5c1e0,0000000000000000}][locale="C"]"
[t=00:00:21.939485][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:35.360155][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:41.699757][f=-000001] Input grabbing is enabled!
[t=00:00:41.699780][f=-000001] Input grabbing is enabled!
[t=00:00:47.613123][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:06.214537][f=0000558] Buildings set to face North
[t=00:02:08.893034][f=0002438] [Game::ClientReadNet] added new player WytonBlue with number 1 to team 0
[t=00:02:08.942533][f=0002439] > SPRINGIE:User WytonBlue|tankheavyarty|4_3|donator_0|False|||GB
[t=00:03:21.010336][f=0004603] [uapn] compare
[t=00:03:21.010373][f=0004603] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:03:21.010393][f=0004603] [uapn]  current: 40(25618, nil, nil, nil, nil) 16
[t=00:03:21.010401][f=0004603] [uapn]     -> false
[t=00:03:36.211196][f=0005059] game_message: Razor is under attack
[t=00:04:16.478482][f=0006267] game_message: Metal Extractor is under attack
[t=00:04:27.077197][f=0006583] game_message: Stardust is under attack
[t=00:04:32.127819][f=0006735] game_message: Stardust is under attack
[t=00:04:54.094312][f=0007394] [uapn] compare
[t=00:04:54.094347][f=0007394] [uapn]  issued : 40(1336, 0, 5544, 50000, nil) 4 (repair units)
[t=00:04:54.094365][f=0007394] [uapn]  current: 40(4866, 1336, 0, 5544, 500) 8
[t=00:04:54.094373][f=0007394] [uapn]     -> false
[t=00:04:54.094380][f=0007394] [uapn] compare
[t=00:04:54.094391][f=0007394] [uapn]  issued : 40(1336, 0, 5544, 50000, nil) 4 (repair units)
[t=00:04:54.094401][f=0007394] [uapn]  current: 40(4866, 1336, 0, 5544, 500) 8
[t=00:04:54.094461][f=0007394] [uapn]     -> false
[t=00:04:54.094471][f=0007394] [uapn] compare
[t=00:04:54.094489][f=0007394] [uapn]  issued : 90(1336, 0, 5544, 50000, nil) 0 (reclaim metal)
[t=00:04:54.094517][f=0007394] [uapn]  current: 40(4866, 1336, 0, 5544, 500) 8
[t=00:04:54.094549][f=0007394] [uapn]     -> false
[t=00:04:54.094555][f=0007394] [uapn] compare
[t=00:04:54.094567][f=0007394] [uapn]  issued : 40(1336, 0, 5544, 50000, nil) 0 (build assist)
[t=00:04:54.094592][f=0007394] [uapn]  current: 40(4866, 1336, 0, 5544, 500) 8
[t=00:04:54.094604][f=0007394] [uapn]     -> false
[t=00:05:01.494589][f=0007617] game_message: Stardust is under attack
[t=00:05:09.068188][f=0007842] game_message: Morph complete: Swarmhost lvl 1 -> Swarmhost lvl 2
[t=00:05:09.914040][f=0007870] game_message: Wind/Tidal Generator is under attack
[t=00:05:22.667511][f=0008252] game_message: Urchin is under attack
[t=00:05:41.734473][f=0008824] game_message: Stardust is under attack
[t=00:06:15.300465][f=0009832] [uapn] Pay attention to unit 31460 again.
[t=00:06:19.801787][f=0009966] [uapn] compare
[t=00:06:19.801817][f=0009966] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:06:19.801834][f=0009966] [uapn]  current: 40(5968, nil, nil, nil, nil) 0
[t=00:06:19.801841][f=0009966] [uapn]     -> false
[t=00:06:19.801848][f=0009966] [uapn] compare
[t=00:06:19.801882][f=0009966] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:06:19.801895][f=0009966] [uapn]  current: 40(5968, nil, nil, nil, nil) 0
[t=00:06:19.801918][f=0009966] [uapn]     -> false
[t=00:06:19.801927][f=0009966] [uapn] compare
[t=00:06:19.801944][f=0009966] [uapn]  issued : 90(1000, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:06:19.801956][f=0009966] [uapn]  current: 40(5968, nil, nil, nil, nil) 0
[t=00:06:19.801963][f=0009966] [uapn]     -> false
[t=00:06:19.801971][f=0009966] [uapn] compare
[t=00:06:19.801983][f=0009966] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 0 (build assist)
[t=00:06:19.801999][f=0009966] [uapn]  current: 40(5968, nil, nil, nil, nil) 0
[t=00:06:19.802009][f=0009966] [uapn]     -> false
[t=00:06:27.552040][f=0010198] game_message: Stardust is under attack
[t=00:07:02.820327][f=0011256] [uapn] Pay attention to unit 31460 again.
[t=00:07:06.625309][f=0011371] [uapn] compare
[t=00:07:06.625342][f=0011371] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:06.625390][f=0011371] [uapn]  current: 40(5349, nil, nil, nil, nil) 16
[t=00:07:06.625398][f=0011371] [uapn]     -> false
[t=00:07:06.625439][f=0011371] [uapn] compare
[t=00:07:06.625474][f=0011371] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:06.625509][f=0011371] [uapn]  current: 40(5349, nil, nil, nil, nil) 16
[t=00:07:06.625516][f=0011371] [uapn]     -> false
[t=00:07:06.625525][f=0011371] [uapn] compare
[t=00:07:06.625542][f=0011371] [uapn]  issued : 90(1096, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:06.625555][f=0011371] [uapn]  current: 40(5349, nil, nil, nil, nil) 16
[t=00:07:06.625594][f=0011371] [uapn]     -> false
[t=00:07:06.625623][f=0011371] [uapn] compare
[t=00:07:06.625655][f=0011371] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:06.625664][f=0011371] [uapn]  current: 40(5349, nil, nil, nil, nil) 16
[t=00:07:06.625671][f=0011371] [uapn]     -> false
[t=00:07:07.429819][f=0011396] [uapn] compare
[t=00:07:07.429852][f=0011396] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:07.429868][f=0011396] [uapn]  current: 40(9219, nil, nil, nil, nil) 0
[t=00:07:07.429891][f=0011396] [uapn]     -> false
[t=00:07:07.429923][f=0011396] [uapn] compare
[t=00:07:07.429936][f=0011396] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:07.429950][f=0011396] [uapn]  current: 40(9219, nil, nil, nil, nil) 0
[t=00:07:07.429957][f=0011396] [uapn]     -> false
[t=00:07:07.429966][f=0011396] [uapn] compare
[t=00:07:07.429995][f=0011396] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:07.430012][f=0011396] [uapn]  current: 40(9219, nil, nil, nil, nil) 0
[t=00:07:07.430022][f=0011396] [uapn]     -> false
[t=00:07:07.430027][f=0011396] [uapn] compare
[t=00:07:07.430043][f=0011396] [uapn]  issued : 90(1000, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:07.430056][f=0011396] [uapn]  current: 40(9219, nil, nil, nil, nil) 0
[t=00:07:07.430063][f=0011396] [uapn]     -> false
[t=00:07:10.129840][f=0011477] [uapn] Pay attention to unit 5779 again.
[t=00:07:14.279616][f=0011601] [uapn] compare
[t=00:07:14.279681][f=0011601] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:14.279700][f=0011601] [uapn]  current: 90(62244, 1096, 0, 5272, 50000) 40
[t=00:07:14.279707][f=0011601] [uapn]     -> false
[t=00:07:14.279715][f=0011601] [uapn] compare
[t=00:07:14.279728][f=0011601] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:14.279741][f=0011601] [uapn]  current: 90(62244, 1096, 0, 5272, 50000) 40
[t=00:07:14.279747][f=0011601] [uapn]     -> false
[t=00:07:14.279753][f=0011601] [uapn] compare
[t=00:07:14.279777][f=0011601] [uapn]  issued : 90(1096, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:14.279790][f=0011601] [uapn]  current: 90(62244, 1096, 0, 5272, 50000) 40
[t=00:07:14.279797][f=0011601] [uapn]     -> reclaim
[t=00:07:18.881248][f=0011739] [uapn] compare
[t=00:07:18.881278][f=0011739] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:18.881295][f=0011739] [uapn]  current: 40(20540, nil, nil, nil, nil) 16
[t=00:07:18.881302][f=0011739] [uapn]     -> false
[t=00:07:18.881351][f=0011739] [uapn] compare
[t=00:07:18.881365][f=0011739] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:18.881385][f=0011739] [uapn]  current: 40(20540, nil, nil, nil, nil) 16
[t=00:07:18.881393][f=0011739] [uapn]     -> false
[t=00:07:18.881400][f=0011739] [uapn] compare
[t=00:07:18.881412][f=0011739] [uapn]  issued : 90(1096, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:18.881425][f=0011739] [uapn]  current: 40(20540, nil, nil, nil, nil) 16
[t=00:07:18.881436][f=0011739] [uapn]     -> false
[t=00:07:18.881445][f=0011739] [uapn] compare
[t=00:07:18.881456][f=0011739] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:18.881468][f=0011739] [uapn]  current: 40(20540, nil, nil, nil, nil) 16
[t=00:07:18.881475][f=0011739] [uapn]     -> false
[t=00:07:26.180706][f=0011957] [uapn] Pay attention to unit 31460 again.
[t=00:07:26.181108][f=0011957] [uapn] Pay attention to unit 5779 again.
[t=00:07:30.130137][f=0012077] [uapn] compare
[t=00:07:30.130208][f=0012077] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:30.130225][f=0012077] [uapn]  current: 40(26192, nil, nil, nil, nil) 0
[t=00:07:30.130239][f=0012077] [uapn]     -> false
[t=00:07:30.130248][f=0012077] [uapn] compare
[t=00:07:30.130260][f=0012077] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:30.130271][f=0012077] [uapn]  current: 40(26192, nil, nil, nil, nil) 0
[t=00:07:30.130278][f=0012077] [uapn]     -> false
[t=00:07:30.130288][f=0012077] [uapn] compare
[t=00:07:30.130302][f=0012077] [uapn]  issued : 40(1000, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:30.130328][f=0012077] [uapn]  current: 40(26192, nil, nil, nil, nil) 0
[t=00:07:30.130334][f=0012077] [uapn]     -> false
[t=00:07:30.130361][f=0012077] [uapn] compare
[t=00:07:30.130375][f=0012077] [uapn]  issued : 90(1000, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:30.130385][f=0012077] [uapn]  current: 40(26192, nil, nil, nil, nil) 0
[t=00:07:30.130392][f=0012077] [uapn]     -> false
[t=00:07:30.427222][f=0012082] game_message: Morph complete: Swarmhost lvl 2 -> Swarmhost lvl 3
[t=00:07:30.926263][f=0012097] [uapn] compare
[t=00:07:30.926297][f=0012097] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:30.926314][f=0012097] [uapn]  current: 16(1096, 0, 5272, 1096, 0) 0
[t=00:07:30.926321][f=0012097] [uapn]     -> false
[t=00:07:30.926328][f=0012097] [uapn] compare
[t=00:07:30.926338][f=0012097] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:07:30.926385][f=0012097] [uapn]  current: 16(1096, 0, 5272, 1096, 0) 0
[t=00:07:30.926393][f=0012097] [uapn]     -> false
[t=00:07:30.926399][f=0012097] [uapn] compare
[t=00:07:30.926411][f=0012097] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:07:30.926424][f=0012097] [uapn]  current: 16(1096, 0, 5272, 1096, 0) 0
[t=00:07:30.926431][f=0012097] [uapn]     -> false
[t=00:07:30.926436][f=0012097] [uapn] compare
[t=00:07:30.926464][f=0012097] [uapn]  issued : 90(1096, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:07:30.926478][f=0012097] [uapn]  current: 16(1096, 0, 5272, 1096, 0) 0
[t=00:07:30.926492][f=0012097] [uapn]     -> false
[t=00:08:06.190326][f=0013159] game_message: Stardust is under attack
[t=00:08:42.552646][f=0014245] game_message: Stardust is under attack
[t=00:08:47.461658][f=0014397] game_message: Stardust is under attack
[t=00:08:53.967331][f=0014592] game_message: Stardust is under attack
[t=00:09:27.981513][f=0015612] game_message: Stardust is under attack
[t=00:09:43.181764][f=0016066] [uapn] Pay attention to unit 5779 again.
[t=00:09:47.379147][f=0016193] [uapn] compare
[t=00:09:47.379181][f=0016193] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:09:47.379200][f=0016193] [uapn]  current: 40(30845, 1096, 0, 5272, 500) 8
[t=00:09:47.379233][f=0016193] [uapn]     -> false
[t=00:09:47.379242][f=0016193] [uapn] compare
[t=00:09:47.379253][f=0016193] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 0 (build assist)
[t=00:09:47.379292][f=0016193] [uapn]  current: 40(30845, 1096, 0, 5272, 500) 8
[t=00:09:47.379324][f=0016193] [uapn]     -> false
[t=00:09:47.379330][f=0016193] [uapn] compare
[t=00:09:47.379370][f=0016193] [uapn]  issued : 40(1096, 0, 5272, 50000, nil) 4 (repair units)
[t=00:09:47.379383][f=0016193] [uapn]  current: 40(30845, 1096, 0, 5272, 500) 8
[t=00:09:47.379393][f=0016193] [uapn]     -> false
[t=00:09:47.379398][f=0016193] [uapn] compare
[t=00:09:47.379414][f=0016193] [uapn]  issued : 90(1096, 0, 5272, 50000, nil) 0 (reclaim metal)
[t=00:09:47.379432][f=0016193] [uapn]  current: 40(30845, 1096, 0, 5272, 500) 8
[t=00:09:47.379448][f=0016193] [uapn]     -> false
[t=00:10:12.431228][f=0016943] [SpringApp::Kill][1] fromRun=1
[t=00:10:12.431279][f=0016943] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:10:12.456039][f=0016943] 	[async=0] threads=6 tasks=566850 {sum,avg}{exec,wait}time={{14200.640, 0.025}, {27347.914, 0.048}}ms
[t=00:10:12.456082][f=0016943] 		thread=1 tasks=113370 {sum,min,max,avg}{exec,wait}time={{2748.701, 0.000, 485.371, 0.024}, {3462.393, 0.000, 18446744027136.000, 0.031}}ms
[t=00:10:12.456096][f=0016943] 		thread=2 tasks=113370 {sum,min,max,avg}{exec,wait}time={{2975.427, 0.000, 485.608, 0.026}, {5713.609, 0.000, 18446744027136.000, 0.050}}ms
[t=00:10:12.456107][f=0016943] 		thread=3 tasks=113370 {sum,min,max,avg}{exec,wait}time={{3001.829, 0.000, 485.314, 0.026}, {5916.721, 0.000, 18446744027136.000, 0.052}}ms
[t=00:10:12.456122][f=0016943] 		thread=4 tasks=113370 {sum,min,max,avg}{exec,wait}time={{2530.826, 0.000, 485.427, 0.022}, {6327.298, 0.000, 11.927, 0.056}}ms
[t=00:10:12.456134][f=0016943] 		thread=5 tasks=113370 {sum,min,max,avg}{exec,wait}time={{2943.857, 0.000, 485.476, 0.026}, {5927.895, 0.000, 13.792, 0.052}}ms
[t=00:10:12.456145][f=0016943] 	[async=1] threads=6 tasks=3879 {sum,avg}{exec,wait}time={{41379.609, 10.668}, {19634930.000, 5061.854}}ms
[t=00:10:12.456190][f=0016943] 		thread=1 tasks=776 {sum,min,max,avg}{exec,wait}time={{8245.302, 0.001, 760.565, 10.625}, {3925974.250, 0.206, 7231.443, 5059.245}}ms
[t=00:10:12.456210][f=0016943] 		thread=2 tasks=773 {sum,min,max,avg}{exec,wait}time={{8294.224, 0.000, 759.791, 10.730}, {3933809.000, 0.207, 7232.528, 5089.016}}ms
[t=00:10:12.456252][f=0016943] 		thread=3 tasks=775 {sum,min,max,avg}{exec,wait}time={{8328.050, 0.001, 760.643, 10.746}, {3917961.000, 0.198, 7228.444, 5055.434}}ms
[t=00:10:12.456276][f=0016943] 		thread=4 tasks=778 {sum,min,max,avg}{exec,wait}time={{8234.232, 0.000, 759.756, 10.584}, {3931092.750, 0.308, 7232.914, 5052.818}}ms
[t=00:10:12.456291][f=0016943] 		thread=5 tasks=777 {sum,min,max,avg}{exec,wait}time={{8277.802, 0.000, 759.660, 10.654}, {3926093.500, 0.238, 7224.103, 5052.887}}ms
[t=00:10:12.456301][f=0016943] [ThreadPool::SetThreadCount][2] workers=0
[t=00:10:12.456307][f=0016943] [SpringApp::Kill][2]
[t=00:10:12.456354][f=0016943] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:10:12.456363][f=0016943] [Game::KillLua][1] dtor=0 luaUI=000001afdebc50b0
[t=00:10:12.456437][f=0016943] Start widgetHandler:Shutdown
[t=00:10:12.460486][f=0016943] Shutdown - SaveOrderList Complete
[t=00:10:12.462551][f=0016943] Writing last game win data
[t=00:10:12.471900][f=0016943] Shutdown - SaveConfigData Complete
[t=00:10:12.471930][f=0016943] Shutdown Widget - Chili Highlight
[t=00:10:12.471949][f=0016943] Shutdown Widget - Deferred rendering GL4
[t=00:10:12.472062][f=0016943] Shutdown Widget - Draw After Chili
[t=00:10:12.472079][f=0016943] Shutdown Widget - API Unit Tracker GL4
[t=00:10:12.472111][f=0016943] Shutdown Widget - EPIC Menu
[t=00:10:12.473789][f=0016943] Shutdown Widget - Chili Widget Selector
[t=00:10:12.475738][f=0016943] Shutdown Widget - Depth of Field Shader
[t=00:10:12.475769][f=0016943] Shutdown Widget - Chili Minimap
[t=00:10:12.475973][f=0016943] Shutdown Widget - Deferred rendering
[t=00:10:12.476012][f=0016943] SSAO: Deferred rendering disabled, disabling.
[t=00:10:12.478822][f=0016943] Shutdown Widget - Deferred rendering
[t=00:10:12.478848][f=0016943] SSAO: Deferred rendering disabled, disabling.
[t=00:10:12.479854][f=0016943] Shutdown Widget - Local Team Colors
[t=00:10:12.479869][f=0016943] Shutdown Widget - Display Keys 2
[t=00:10:12.479894][f=0016943] Shutdown Widget - Save Game Menu
[t=00:10:12.479903][f=0016943] Shutdown Widget - Highlight Model Api GL4
[t=00:10:12.479922][f=0016943] Shutdown Widget - Unit Icons
[t=00:10:12.479950][f=0016943] Shutdown Widget - Noises
[t=00:10:12.479979][f=0016943] Shutdown Widget - Attrition Counter
[t=00:10:12.480210][f=0016943] Shutdown Widget - HealthBars
[t=00:10:12.481849][f=0016943] Shutdown Widget - Chili Chicken Panel
[t=00:10:12.481920][f=0016943] Shutdown Widget - Selected Units GL4 2
[t=00:10:12.481933][f=0016943] Shutdown Widget - BuildETA
[t=00:10:12.481949][f=0016943] Shutdown Widget - External VR Grid
[t=00:10:12.481959][f=0016943] Shutdown Widget - Win Counter
[t=00:10:12.481973][f=0016943] Shutdown Widget - EndGame APM stats
[t=00:10:12.483452][f=0016943] Shutdown Widget - Modular Comm Info
[t=00:10:12.483506][f=0016943] Shutdown Widget - Attack Warning
[t=00:10:12.483538][f=0016943] Shutdown Widget - Reclaim Field Highlight
[t=00:10:12.483549][f=0016943] Shutdown Widget - Transport AI
[t=00:10:12.483559][f=0016943] Shutdown Widget - State Reverse and Latency
[t=00:10:12.483568][f=0016943] Shutdown Widget - Music Player v2
[t=00:10:12.483612][f=0016943] Shutdown Widget - Stereo3D
[t=00:10:12.483629][f=0016943] Shutdown Widget - Chili EndGame Window
[t=00:10:12.483647][f=0016943] Shutdown Widget - Darkening
[t=00:10:12.483686][f=0016943] Shutdown Widget - Showeco and Grid Drawer
[t=00:10:12.483696][f=0016943] Shutdown Widget - Defense Range Zero-K
[t=00:10:12.483704][f=0016943] Shutdown Widget - Grab Input
[t=00:10:12.486892][f=0016943] Input grabbing is disabled!
[t=00:10:12.486916][f=0016943] Shutdown Widget - Highlight Geos
[t=00:10:12.486928][f=0016943] Shutdown Widget - Missile Silo Range
[t=00:10:12.486966][f=0016943] Shutdown Widget - Local Widgets Config
[t=00:10:12.486984][f=0016943] Shutdown Widget - MinimapEvents
[t=00:10:12.487007][f=0016943] Shutdown Widget - Point Tracker
[t=00:10:12.487038][f=0016943] Shutdown Widget - Startup Info and Selector
[t=00:10:12.487090][f=0016943] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:10:12.487121][f=0016943] Shutdown Widget - Chili Spectator Panels
[t=00:10:12.487133][f=0016943] Shutdown Widget - Context Menu
[t=00:10:12.487142][f=0016943] Shutdown Widget - Chili Nuke Warning
[t=00:10:12.487155][f=0016943] Shutdown Widget - Chili Economy Panel Default
[t=00:10:12.487292][f=0016943] Shutdown Widget - Attack AoE
[t=00:10:12.487325][f=0016943] Shutdown Widget - Highlight Unit GL4 v2
[t=00:10:12.487335][f=0016943] Shutdown Widget - Spotter
[t=00:10:12.487343][f=0016943] Shutdown Widget - Selection Send
[t=00:10:12.487375][f=0016943] Shutdown Widget - TeamPlatter
[t=00:10:12.488005][f=0016943] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:10:12.488152][f=0016943] Shutdown Widget - Global Build Command
[t=00:10:12.488484][f=0016943] Shutdown Widget - LupsManager
[t=00:10:12.488511][f=0016943] Shutdown Widget - Receive Units Indicator
[t=00:10:12.488553][f=0016943] Shutdown Widget - Newton Firezone
[t=00:10:12.488573][f=0016943] Shutdown Widget - Chili Pro Console
[t=00:10:12.489324][f=0016943] Shutdown Widget - Persistent Build Height
[t=00:10:12.489349][f=0016943] Shutdown Widget - Lasso Terraform GUI
[t=00:10:12.489361][f=0016943] Shutdown Widget - Chili Framework
[t=00:10:12.489371][f=0016943] Shutdown Widget - Lups
[t=00:10:12.489455][f=0016943] Shutdown Widget - Mex Placement Handler
[t=00:10:12.489491][f=0016943] Shutdown Widget - Custom Markers
[t=00:10:12.489514][f=0016943] Shutdown Widget - Chili Core Selector
[t=00:10:12.489744][f=0016943] Shutdown Widget - Select Keys
[t=00:10:12.489807][f=0016943] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:10:12.489852][f=0016943] Shutdown Widget - Pause Screen
[t=00:10:12.490152][f=0016943] Shutdown Widget - Bloom Shader Deferred
[t=00:10:12.490174][f=0016943] Shutdown Widget - Color Blindness Correction
[t=00:10:12.490200][f=0016943] Shutdown Widget - Layout Handler
[t=00:10:12.490221][f=0016943] Shutdown Widget - Text To Speech Control
[t=00:10:12.490235][f=0016943] End widgetHandler:Shutdown
[t=00:10:12.583394][f=0016943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 24138698, 0.0} allocedSize{int+, int-, ext}={0, 0, 4061778390}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233}
[t=00:10:12.583571][f=0016943] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:10:12.583616][f=0016943] [Game::KillLua][3] dtor=0 luaRules=000001afb7c5c1e0
[t=00:10:12.583688][f=0016943] Start gadgetHandler:Shutdown
[t=00:10:12.583702][f=0016943] Shutdown - StartSetup
[t=00:10:12.583710][f=0016943] Shutdown - UnitMorph
[t=00:10:12.584359][f=0016943] Shutdown - Carrier Drones
[t=00:10:12.584373][f=0016943] Shutdown - Missile Silo Controller
[t=00:10:12.584383][f=0016943] Shutdown - Modular Comm Info
[t=00:10:12.584392][f=0016943] Shutdown - Terrain Texture Handler
[t=00:10:12.584408][f=0016943] Shutdown - UnitCloakShield
[t=00:10:12.584639][f=0016943] Shutdown - Starlight Handler
[t=00:10:12.584664][f=0016943] End gadgetHandler:Shutdown
[t=00:10:12.626228][f=0016943] Start gadgetHandler:Shutdown
[t=00:10:12.626295][f=0016943] Shutdown - Teleport Throw
[t=00:10:12.626309][f=0016943] Shutdown - UnitMorph
[t=00:10:12.626343][f=0016943] Shutdown - Commander Skin Renderer
[t=00:10:12.627408][f=0016943] Shutdown - Missile fired callins
[t=00:10:12.627437][f=0016943] Shutdown - Modular Comm Info
[t=00:10:12.627465][f=0016943] Shutdown - Retreat Command
[t=00:10:12.627484][f=0016943] Shutdown - Shockwaves
[t=00:10:12.627499][f=0016943] Shutdown - Unit tint API
[t=00:10:12.627513][f=0016943] Shutdown - Unit glow API
[t=00:10:12.627524][f=0016943] Shutdown - UnitCloakShield
[t=00:10:12.627540][f=0016943] Shutdown - Lups Cloak FX
[t=00:10:12.627555][f=0016943] Shutdown - Lups
[t=00:10:12.627670][f=0016943] Shutdown - Lups Shield
[t=00:10:12.627769][f=0016943] End gadgetHandler:Shutdown
[t=00:10:12.645861][f=0016943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1286, 0.0} allocedSize{int+, int-, ext}={0, 0, 198159}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0754}
[t=00:10:12.646383][f=0016943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:10:12.646531][f=0016943] [Game::KillLua][4] dtor=0
[t=00:10:12.646543][f=0016943] [Game::KillLua][5] dtor=0
[t=00:10:12.660901][f=0016943] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-10_19-16-16-010_Shimmershore v1_105.1.1-2511-g747f18b BAR105.sdfz" (233890 bytes)
[t=00:10:12.661072][f=0016943] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:10:12.665873][f=0016943] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:10:12.666010][f=0016943] [Sound] [Sound::UpdateThread][3] #sources=32 #items=51
[t=00:10:12.666209][f=0016943] [Sound] [Sound::UpdateThread][4] ctx=000001af690c5580 dev=000001af691f70b0
[t=00:10:12.666342][f=0016943] [Sound] [Sound::UpdateThread][5] ctx=000001af690c5580 dev=000001af691f70b0
[t=00:10:12.666354][f=0016943] [Sound] [Sound::Cleanup][alcDestroyContext(000001af690c5580)]
[t=00:10:12.667739][f=0016943] [Sound] [Sound::Cleanup][alcCloseDevice(000001af691f70b0)]
[t=00:10:12.668135][f=0016943] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:10:12.699971][f=0016943] [Sound] [Sound::UpdateThread][6]
[t=00:10:12.701001][f=0016943] [Game::~CGame][1]
[t=00:10:12.701034][f=0016943] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:10:12.701070][f=0016943] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:10:12.701077][f=0016943] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:10:12.701109][f=0016943] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:10:12.701129][f=0016943] [Game::KillLua][4] dtor=1
[t=00:10:12.701161][f=0016943] [Game::KillLua][5] dtor=1
[t=00:10:12.701434][f=0016943] [Game::KillMisc][1]
[t=00:10:12.701444][f=0016943] [Game::KillMisc][2]
[t=00:10:12.701816][f=0016943] [Game::KillMisc][3]
[t=00:10:12.701918][f=0016943] [Game::KillRendering][1]
[t=00:10:12.708524][f=0016943] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:10:12.726184][f=0016943] [3DOParser::Kill] allocated 29 pieces
[t=00:10:12.726372][f=0016943] [S3OParser::Kill] allocated 5536 pieces
[t=00:10:12.726901][f=0016943] [AssParser::Kill] allocated 701 pieces
[t=00:10:12.788922][f=0016943] [Game::KillInterface][1]
[t=00:10:12.789160][f=0016943] [Game::KillInterface][2]
[t=00:10:12.789547][f=0016943] [Game::KillSimulation][1]
[t=00:10:12.789639][f=0016943] [Game::KillSimulation][2]
[t=00:10:12.810533][f=0016943] [CCollisionHandler] dis-/continuous tests: 601/31244037
[t=00:10:12.810557][f=0016943] [Game::KillSimulation][3]
[t=00:10:12.811388][f=0016943] [~CPathCache(24x24)] cacheHits=774 hitPercentage=58% numHashColls=0 maxCacheSize=32
[t=00:10:12.811456][f=0016943] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:12.811491][f=0016943] [~CPathCache(48x48)] cacheHits=714 hitPercentage=50% numHashColls=0 maxCacheSize=61
[t=00:10:12.813056][f=0016943] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:10:12.813269][f=0016943] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:10:12.819571][f=0016943] [LosHandler::Kill] raycast instance cache-{hits,misses}={146,1332}; shared=0%; cached=10%
[t=00:10:12.831783][f=0016943] [Game::KillSimulation][4]
[t=00:10:12.918382][f=0016943] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:10:12.918417][f=0016943] [Game::~CGame][2]
[t=00:10:12.918425][f=0016943] [Game::~CGame][3]
[t=00:10:12.918568][f=0016943] [SpringApp::Kill][3]
[t=00:10:12.918798][f=0016943] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
	1203488 bytes sent   in 11599 packets (103.758 bytes/packet)
	731624 bytes recv'd in 12955 packets (56.474 bytes/packet)
	{0.102x, 0.106x} relative protocol overhead {up, down}
	44647 incoming chunks dropped, 34699 outgoing chunks resent
	12289 incoming chunks processed

[t=00:10:12.918963][f=0016943] [SpringApp::Kill][4] font=000001af517ec480
[t=00:10:12.923625][f=0016943] [SpringApp::Kill][5]
[t=00:10:12.929102][f=0016943] [SpringApp::Kill][6]
[t=00:10:12.929205] [SpringApp::Kill][7]
[t=00:10:12.930219] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {700, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:12.930233] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4096, 1048576, 1048576}, EBO = {8064, 2097152, 2097152}
[t=00:10:12.930243] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:10:12.930306] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:10:12.930319] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {500, 65536, 65536}, EBO = {750, 262144, 262144}
[t=00:10:12.930328] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:12.930341] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152}
[t=00:10:12.930353] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {73504, 1048576, 1048576}, EBO = {110256, 2097152, 2097152}
[t=00:10:12.930362] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:10:12.930370] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:12.930385] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:10:12.930394] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1360, 1048576, 1048576}, EBO = {2040, 2097152, 2097152}
[t=00:10:12.930421] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {304, 1048576, 1048576}, EBO = {456, 2097152, 2097152}
[t=00:10:13.035839] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:10:13.035867] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:10:13.035875] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:10:13.035880] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:10:13.035901] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:10:13.052976] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>]
[t=00:10:13.052998] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:10:13.053025] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001af69861190)
[t=00:10:13.053203] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2993ms
[t=00:10:13.053234] 	file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=79ms
[t=00:10:13.053269] 	file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=72ms
[t=00:10:13.053293] 	file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms
[t=00:10:13.053325] 	file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms
[t=00:10:13.053341] 	file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms
[t=00:10:13.053351] 	file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms
[t=00:10:13.053360] 	file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=22ms
[t=00:10:13.053376] 	file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms
[t=00:10:13.053389] 	file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms
[t=00:10:13.053397] 	file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=19ms
[t=00:10:13.054603] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001af6923f8c0)
[t=00:10:13.055283] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=1)] #archives[section]=1 #files[section]=73
[t=00:10:13.055322] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Shimmershore_v1.1.sd7 (000001af693296c0)
[t=00:10:13.055441] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=2)] #archives[section]=3 #files[section]=327
[t=00:10:13.055458] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001af6923f970)
[t=00:10:13.055548] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001af6923ef20)
[t=00:10:13.055646] [VFS] 	archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001af6923fe40)
[t=00:10:13.055760] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=3)] #archives[section]=0 #files[section]=0
[t=00:10:13.055776] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:10:13.055847] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=5)] #archives[section]=0 #files[section]=0
[t=00:10:13.055859] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=6)] #archives[section]=0 #files[section]=0
[t=00:10:13.055866] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=7)] #archives[section]=0 #files[section]=0
[t=00:10:13.055873] [VFS] [SpringVFS::DeleteArchives<this=000001af69157770>(section=8)] #archives[section]=0 #files[section]=0
[t=00:10:13.056036] [SpringApp::Kill][8]
[t=00:10:13.056052] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:10:13.056059] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b83904d0 (joinable=1)
[t=00:10:13.056063] [WatchDog::Uninstall][2]
[t=00:10:13.338331] [WatchDog::Uninstall][3]
[t=00:10:13.338347] [SpringApp::Kill][9]


Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant