diff --git a/EU4ToVic3/Data_Files/blankMod/output/common/scripted_effects/00_dynamic_state_names_third_odyssey.txt b/EU4ToVic3/Data_Files/blankMod/output/common/scripted_effects/00_dynamic_state_names_third_odyssey.txt new file mode 100644 index 000000000..de737a03a --- /dev/null +++ b/EU4ToVic3/Data_Files/blankMod/output/common/scripted_effects/00_dynamic_state_names_third_odyssey.txt @@ -0,0 +1,5512 @@ +STATE_MAINE_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_MAINE_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MAINE_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MAINE_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MAINE_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MAINE_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MAINE_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ALASKA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_ALASKA_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ALASKA_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ALASKA_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ALASKA_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ALASKA_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ALASKA_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_YUKON_TERRITORY_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_YUKON_TERRITORY_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_YUKON_TERRITORY_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_YUKON_TERRITORY_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_YUKON_TERRITORY_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_YUKON_TERRITORY_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_YUKON_TERRITORY_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NORTHWEST_TERRITORIES_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_NORTHWEST_TERRITORIES_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NORTHWEST_TERRITORIES_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NORTHWEST_TERRITORIES_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NORTHWEST_TERRITORIES_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NORTHWEST_TERRITORIES_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NORTHWEST_TERRITORIES_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NUNAVUT_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_NUNAVUT_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NUNAVUT_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NUNAVUT_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NUNAVUT_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NUNAVUT_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NUNAVUT_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_BRITISH_COLUMBIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_BRITISH_COLUMBIA_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_BRITISH_COLUMBIA_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_BRITISH_COLUMBIA_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_BRITISH_COLUMBIA_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_BRITISH_COLUMBIA_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_BRITISH_COLUMBIA_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ALBERTA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_ALBERTA_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ALBERTA_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ALBERTA_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ALBERTA_wood_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ALBERTA_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SASKATCHEWAN_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_SASKATCHEWAN_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SASKATCHEWAN_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SASKATCHEWAN_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SASKATCHEWAN_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SASKATCHEWAN_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SASKATCHEWAN_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MANITOBA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_MANITOBA_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MANITOBA_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MANITOBA_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MANITOBA_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MANITOBA_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MANITOBA_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ONTARIO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_ONTARIO_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ONTARIO_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ONTARIO_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ONTARIO_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ONTARIO_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ONTARIO_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_QUEBEC_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_QUEBEC_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_QUEBEC_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_QUEBEC_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_QUEBEC_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_QUEBEC_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_QUEBEC_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEWFOUNDLAND_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_NEWFOUNDLAND_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEWFOUNDLAND_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEWFOUNDLAND_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEWFOUNDLAND_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEWFOUNDLAND_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEWFOUNDLAND_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEW_BRUNSWICK_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + + } + NOT = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + } + } + } + + set_state_name = STATE_NEW_BRUNSWICK_GREEK + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEW_BRUNSWICK_city_greek + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEW_BRUNSWICK_farm_greek + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEW_BRUNSWICK_wood_greek + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEW_BRUNSWICK_port_greek + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEW_BRUNSWICK_mine_greek + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_DISTRICT_OF_COLUMBIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_DISTRICT_OF_COLUMBIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ALABAMA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_ALABAMA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ALABAMA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ALABAMA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ALABAMA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ALABAMA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ALABAMA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ARKANSAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_ARKANSAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ARKANSAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ARKANSAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ARKANSAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ARKANSAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ARKANSAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_CALIFORNIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_CALIFORNIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_CALIFORNIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_CALIFORNIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_CALIFORNIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_CALIFORNIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_CALIFORNIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_COLORADO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_COLORADO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_COLORADO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_COLORADO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_COLORADO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_COLORADO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_COLORADO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_CONNECTICUT_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_CONNECTICUT_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_CONNECTICUT_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_CONNECTICUT_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_CONNECTICUT_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_CONNECTICUT_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_CONNECTICUT_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_DELAWARE_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_DELAWARE_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_DELAWARE_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_DELAWARE_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_DELAWARE_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_DELAWARE_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_DELAWARE_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_FLORIDA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_FLORIDA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_FLORIDA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_FLORIDA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_FLORIDA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_FLORIDA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_FLORIDA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_GEORGIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_GEORGIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_GEORGIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_GEORGIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_GEORGIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_GEORGIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_GEORGIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_HAWAIIAN_ISLANDS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_HAWAIIAN_ISLANDS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_HAWAIIAN_ISLANDS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_HAWAIIAN_ISLANDS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_HAWAIIAN_ISLANDS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_HAWAIIAN_ISLANDS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_HAWAIIAN_ISLANDS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_IDAHO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_IDAHO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_IDAHO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_IDAHO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_IDAHO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_IDAHO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_IDAHO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ILLINOIS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_ILLINOIS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ILLINOIS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ILLINOIS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ILLINOIS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ILLINOIS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ILLINOIS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_INDIANA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_INDIANA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_INDIANA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_INDIANA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_INDIANA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_INDIANA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_INDIANA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_IOWA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_IOWA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_IOWA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_IOWA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_IOWA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_IOWA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_IOWA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_KANSAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_KANSAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_KANSAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_KANSAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_KANSAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_KANSAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_KANSAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_KENTUCKY_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_KENTUCKY_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_KENTUCKY_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_KENTUCKY_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_KENTUCKY_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_KENTUCKY_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_KENTUCKY_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_LOUISIANA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_LOUISIANA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_LOUISIANA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_LOUISIANA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_LOUISIANA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_LOUISIANA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_LOUISIANA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MARYLAND_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MARYLAND_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MARYLAND_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MARYLAND_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MARYLAND_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MARYLAND_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MARYLAND_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MASSACHUSETTS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MASSACHUSETTS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MASSACHUSETTS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MASSACHUSETTS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MASSACHUSETTS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MASSACHUSETTS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MASSACHUSETTS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MICHIGAN_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MICHIGAN_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MICHIGAN_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MICHIGAN_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MICHIGAN_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MICHIGAN_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MICHIGAN_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MINNESOTA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MINNESOTA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MINNESOTA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MINNESOTA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MINNESOTA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MINNESOTA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MINNESOTA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MISSISSIPPI_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MISSISSIPPI_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MISSISSIPPI_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MISSISSIPPI_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MISSISSIPPI_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MISSISSIPPI_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MISSISSIPPI_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MISSOURI_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MISSOURI_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MISSOURI_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MISSOURI_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MISSOURI_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MISSOURI_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MISSOURI_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_MONTANA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MONTANA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MONTANA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MONTANA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MONTANA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MONTANA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MONTANA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEBRASKA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEBRASKA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEBRASKA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEBRASKA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEBRASKA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEBRASKA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEBRASKA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEVADA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEVADA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEVADA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEVADA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEVADA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEVADA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEVADA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEW_HAMPSHIRE_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEW_HAMPSHIRE_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEW_HAMPSHIRE_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEW_HAMPSHIRE_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEW_HAMPSHIRE_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEW_HAMPSHIRE_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEW_HAMPSHIRE_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEW_JERSEY_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEW_JERSEY_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEW_JERSEY_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEW_JERSEY_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEW_JERSEY_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEW_JERSEY_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEW_JERSEY_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEW_MEXICO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEW_MEXICO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEW_MEXICO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEW_MEXICO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEW_MEXICO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEW_MEXICO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEW_MEXICO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NEW_YORK_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NEW_YORK_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NEW_YORK_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NEW_YORK_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NEW_YORK_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NEW_YORK_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NEW_YORK_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NORTH_CAROLINA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NORTH_CAROLINA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NORTH_CAROLINA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NORTH_CAROLINA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NORTH_CAROLINA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NORTH_CAROLINA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NORTH_CAROLINA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NORTH_DAKOTA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NORTH_DAKOTA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NORTH_DAKOTA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NORTH_DAKOTA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NORTH_DAKOTA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NORTH_DAKOTA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NORTH_DAKOTA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_OHIO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_OHIO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_OHIO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_OHIO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_OHIO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_OHIO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_OHIO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_OKLAHOMA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_OKLAHOMA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_OKLAHOMA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_OKLAHOMA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_OKLAHOMA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_OKLAHOMA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_OKLAHOMA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_OREGON_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_OREGON_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_OREGON_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_OREGON_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_OREGON_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_OREGON_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_OREGON_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_PENNSYLVANIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_PENNSYLVANIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_PENNSYLVANIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_PENNSYLVANIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_PENNSYLVANIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_PENNSYLVANIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_PENNSYLVANIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_RHODE_ISLAND_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_RHODE_ISLAND_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_RHODE_ISLAND_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_RHODE_ISLAND_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_RHODE_ISLAND_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_RHODE_ISLAND_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_RHODE_ISLAND_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SOUTH_CAROLINA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SOUTH_CAROLINA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SOUTH_CAROLINA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SOUTH_CAROLINA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SOUTH_CAROLINA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SOUTH_CAROLINA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SOUTH_CAROLINA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SOUTH_DAKOTA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SOUTH_DAKOTA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SOUTH_DAKOTA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SOUTH_DAKOTA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SOUTH_DAKOTA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SOUTH_DAKOTA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SOUTH_DAKOTA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_TENNESSEE_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_TENNESSEE_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_TENNESSEE_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_TENNESSEE_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_TENNESSEE_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_TENNESSEE_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_TENNESSEE_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_TEXAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_TEXAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_TEXAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_TEXAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_TEXAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_TEXAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_TEXAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_UTAH_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_UTAH_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_UTAH_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_UTAH_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_UTAH_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_UTAH_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_UTAH_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_VERMONT_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_VERMONT_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_VERMONT_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_VERMONT_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_VERMONT_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_VERMONT_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_VERMONT_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_VIRGINIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_VIRGINIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_VIRGINIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_VIRGINIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_VIRGINIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_VIRGINIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_VIRGINIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_WASHINGTON_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_WASHINGTON_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_WASHINGTON_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_WASHINGTON_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_WASHINGTON_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_WASHINGTON_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_WASHINGTON_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_WEST_VIRGINIA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_WEST_VIRGINIA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_WEST_VIRGINIA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_WEST_VIRGINIA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_WEST_VIRGINIA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_WEST_VIRGINIA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_WEST_VIRGINIA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_WISCONSIN_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_WISCONSIN_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_WISCONSIN_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_WISCONSIN_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_WISCONSIN_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_WISCONSIN_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_WISCONSIN_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_WYOMING_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_WYOMING_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_WYOMING_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_WYOMING_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_WYOMING_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_WYOMING_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_WYOMING_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_CUBA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_CUBA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_CUBA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_CUBA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_CUBA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_CUBA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_CUBA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_JAMAICA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_JAMAICA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_JAMAICA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_JAMAICA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_JAMAICA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_JAMAICA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_JAMAICA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_BAHAMAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_BAHAMAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_BAHAMAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_BAHAMAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_BAHAMAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_BAHAMAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_BAHAMAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_HAITI_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_HAITI_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_HAITI_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_HAITI_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_HAITI_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_HAITI_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_HAITI_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SANTO_DOMINGO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SANTO_DOMINGO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SANTO_DOMINGO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SANTO_DOMINGO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SANTO_DOMINGO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SANTO_DOMINGO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SANTO_DOMINGO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_PUERTO_RICO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_PUERTO_RICO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_PUERTO_RICO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_PUERTO_RICO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_PUERTO_RICO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_PUERTO_RICO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_PUERTO_RICO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_WEST_INDIES_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_WEST_INDIES_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_WEST_INDIES_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_WEST_INDIES_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_WEST_INDIES_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_WEST_INDIES_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_WEST_INDIES_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_BERMUDA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_BERMUDA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_BERMUDA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_BERMUDA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_BERMUDA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_BERMUDA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_BERMUDA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_BAJIO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_BAJIO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_BAJIO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_BAJIO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_BAJIO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_BAJIO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_BAJIO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_CHIHUAHUA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_CHIHUAHUA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_CHIHUAHUA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_CHIHUAHUA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_CHIHUAHUA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_CHIHUAHUA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_CHIHUAHUA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_DURANGO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_DURANGO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_DURANGO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_DURANGO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_DURANGO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_DURANGO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_DURANGO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_GUERRERO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_GUERRERO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_GUERRERO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_GUERRERO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_GUERRERO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_GUERRERO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_GUERRERO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_JALISCO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_JALISCO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_JALISCO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_JALISCO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_JALISCO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_JALISCO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_JALISCO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + + +STATE_MEXICO_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_MEXICO_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_MEXICO_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_MEXICO_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_MEXICO_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_MEXICO_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_MEXICO_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_OAXACA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_OAXACA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_OAXACA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_OAXACA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_OAXACA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_OAXACA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_OAXACA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_RIO_GRANDE_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_RIO_GRANDE_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_RIO_GRANDE_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_RIO_GRANDE_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_RIO_GRANDE_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_RIO_GRANDE_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_RIO_GRANDE_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SINALOA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SINALOA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SINALOA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SINALOA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SINALOA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SINALOA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SINALOA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SONORA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SONORA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SONORA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SONORA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SONORA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SONORA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SONORA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_VERACRUZ_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_VERACRUZ_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_VERACRUZ_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_VERACRUZ_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_VERACRUZ_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_VERACRUZ_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_VERACRUZ_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_ZACATECAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_ZACATECAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_ZACATECAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_ZACATECAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_ZACATECAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_ZACATECAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_ZACATECAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_CHIAPAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_CHIAPAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_CHIAPAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_CHIAPAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_CHIAPAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_CHIAPAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_CHIAPAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_COSTA_RICA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_COSTA_RICA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_COSTA_RICA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_COSTA_RICA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_COSTA_RICA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_COSTA_RICA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_COSTA_RICA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_GUATEMALA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_GUATEMALA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_GUATEMALA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_GUATEMALA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_GUATEMALA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_GUATEMALA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_GUATEMALA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_HONDURAS_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_HONDURAS_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_HONDURAS_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_HONDURAS_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_HONDURAS_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_HONDURAS_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_HONDURAS_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_NICARAGUA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_NICARAGUA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_NICARAGUA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_NICARAGUA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_NICARAGUA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_NICARAGUA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_NICARAGUA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_PANAMA_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_PANAMA_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_PANAMA_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_PANAMA_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_PANAMA_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_PANAMA_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_PANAMA_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_SAN_SALVADOR_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_SAN_SALVADOR_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_SAN_SALVADOR_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_SAN_SALVADOR_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_SAN_SALVADOR_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_SAN_SALVADOR_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_SAN_SALVADOR_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} + +STATE_YUCATAN_state_name_assign = { + if = { + limit = { + owner = { + any_primary_culture = { + cu:norse_g ?= this + cu:varangian_e ?= this + + } + NOT = { + any_primary_culture = { + cu:romaic ?= this + cu:elysian ?= this + cu:elyric ?= this + cu:elysameric ?= this + cu:cretan ?= this + cu:eleutheroi ?= this + cu:borealian ?= this + cu:hyperborealian ?= this + cu:hesperidian ?= this + cu:kykladian ?= this + cu:shqipproi ?= this + cu:arkadian ?= this + cu:lakonian ?= this + } + } + } + } + + set_state_name = STATE_YUCATAN_NORSE + + set_hub_name = { + type = city + name = HUB_NAME_STATE_YUCATAN_city_norse + } + + set_hub_name = { + type = farm + name = HUB_NAME_STATE_YUCATAN_farm_norse + } + + set_hub_name = { + type = wood + name = HUB_NAME_STATE_YUCATAN_wood_norse + } + + set_hub_name = { + type = port + name = HUB_NAME_STATE_YUCATAN_port_norse + } + + set_hub_name = { + type = mine + name = HUB_NAME_STATE_YUCATAN_mine_norse + } + } + else = { # By putting an else at the end that resets the names we ensure that the names are switched back to their defaults if anyone else takes the states + reset_state_name = yes + reset_hub_names = yes + } +} \ No newline at end of file diff --git a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_hub_names_l_english.yml b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_hub_names_l_english.yml new file mode 100644 index 000000000..79ddc1bd3 --- /dev/null +++ b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_hub_names_l_english.yml @@ -0,0 +1,420 @@ +l_english: + HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_city_norse:3 "Røssvassholmen" + HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_port_norse:3 "Flekkefjord" + HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_farm_norse:3 "Skaugum" + HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_mine_norse:3 "Blommelen" + HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_wood_norse:3 "Ledaal" + # Canada + HUB_NAME_STATE_NEW_BRUNSWICK_city_greek:1 "Ophetachoi" + HUB_NAME_STATE_NEW_BRUNSWICK_port_greek:1 "Aneikrinia" + HUB_NAME_STATE_NEW_BRUNSWICK_mine_greek:0 "Omilichora" + HUB_NAME_STATE_NEW_BRUNSWICK_farm_greek:0 "Mihrebea" + HUB_NAME_STATE_NEW_BRUNSWICK_wood_greek:0 "Mygas" + HUB_NAME_STATE_NEWFOUNDLAND_city_greek:1 "Phylakas" + HUB_NAME_STATE_NEWFOUNDLAND_port_greek:0 "Leios" + HUB_NAME_STATE_NEWFOUNDLAND_mine_greek:1 "Legeonos" + HUB_NAME_STATE_NEWFOUNDLAND_farm_greek:0 "Liburnos" + HUB_NAME_STATE_NEWFOUNDLAND_wood_greek:0 "Skyphos" + HUB_NAME_STATE_QUEBEC_city_greek:0 "Tibes" + HUB_NAME_STATE_QUEBEC_port_greek:0 "Tanosia" + HUB_NAME_STATE_QUEBEC_mine_greek:1 "Althalos" + HUB_NAME_STATE_QUEBEC_farm_greek:0 "Althalos" + HUB_NAME_STATE_QUEBEC_wood_greek:0 "Pephikhon" + HUB_NAME_STATE_ONTARIO_city_greek:0 "Borea" + HUB_NAME_STATE_ONTARIO_port_greek:0 "Archinike" + HUB_NAME_STATE_ONTARIO_mine_greek:0 "Skiouria" + HUB_NAME_STATE_ONTARIO_farm_greek:0 "Petaloudion" + HUB_NAME_STATE_ONTARIO_wood_greek:0 "Chakous" + HUB_NAME_STATE_MANITOBA_city_greek:1 "Atiakis" + HUB_NAME_STATE_MANITOBA_port_greek:0 "Pagomenos" + HUB_NAME_STATE_MANITOBA_mine_greek:0 "Chalkinia" + HUB_NAME_STATE_MANITOBA_farm_greek:1 "Tholonera" + HUB_NAME_STATE_MANITOBA_wood_greek:0 "Kinougea" + HUB_NAME_STATE_NUNAVUT_city_greek:0 "Aktelaphon" + HUB_NAME_STATE_NUNAVUT_port_greek:0 "Choristoia" + HUB_NAME_STATE_NUNAVUT_mine_greek:0 "Boreiokolpos" + HUB_NAME_STATE_NUNAVUT_farm_greek:0 "Kikermia" + HUB_NAME_STATE_NUNAVUT_wood_greek:0 "Eioura" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_city_greek:0 "Keskotein" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_port_greek:0 "Thesporea" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_mine_greek:0 "Pollanera" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_farm_greek:0 "Dasicheia" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_wood_greek:0 "Soutina" + HUB_NAME_STATE_SASKATCHEWAN_city_greek:0 "Kastoria" + HUB_NAME_STATE_SASKATCHEWAN_mine_greek:1 "Paskia" + HUB_NAME_STATE_SASKATCHEWAN_farm_greek:0 "Sekene" + HUB_NAME_STATE_SASKATCHEWAN_wood_greek:0 "Dakella" + HUB_NAME_STATE_ALBERTA_city_greek:1 "Petrinia" + HUB_NAME_STATE_ALBERTA_mine_greek:0 "Aismonia" + HUB_NAME_STATE_ALBERTA_farm_greek:1 "Koutenai" + HUB_NAME_STATE_ALBERTA_wood_greek:0 "Deinthe" + HUB_NAME_STATE_BRITISH_COLUMBIA_city_greek:0 "Skhomas" + HUB_NAME_STATE_BRITISH_COLUMBIA_port_greek:0 "Trigyra" + HUB_NAME_STATE_BRITISH_COLUMBIA_mine_greek:0 "Bathinera" + HUB_NAME_STATE_BRITISH_COLUMBIA_farm_greek:0 "Paralion" + HUB_NAME_STATE_BRITISH_COLUMBIA_wood_greek:0 "Chakoul" + HUB_NAME_STATE_YUKON_TERRITORY_city_greek:0 "Phylykon" + HUB_NAME_STATE_YUKON_TERRITORY_port_greek:0 "Chaida" + HUB_NAME_STATE_YUKON_TERRITORY_mine_greek:1 "Gixana" + HUB_NAME_STATE_YUKON_TERRITORY_farm_greek:0 "Kathlamon" + HUB_NAME_STATE_YUKON_TERRITORY_wood_greek:0 "Chilkotin" + + # United States of America + HUB_NAME_STATE_ALASKA_city_greek:0 "Chalkoupotamos" + HUB_NAME_STATE_ALASKA_port_greek:0 "Arktos" + HUB_NAME_STATE_ALASKA_mine_greek:1 "Thesikana" + HUB_NAME_STATE_ALASKA_farm_greek:1 "Chatike" + HUB_NAME_STATE_ALASKA_wood_greek:0 "Chaida" + HUB_NAME_STATE_MAINE_city_greek:0 "Mirhypophi" + HUB_NAME_STATE_MAINE_port_greek_greek:0 "Hyni" + HUB_NAME_STATE_MAINE_mine_greek:0 "Tsakotis" + HUB_NAME_STATE_MAINE_farm_greek:0 "Breios" + HUB_NAME_STATE_MAINE_wood_greek:1 "Gaion" + HUB_NAME_STATE_NEW_HAMPSHIRE_city_norse:0 "Svartuskógur" + HUB_NAME_STATE_NEW_HAMPSHIRE_port_norse:0 "Saxtur" + HUB_NAME_STATE_NEW_HAMPSHIRE_mine_norse:1 "Vittrjar" + HUB_NAME_STATE_NEW_HAMPSHIRE_farm_norse:0 "Hevgelmur" + HUB_NAME_STATE_NEW_HAMPSHIRE_wood_norse:0 "Gjessbrygge" + HUB_NAME_STATE_VERMONT_city_norse:0 "Bjurnstad" + HUB_NAME_STATE_VERMONT_mine_norse:0 "Vittrjar" + HUB_NAME_STATE_VERMONT_farm_norse:0 "Thulen" + HUB_NAME_STATE_VERMONT_wood_norse:0 "Bjorgsland" + HUB_NAME_STATE_MASSACHUSETTS_city_norse:0 "Ny Dyflinn" + HUB_NAME_STATE_MASSACHUSETTS_port_norse:0 "Murkr" + HUB_NAME_STATE_MASSACHUSETTS_mine_norse:1 "Lolar" + HUB_NAME_STATE_MASSACHUSETTS_farm_norse:0 "Hliðjöllun" + HUB_NAME_STATE_MASSACHUSETTS_wood_norse:1 "Daksen" + HUB_NAME_STATE_RHODE_ISLAND_city_norse:0 "Kjøpsvik" + HUB_NAME_STATE_RHODE_ISLAND_port_norse:0 "Vok" + #HUB_NAME_STATE_RHODE_ISLAND_mine: "NAME" + HUB_NAME_STATE_RHODE_ISLAND_farm_norse:0 "Wathaland" + HUB_NAME_STATE_RHODE_ISLAND_wood_norse:0 "Leifrbrú" + HUB_NAME_STATE_CONNECTICUT_city_norse:0 "Ny Athvarf" + HUB_NAME_STATE_CONNECTICUT_port_norse:0 "Halfdangarð" + #HUB_NAME_STATE_CONNECTICUT_mine: "NAME" + HUB_NAME_STATE_CONNECTICUT_farm_norse:0 "Véøy" + HUB_NAME_STATE_CONNECTICUT_wood_norse:0 "Rauðfors" + HUB_NAME_STATE_NEW_YORK_city_norse:1 "Ny Jorvik" + HUB_NAME_STATE_NEW_YORK_port_norse:1 "Bjorngarð" + HUB_NAME_STATE_NEW_YORK_mine_norse:0 "Haudenoland" + HUB_NAME_STATE_NEW_YORK_farm_norse:0 "Tvinnavötn" + HUB_NAME_STATE_NEW_YORK_wood_norse:0 "Vínroland" + HUB_NAME_STATE_NEW_JERSEY_city_norse:0 "Vatnstraumr" + HUB_NAME_STATE_NEW_JERSEY_port_norse:0 "Mikilvegur" + HUB_NAME_STATE_NEW_JERSEY_mine_norse:0 "Hielmstierne" + HUB_NAME_STATE_NEW_JERSEY_farm_norse:0 "Østgården" + HUB_NAME_STATE_NEW_JERSEY_wood_norse:0 "Timburtland" + HUB_NAME_STATE_PENNSYLVANIA_city_norse:0 "Rauðlaxsær" + HUB_NAME_STATE_PENNSYLVANIA_mine_norse:0 "Sørkapp" + HUB_NAME_STATE_PENNSYLVANIA_farm_norse:0 "Endirbýr" + HUB_NAME_STATE_PENNSYLVANIA_wood_norse:0 "Langtland" + HUB_NAME_STATE_DELAWARE_city_norse:0 "Damsgård" + HUB_NAME_STATE_DELAWARE_port_norse:0 "Kongsbrygga" + HUB_NAME_STATE_DELAWARE_farm_norse:0 "Gudemor" + HUB_NAME_STATE_MARYLAND_city_norse:0 "Grøndalen" + HUB_NAME_STATE_MARYLAND_port_norse:0 "Reingjerd" + HUB_NAME_STATE_MARYLAND_mine_norse:1 "Ridderslott" + HUB_NAME_STATE_MARYLAND_farm_norse:1 "Kronhjort" + HUB_NAME_STATE_MARYLAND_wood_norse:0 "Tryggvasonsvannet" + HUB_NAME_STATE_VIRGINIA_city_norse:0 "Falkberg" + HUB_NAME_STATE_VIRGINIA_port_norse:0 "Estiskfestning" + HUB_NAME_STATE_VIRGINIA_mine_norse:0 "Falkenskiold" + HUB_NAME_STATE_VIRGINIA_farm_norse:1 "Viltland" + HUB_NAME_STATE_VIRGINIA_wood_norse:1 "Halvorsenelva" + HUB_NAME_STATE_WEST_VIRGINIA_city_norse:0 "Johannesdøperen" + HUB_NAME_STATE_WEST_VIRGINIA_mine_norse:1 "Tønsberg" + HUB_NAME_STATE_WEST_VIRGINIA_farm_norse:2 "Raufoss" + HUB_NAME_STATE_WEST_VIRGINIA_wood_norse:0 "Jonsknuten" + HUB_NAME_STATE_OHIO_city_norse:0 "Odinsland" + HUB_NAME_STATE_OHIO_mine_norse:0 "Fiskrbýr" + HUB_NAME_STATE_OHIO_farm_norse:0 "Brekkhus" + HUB_NAME_STATE_OHIO_wood_norse:0 "Estridsen" + HUB_NAME_STATE_MICHIGAN_city_norse:0 "Friggsland" + HUB_NAME_STATE_MICHIGAN_mine_norse:0 "Storstrømmen" + HUB_NAME_STATE_MICHIGAN_farm_norse:0 "Ronsarvollen" + HUB_NAME_STATE_MICHIGAN_wood_norse:2 "Velk" + HUB_NAME_STATE_WISCONSIN_city_norse:0 "Grønnbukta" + HUB_NAME_STATE_WISCONSIN_mine_norse:0 "Klartvannsvannet" + HUB_NAME_STATE_WISCONSIN_farm_norse:0 "Sjøåsen" + HUB_NAME_STATE_WISCONSIN_wood_norse:0 "Øvre Halvøy" + HUB_NAME_STATE_ILLINOIS_city_norse:0 "Åsgardan" + HUB_NAME_STATE_ILLINOIS_mine_norse:0 "Gjostveit" + HUB_NAME_STATE_ILLINOIS_farm_norse:0 "Stafnvíkingr" + HUB_NAME_STATE_ILLINOIS_wood_norse:0 "Oksendalen" + HUB_NAME_STATE_INDIANA_city_norse:0 "Vennskap" + HUB_NAME_STATE_INDIANA_mine_norse:0 "Ørmelen" + HUB_NAME_STATE_INDIANA_farm_norse:0 "Evighetssletta" + HUB_NAME_STATE_INDIANA_wood_norse:0 "Blåvannet" + HUB_NAME_STATE_KENTUCKY_city_norse:0 "Tunnsjøen" + HUB_NAME_STATE_KENTUCKY_mine_norse:1 "Høybakken" + HUB_NAME_STATE_KENTUCKY_farm_norse:0 "Nordskaget" + HUB_NAME_STATE_KENTUCKY_wood_norse:0 "Saltløkka" + HUB_NAME_STATE_TENNESSEE_city_norse:0 "Bleikvarden" + HUB_NAME_STATE_TENNESSEE_mine_norse:0 "Skurvesætra" + HUB_NAME_STATE_TENNESSEE_farm_norse:0 "Tveraaen" + HUB_NAME_STATE_TENNESSEE_wood_norse:0 "Bråtmarka" + HUB_NAME_STATE_NORTH_CAROLINA_city_norse:0 "Lehnbukt" + HUB_NAME_STATE_NORTH_CAROLINA_port_norse:0 "Tjørvåg" + HUB_NAME_STATE_NORTH_CAROLINA_mine_norse:0 "Nyland" + HUB_NAME_STATE_NORTH_CAROLINA_farm_norse:0 "Hærland" + HUB_NAME_STATE_NORTH_CAROLINA_wood_norse:0 "Vang" + HUB_NAME_STATE_SOUTH_CAROLINA_city_norse:0 "Mjølkarlia" + HUB_NAME_STATE_SOUTH_CAROLINA_port_norse:0 "Akervika" + HUB_NAME_STATE_SOUTH_CAROLINA_mine_norse:0 "Leifsvrak" + HUB_NAME_STATE_SOUTH_CAROLINA_farm_norse:1 "Karlsfestninga" + HUB_NAME_STATE_SOUTH_CAROLINA_wood_norse:1 "Setesvein" + HUB_NAME_STATE_GEORGIA_city_norse:0 "Werenskjold" + HUB_NAME_STATE_GEORGIA_port_norse:0 "Afdalsbruddet" + HUB_NAME_STATE_GEORGIA_mine_norse:2 "Sysselshielm" + HUB_NAME_STATE_GEORGIA_farm_norse:0 "Ferskentre" + HUB_NAME_STATE_GEORGIA_wood_norse:2 "Skien" + HUB_NAME_STATE_FLORIDA_city_norse:0 "Rundetjern" + HUB_NAME_STATE_FLORIDA_port_norse:0 "Ørheia" + HUB_NAME_STATE_FLORIDA_mine_norse:1 "Kokoskysten" + HUB_NAME_STATE_FLORIDA_farm_norse:1 "Håven" + HUB_NAME_STATE_FLORIDA_wood_norse:1 "Katedralby" + HUB_NAME_STATE_ALABAMA_city_norse:0 "Fagerholt" + HUB_NAME_STATE_ALABAMA_port_norse:0 "Charlottefjorden" + HUB_NAME_STATE_ALABAMA_mine_norse:0 "Mossby" + HUB_NAME_STATE_ALABAMA_farm_norse:0 "Jaktenby" + HUB_NAME_STATE_ALABAMA_wood_norse:0 "Hattfjelldal" + HUB_NAME_STATE_MISSISSIPPI_city_norse:0 "Kaldtvann" + HUB_NAME_STATE_MISSISSIPPI_port_norse:0 "Engerdal" + HUB_NAME_STATE_MISSISSIPPI_mine_norse:0 "Skaðvi" + HUB_NAME_STATE_MISSISSIPPI_farm_norse:1 "Skareborg" + HUB_NAME_STATE_MISSISSIPPI_wood_norse:0 "Vesterviksby" + HUB_NAME_STATE_LOUISIANA_city_norse:0 "Perlesund" + HUB_NAME_STATE_LOUISIANA_port_norse:0 "Haraldsby" + HUB_NAME_STATE_LOUISIANA_mine_norse:0 "Orvinland" + HUB_NAME_STATE_LOUISIANA_farm_norse:0 "Geiranger" + HUB_NAME_STATE_LOUISIANA_wood_norse:0 "Vadegget" + HUB_NAME_STATE_TEXAS_city_norse:0 "Åsgårdstrand" + HUB_NAME_STATE_TEXAS_port_norse:0 "Skjølågrinda" + HUB_NAME_STATE_TEXAS_mine_norse:0 "Hyllbrua" + HUB_NAME_STATE_TEXAS_farm_norse:0 "Blommehella" + HUB_NAME_STATE_TEXAS_wood_norse:0 "Rogahavn" + HUB_NAME_STATE_OKLAHOMA_city_norse:0 "Valhal" + HUB_NAME_STATE_OKLAHOMA_mine_norse:0 "Vestheim" + HUB_NAME_STATE_OKLAHOMA_farm_norse:1 "Korenby" + HUB_NAME_STATE_OKLAHOMA_wood_norse:0 "Frognsborg" + HUB_NAME_STATE_ARKANSAS_city_norse:0 "Briefadelsby" + HUB_NAME_STATE_ARKANSAS_mine_norse:0 "Staldvik" + HUB_NAME_STATE_ARKANSAS_farm_norse:0 "Furuheim" + HUB_NAME_STATE_ARKANSAS_wood_norse:0 "Årborg" + HUB_NAME_STATE_MISSOURI_city_norse:0 "Kjenstad" + HUB_NAME_STATE_MISSOURI_mine_norse:0 "Ørneby" + HUB_NAME_STATE_MISSOURI_farm_norse:1 "Hedmark" + HUB_NAME_STATE_MISSOURI_wood_norse:1 "Bergsmoen" + HUB_NAME_STATE_KANSAS_city_norse:0 "Kjøpstad" + HUB_NAME_STATE_KANSAS_mine_norse:0 "Veslestein" + HUB_NAME_STATE_KANSAS_farm_norse:0 "Ulvevidda" + HUB_NAME_STATE_KANSAS_wood_norse:0 "Namdalseid" + HUB_NAME_STATE_NEBRASKA_city_norse:0 "Höðrland" + HUB_NAME_STATE_NEBRASKA_farm_norse:0 "Gulstein" + HUB_NAME_STATE_NEBRASKA_mine_norse:0 "Stavkirke" + HUB_NAME_STATE_NEBRASKA_wood_norse:0 "Løveørn" + HUB_NAME_STATE_IOWA_city_norse:0 "Haugen" + HUB_NAME_STATE_IOWA_mine_norse:0 "Selbusætra" + HUB_NAME_STATE_IOWA_farm_norse:0 "Haslhnotheimr" + HUB_NAME_STATE_IOWA_wood_norse:0 "Rustad" + HUB_NAME_STATE_MINNESOTA_city_norse:0 "Lyngvik" + HUB_NAME_STATE_MINNESOTA_mine_norse:0 "Drulluvatn" + HUB_NAME_STATE_MINNESOTA_farm_norse:0 "Yggdrak" + HUB_NAME_STATE_MINNESOTA_wood_norse:0 "Junkerdal" + HUB_NAME_STATE_SOUTH_DAKOTA_city_norse:0 "Rødestrømmen" + HUB_NAME_STATE_SOUTH_DAKOTA_mine_norse:0 "Danskeelva" + HUB_NAME_STATE_SOUTH_DAKOTA_farm_norse:0 "Kapell" + HUB_NAME_STATE_SOUTH_DAKOTA_wood_norse:0 "Tormondsby" + HUB_NAME_STATE_NORTH_DAKOTA_city_norse:0 "Djevelsjøen" # Bismarck now is named such after event triggers + HUB_NAME_STATE_NORTH_DAKOTA_mine_norse:0 "Vollmoberget" + HUB_NAME_STATE_NORTH_DAKOTA_farm_norse:0 "Sørlia" + HUB_NAME_STATE_NORTH_DAKOTA_wood_norse:0 "Hårfagre" + HUB_NAME_STATE_MONTANA_city_norse:0 "Tyfelv" + HUB_NAME_STATE_MONTANA_mine_norse:0 "Vassenden" + HUB_NAME_STATE_MONTANA_farm_norse:0 "Ingeborg" + HUB_NAME_STATE_MONTANA_wood_norse:0 "Dalbygda" + HUB_NAME_STATE_WYOMING_city_norse:0 "Høylandet" + HUB_NAME_STATE_WYOMING_mine_norse:0 "Myrlen" + HUB_NAME_STATE_WYOMING_farm_norse:0 "Vadegget" + HUB_NAME_STATE_WYOMING_wood_norse:0 "Buktby" + HUB_NAME_STATE_COLORADO_city_norse:0 "Austervefsen" + HUB_NAME_STATE_COLORADO_mine_norse:0 "Gjøra" + HUB_NAME_STATE_COLORADO_farm_norse:0 "Kråkereirpasset" + HUB_NAME_STATE_COLORADO_wood_norse:0 "Heiðabýr" + HUB_NAME_STATE_NEW_MEXICO_city_norse:0 "Kvitsand" + HUB_NAME_STATE_NEW_MEXICO_mine_norse:0 "Hertugsby" + HUB_NAME_STATE_NEW_MEXICO_farm_norse:0 "Vågsflaten" + HUB_NAME_STATE_NEW_MEXICO_wood_norse:0 "Borrby" + HUB_NAME_STATE_ARIZONA_city_norse:0 "Føniks" + HUB_NAME_STATE_ARIZONA_mine_norse:0 "Sølvstripa" + HUB_NAME_STATE_ARIZONA_farm_norse:0 "Engørken" + HUB_NAME_STATE_ARIZONA_wood_norse:0 "Rødkirke" + HUB_NAME_STATE_UTAH_city_norse:0 "Saltsjøen" + HUB_NAME_STATE_UTAH_mine_norse:0 "Lågøenby" + HUB_NAME_STATE_UTAH_farm_norse:0 "Elgkjálka" + HUB_NAME_STATE_UTAH_wood_norse:0 "Harridsby" + HUB_NAME_STATE_NEVADA_city_norse:0 "Kjalarness" + HUB_NAME_STATE_NEVADA_mine_norse:0 "Sleipvågkapp" + HUB_NAME_STATE_NEVADA_farm_norse:0 "Galtungby" + HUB_NAME_STATE_NEVADA_wood_norse:0 "Mestafjara" + HUB_NAME_STATE_IDAHO_city_norse:0 "Kvilestad" + HUB_NAME_STATE_IDAHO_mine_norse:1 "Bjelkeby" + HUB_NAME_STATE_IDAHO_farm_norse:1 "Hundesjø" + HUB_NAME_STATE_IDAHO_wood_norse:0 "Mosvoll" + HUB_NAME_STATE_WASHINGTON_city_norse:0 "Jørstadsberget" # Not quite where Seattle is but close enough to work with the V3 map + HUB_NAME_STATE_WASHINGTON_port_norse:0 "Skogsfjell" + HUB_NAME_STATE_WASHINGTON_mine_norse:0 "Carlsby" + HUB_NAME_STATE_WASHINGTON_farm_norse:1 "Kratersjøen" + HUB_NAME_STATE_WASHINGTON_wood_norse:0 "Óðinney" + HUB_NAME_STATE_OREGON_city_norse:0 "Tvillingbyer" + HUB_NAME_STATE_OREGON_port_norse:0 "Peterfloden" + HUB_NAME_STATE_OREGON_mine_norse:0 "Dronningsøyene" + HUB_NAME_STATE_OREGON_farm_norse:0 "Karlshavn" + HUB_NAME_STATE_OREGON_wood_norse:0 "Nykirke" + HUB_NAME_STATE_CALIFORNIA_city_norse:0 "Rødsøylene" + HUB_NAME_STATE_CALIFORNIA_port_norse:0 "Sviddfjell" + HUB_NAME_STATE_CALIFORNIA_mine_norse:0 "Væpnersdorp" + HUB_NAME_STATE_CALIFORNIA_farm_norse:1 "Hornindal" + HUB_NAME_STATE_CALIFORNIA_wood_norse:0 "Kjempe" + + # Mexico + HUB_NAME_STATE_BAJA_CALIFORNIA_city_norse:0 "Óslitinn Vatn" + HUB_NAME_STATE_BAJA_CALIFORNIA_port_norse:0 "Svartsand" + HUB_NAME_STATE_BAJA_CALIFORNIA_mine_norse:0 "Sitronby" + HUB_NAME_STATE_BAJA_CALIFORNIA_farm_norse:0 "Kragerø" + HUB_NAME_STATE_BAJA_CALIFORNIA_wood_norse:0 "Hollenderkapp" + HUB_NAME_STATE_SONORA_city_norse:0 "Rødtvannstjernet" + HUB_NAME_STATE_SONORA_port_norse:0 "Sogndal" + HUB_NAME_STATE_SONORA_mine_norse:0 "Grevensburg" + HUB_NAME_STATE_SONORA_farm_norse:0 "Vinstra" + HUB_NAME_STATE_SONORA_wood_norse:1 "Trampe" + HUB_NAME_STATE_CHIHUAHUA_city_norse:0 "Kvadskog" + #HUB_NAME_STATE_CHIHUAHUA_port: "NAME" + HUB_NAME_STATE_CHIHUAHUA_mine_norse:0 "Tyretind" + HUB_NAME_STATE_CHIHUAHUA_farm_norse:1 "Åkreby" + HUB_NAME_STATE_CHIHUAHUA_wood_norse:0 "Steinheia" + HUB_NAME_STATE_DURANGO_city_norse:0 "Nymølle" + HUB_NAME_STATE_DURANGO_mine_norse:1 "Flodbøyning" + HUB_NAME_STATE_DURANGO_farm_norse:1 "Storevassnuten" + HUB_NAME_STATE_DURANGO_wood_norse:1 "Sagene" + HUB_NAME_STATE_RIO_GRANDE_city_norse:0 "Bjørsjøen" + HUB_NAME_STATE_RIO_GRANDE_port_norse:0 "Sunnhord" + HUB_NAME_STATE_RIO_GRANDE_mine_norse:0 "Korgen" + HUB_NAME_STATE_RIO_GRANDE_farm_norse:0 "Bjerkby" + HUB_NAME_STATE_RIO_GRANDE_wood_norse:0 "Eidet" + HUB_NAME_STATE_ZACATECAS_city_norse:1 "Sverrebukta" + HUB_NAME_STATE_ZACATECAS_mine_norse:1 "Týr" + HUB_NAME_STATE_ZACATECAS_farm_norse:1 "Røddal" + HUB_NAME_STATE_ZACATECAS_wood_norse:1 "Kongshove" + HUB_NAME_STATE_BAJIO_city_norse:0 "Ødemarka" + HUB_NAME_STATE_BAJIO_mine_norse:0 "Skottelåven" + HUB_NAME_STATE_BAJIO_farm_norse:0 "Ålesund" + HUB_NAME_STATE_BAJIO_wood_norse:0 "Tretten" + HUB_NAME_STATE_OAXACA_city_norse:0 "Kjøpmannsby" + HUB_NAME_STATE_OAXACA_farm_norse:0 "Mjøsa" + HUB_NAME_STATE_OAXACA_mine_norse:0 "Kaninhavna" + HUB_NAME_STATE_OAXACA_wood_norse:0 "Spissfjell" + HUB_NAME_STATE_OAXACA_port_norse:0 "Notodden" + HUB_NAME_STATE_SINALOA_city_norse:0 "Grønnhavna" + HUB_NAME_STATE_SINALOA_farm_norse:0 "Langvassheia" + HUB_NAME_STATE_SINALOA_mine_norse:0 "Lauvlibekken" + HUB_NAME_STATE_SINALOA_wood_norse:0 "Ridderstad" + HUB_NAME_STATE_SINALOA_port_norse:0 "Dalsbygda" + HUB_NAME_STATE_JALISCO_city_norse:0 "Hårteigsby" + HUB_NAME_STATE_JALISCO_port_norse:0 "Storbekken" + HUB_NAME_STATE_JALISCO_mine_norse:0 "Flintfjellet" + HUB_NAME_STATE_JALISCO_farm_norse:0 "Penningby" + HUB_NAME_STATE_JALISCO_wood_norse:0 "Illtoppsteinan" + HUB_NAME_STATE_GUERRERO_city_norse:0 "Varanger" + HUB_NAME_STATE_GUERRERO_port_norse:0 "Sarpsborg" + HUB_NAME_STATE_GUERRERO_mine_norse:0 "Jølster" + HUB_NAME_STATE_GUERRERO_farm_norse:0 "Svanefort" + HUB_NAME_STATE_GUERRERO_wood_norse:0 "Dovre" + HUB_NAME_STATE_MEXICO_city_norse:0 "Blottgard" + HUB_NAME_STATE_MEXICO_port_norse:1 "Rondane" + HUB_NAME_STATE_MEXICO_mine_norse:1 "Hokksund" + HUB_NAME_STATE_MEXICO_farm_norse:1 "Frogn" + HUB_NAME_STATE_MEXICO_wood_norse:1 "Porsgrunn" + HUB_NAME_STATE_VERACRUZ_city_norse:0 "Kryss" + HUB_NAME_STATE_VERACRUZ_port_norse:0 "Vilhelmfestning" + HUB_NAME_STATE_VERACRUZ_mine_norse:0 "Florø" + HUB_NAME_STATE_VERACRUZ_farm_norse:0 "Lykkehavn" + HUB_NAME_STATE_VERACRUZ_wood_norse:0 "Hårteigsby" + HUB_NAME_STATE_YUCATAN_city_norse:1 "Fjoltrgard" + HUB_NAME_STATE_YUCATAN_port_norse:0 "Hæanehavn" + HUB_NAME_STATE_YUCATAN_mine_norse:1 "Gulponby" + HUB_NAME_STATE_YUCATAN_farm_norse:0 "Sør-kirkje" + HUB_NAME_STATE_YUCATAN_wood_norse:1 "Tretten" + HUB_NAME_STATE_CHIAPAS_city_norse:1 "Grøntresskogen" + HUB_NAME_STATE_CHIAPAS_port_norse:1 "Kapp" + HUB_NAME_STATE_CHIAPAS_mine_norse:0 "Gruveåsene" + HUB_NAME_STATE_CHIAPAS_farm_norse:0 "Kragerø" + HUB_NAME_STATE_CHIAPAS_wood_norse:0 "Flintfjellet" + HUB_NAME_STATE_GUATEMALA_city_norse:0 "Fossberg" + HUB_NAME_STATE_GUATEMALA_port_norse:0 "Dyralaup" + HUB_NAME_STATE_GUATEMALA_mine_norse:0 "Lavbukta" + HUB_NAME_STATE_GUATEMALA_farm_norse:0 "Løkstad" + HUB_NAME_STATE_GUATEMALA_wood_norse:1 "Drakens Bakke" + HUB_NAME_STATE_SAN_SALVADOR_city_norse:0 "Valdisholm" + HUB_NAME_STATE_SAN_SALVADOR_port_norse:0 "Stjernefelt" + HUB_NAME_STATE_SAN_SALVADOR_mine_norse:0 "Kvitstein" + HUB_NAME_STATE_SAN_SALVADOR_farm_norse:0 "Magnusby" + HUB_NAME_STATE_SAN_SALVADOR_wood_norse:0 "Gravset" + HUB_NAME_STATE_HONDURAS_city_norse:0 "Rostkampen" + HUB_NAME_STATE_HONDURAS_port_norse:0 "Halden" + HUB_NAME_STATE_HONDURAS_mine_norse:0 "Gatter" + HUB_NAME_STATE_HONDURAS_farm_norse:0 "Borlaug" + HUB_NAME_STATE_HONDURAS_wood_norse:1 "Skule" + HUB_NAME_STATE_NICARAGUA_city:0 "Sommerfugl" + HUB_NAME_STATE_NICARAGUA_port:1 "Lesja" + HUB_NAME_STATE_NICARAGUA_mine:0 "Rjukanby" + HUB_NAME_STATE_NICARAGUA_farm:0 "Ressursfeltet" + HUB_NAME_STATE_NICARAGUA_wood:0 "Murkr" + HUB_NAME_STATE_COSTA_RICA_city_norse:0 "Tyrvikåsen" + HUB_NAME_STATE_COSTA_RICA_port_norse:0 "Midtbyen" + HUB_NAME_STATE_COSTA_RICA_mine_norse:0 "Seieren" + HUB_NAME_STATE_COSTA_RICA_farm_norse:0 "Fossum" + HUB_NAME_STATE_COSTA_RICA_wood_norse:0 "Kvikne" + HUB_NAME_STATE_PANAMA_city_norse:0 "Brekaland" + HUB_NAME_STATE_PANAMA_port_norse:0 "Fåberg" + HUB_NAME_STATE_PANAMA_mine_norse:0 "Nedstrand" + HUB_NAME_STATE_PANAMA_farm_norse:0 "Skjåk" + HUB_NAME_STATE_PANAMA_wood_norse:0 "Jungelborg" + + HUB_NAME_STATE_JAMAICA_city_norse:0 "Lyngstad" + HUB_NAME_STATE_JAMAICA_port_norse:1 "Eplefloden" + HUB_NAME_STATE_JAMAICA_mine_norse:0 "Stjørdal" + HUB_NAME_STATE_JAMAICA_farm_norse:0 "Knudslen" + HUB_NAME_STATE_JAMAICA_wood_norse:0 "Vigeland" + HUB_NAME_STATE_CUBA_city_norse:0 "Havneby" + HUB_NAME_STATE_CUBA_port_norse:0 "Østkirke" + HUB_NAME_STATE_CUBA_mine_norse:0 "Bjørnfestning" + HUB_NAME_STATE_CUBA_farm_norse:1 "Kongshagen" + HUB_NAME_STATE_CUBA_wood_norse:0 "Ny Gjøvik" + HUB_NAME_STATE_BAHAMAS_city_norse:0 "Heitt Eyjar" + HUB_NAME_STATE_BAHAMAS_port_norse:0 "De Tyrkiske Øyer" + HUB_NAME_STATE_BAHAMAS_mine_norse:0 "Gryfhavn" + HUB_NAME_STATE_BAHAMAS_farm_norse:0 "Harstad" + HUB_NAME_STATE_BAHAMAS_wood_norse:0 "Bunnstrøm" + HUB_NAME_STATE_HAITI_city_norse:1 "Hofn Freyja" + HUB_NAME_STATE_HAITI_port_norse:0 "Eriksonkap" + HUB_NAME_STATE_HAITI_mine_norse:0 "Attyi" + HUB_NAME_STATE_HAITI_farm_norse:0 "Alna" + HUB_NAME_STATE_HAITI_wood_norse:0 "Prøysen" + HUB_NAME_STATE_SANTO_DOMINGO_city_norse:0 "Vulkyrjaströnd" + HUB_NAME_STATE_SANTO_DOMINGO_port_norse:0 "Hvalsey" + HUB_NAME_STATE_SANTO_DOMINGO_mine_norse:0 "Baglerby" + HUB_NAME_STATE_SANTO_DOMINGO_farm_norse:1 "Birkebeinershavn" + HUB_NAME_STATE_SANTO_DOMINGO_wood_norse:0 "Tano" + HUB_NAME_STATE_PUERTO_RICO_city_norse:0 "Kirkemølle" + HUB_NAME_STATE_PUERTO_RICO_port_norse:0 "Reinheim" + HUB_NAME_STATE_PUERTO_RICO_mine_norse:0 "Ødegård" + HUB_NAME_STATE_PUERTO_RICO_farm_norse:1 "Drammen" + HUB_NAME_STATE_PUERTO_RICO_wood_norse:1 "Magnusfort" + HUB_NAME_STATE_WEST_INDIES_city_norse:2 "Odin" + HUB_NAME_STATE_WEST_INDIES_port_norse:0 "Tor" + HUB_NAME_STATE_WEST_INDIES_mine_norse:0 "Loke" + HUB_NAME_STATE_WEST_INDIES_farm_norse:2 "Frigg" + HUB_NAME_STATE_WEST_INDIES_wood_norse:0 "Heimdal" + + \ No newline at end of file diff --git a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_states_l_english.yml b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_states_l_english.yml new file mode 100644 index 000000000..53672d8c0 --- /dev/null +++ b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/dynamic_third_odyssey_states_l_english.yml @@ -0,0 +1,101 @@ +l_english: + +# USA +STATE_DISTRICT_OF_COLUMBIA_NORSE:0 "Røssvassholmen" +STATE_ALABAMA_NORSE:0 "Fossingby" +STATE_ALASKA_GREEK:0 "Thulea" +STATE_ARIZONA_NORSE:0 "Ambjørnsland" +STATE_ARKANSAS_NORSE:0 "Mikillhvoss" +STATE_CALIFORNIA_NORSE:0 "Gullinnhliðaland" +STATE_COLORADO_NORSE:0 "Mjögilsletta" +STATE_CONNECTICUT_NORSE:0 "Kongsbrygga" +STATE_DELAWARE_NORSE:0 "Ønskehavn" +STATE_FLORIDA_NORSE:0 "Varmtvaten" +STATE_GEORGIA_NORSE:0 "Hommeldal" +STATE_HAWAIIAN_ISLANDS_NORSE:0 "Solstad" +STATE_IDAHO_NORSE:0 "Kvitby" +STATE_ILLINOIS_NORSE:0 "Sigurdgarð" +STATE_INDIANA_NORSE:0 "Hvallatr" +STATE_IOWA_NORSE:0 "Nyeidet" +STATE_KANSAS_NORSE:0 "Kopparhella" +STATE_KENTUCKY_NORSE:0 "Trondheimslen" +STATE_LOUISIANA_NORSE:0 "Vestafjells" +STATE_MAINE_GREEK:0 "Maiandros" +STATE_MARYLAND_NORSE:0 "Vardøhus" +STATE_MASSACHUSETTS_NORSE:0 "Ny Dyflinn" +STATE_MICHIGAN_NORSE:0 "Lodby" +STATE_MINNESOTA_NORSE:0 "Nystrøm" +STATE_MISSISSIPPI_NORSE:0 "Brahehøgda" +STATE_MISSOURI_NORSE:0 "Refsnegaard" +STATE_MONTANA_NORSE:0 "Flekkedal" +STATE_NEBRASKA_NORSE:0 "Åsanby" +STATE_NEVADA_NORSE:0 "Fjærby" +STATE_NEW_HAMPSHIRE_NORSE:0 "Estiskfestning" +STATE_NEW_JERSEY_NORSE:0 "Røyrvik" +STATE_NEW_MEXICO_NORSE:0 "Tannvikvågen" +STATE_NEW_YORK_NORSE:0 "Ny Jorvik" +STATE_NORTH_CAROLINA_NORSE:0 "Kelheim" +STATE_NORTH_DAKOTA_NORSE:0 "Werenskjold" +STATE_OHIO_NORSE:0 "Vastkyrkja" +STATE_OKLAHOMA_NORSE:0 "Southern Plains" +STATE_OREGON_NORSE:0 "Drammen" +STATE_PENNSYLVANIA_NORSE:0 "Erieland" +STATE_RHODE_ISLAND_NORSE:0 "Ødegård" +STATE_SOUTH_CAROLINA_NORSE:0 "Steinvikholm" +STATE_SOUTH_DAKOTA_NORSE:0 "Kragjonn" +STATE_TENNESSEE_NORSE:0 "Mönnichhoven" +STATE_TEXAS_NORSE:0 "Rosendal" +STATE_UTAH_NORSE:0 "Børsa" +STATE_VERMONT_NORSE:0 "Hamsunstad" +STATE_VIRGINIA_NORSE:0 "Sverresborg" +STATE_WASHINGTON_NORSE:0 "Jørstadsberget" +STATE_WEST_VIRGINIA_NORSE:0 "Gimlegård" +STATE_WISCONSIN_NORSE:0 "Henrikholm" +STATE_WYOMING_NORSE:0 "Midtbyen" + +# CANADA +STATE_YUKON_TERRITORY_GREEK:0 "Veragousas" +STATE_NORTHWEST_TERRITORIES_GREEK:0 "Koutanis" +STATE_NUNAVUT_GREEK:0 "Krionero" +STATE_BRITISH_COLUMBIA_GREEK:0 "Stratotisigi" +STATE_ALBERTA_GREEK:0 "Karavomylos" +STATE_SASKATCHEWAN_GREEK:0 "Thaniapotamos" +STATE_MANITOBA_GREEK:0 "Ardosi" +STATE_ONTARIO_GREEK:0 "Paradisios" +STATE_QUEBEC_GREEK:0 "Veatrixis" +STATE_NEWFOUNDLAND_GREEK:0 "Meritha" +STATE_NEW_BRUNSWICK_GREEK:0 "Lasponera" + +# CARIBBEAN +STATE_CUBA_NORSE:0 "Ny Gjøvik" +STATE_JAMAICA_NORSE:0 "Vorland" +STATE_BAHAMAS_NORSE:0 "Svartsdal" +STATE_HAITI_NORSE:0 "Kyrkjebø" +STATE_SANTO_DOMINGO_NORSE:0 "Njardøhus" +STATE_PUERTO_RICO_NORSE:0 "Ull" +STATE_WEST_INDIES_NORSE:0 "Heimdal" +STATE_BERMUDA_NORSE:0 "Funning" + +# MEXICO +STATE_BAJIO_NORSE:0 "Lágr Gullinnhliðaland" +STATE_CHIHUAHUA_NORSE:0 "Kielland" +STATE_DURANGO_NORSE:0 "Honningbukt" +STATE_GUERRERO_NORSE:0 "Børsa" +STATE_JALISCO_NORSE:0 "Grøngrasbeitet" +STATE_MEXICO_NORSE:0 "Mecksiko" +STATE_OAXACA_NORSE:0 "Dalegarden" +STATE_RIO_GRANDE_NORSE:0 "Åsane" +STATE_SINALOA_NORSE:0 "Haukeland" +STATE_SONORA_NORSE:0 "Kragjonn" +STATE_VERACRUZ_NORSE:0 "Espeland" +STATE_ZACATECAS_NORSE:0 "Øgland" + +# CENTRAL AMERICA +STATE_CHIAPAS_NORSE:0 "Ahlefeldt" +STATE_COSTA_RICA_NORSE:0 "Steinsvik" +STATE_GUATEMALA_NORSE:0 "Knarrvik" +STATE_HONDURAS_NORSE:0 "Mjølhus" +STATE_NICARAGUA_NORSE:0 "Tangvall" +STATE_PANAMA_NORSE:0 "Ælistranda" +STATE_SAN_SALVADOR_NORSE:0 "Løddesøl" +STATE_YUCATAN_NORSE:0 "Austrått" \ No newline at end of file diff --git a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/map/zz_to_states_l_english.yml b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/map/zz_to_states_l_english.yml index 46b07faa5..da2174149 100644 --- a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/map/zz_to_states_l_english.yml +++ b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/map/zz_to_states_l_english.yml @@ -1,77 +1,162 @@ l_english: - #USA - STATE_DISTRICT_OF_COLUMBIA:0 "Elysia" - STATE_ALABAMA:0 "Thouroi" - STATE_ALASKA:0 "Thulea" - STATE_ARIZONA:0 "Areisone" - STATE_ARKANSAS:0 "Dekeleia" - STATE_CALIFORNIA:0 "Hesperidia" - STATE_COLORADO:0 "High Plains" - STATE_CONNECTICUT:0 "Neo Londino" - STATE_DELAWARE:0 "Methenai" - STATE_FLORIDA:0 "Kallidoros" - STATE_GEORGIA:0 "Pylos" - STATE_HAWAIIAN_ISLANDS:0 "Hawaiian Islands" - STATE_IDAHO:0 "Atlas Foothills" - STATE_ILLINOIS:0 "Triapotamia" - STATE_INDIANA:0 "Katantia" - STATE_IOWA:0 "Iowa" - STATE_KANSAS:0 "Kansas" - STATE_KENTUCKY:0 "Dalassena" - STATE_LOUISIANA:0 "Lower Andronika" - STATE_MAINE:0 "Ullestad" - STATE_MARYLAND:0 "Platos" - STATE_MASSACHUSETTS:0 "Nea Theodosia" - STATE_MICHIGAN:0 "Maskouton" - STATE_MINNESOTA:0 "Galaneros" - STATE_MISSISSIPPI:0 "Middle Andronika" - STATE_MISSOURI:0 "Upper Andronika" - STATE_MONTANA:0 "Assiniboia" - STATE_NEBRASKA:0 "Central Plains" - STATE_NEVADA:0 "Nevada" - STATE_NEW_HAMPSHIRE:0 "Kaniatara" - STATE_NEW_JERSEY:0 "Belisarios Valley" - STATE_NEW_MEXICO:0 "Xiropedio" - STATE_NEW_YORK:0 "Athenai" - STATE_NORTH_CAROLINA:0 "Rhogadia" - STATE_NORTH_DAKOTA:0 "North Dakota" - STATE_OHIO:0 "Tylakleia" - STATE_OKLAHOMA:0 "Southern Plains" - STATE_OREGON:0 "Oregon" - STATE_PENNSYLVANIA:0 "Daostreidion" - STATE_RHODE_ISLAND:0 "Rhosphylla" - STATE_SOUTH_CAROLINA:0 "Alkestis" - STATE_SOUTH_DAKOTA:0 "South Dakota" - STATE_TENNESSEE:0 "Rhagia" - STATE_TEXAS:0 "Teissa" - STATE_UTAH:0 "Utah" - STATE_VERMONT:0 "Kynouriake" - STATE_VIRGINIA:0 "Amalai" - STATE_WASHINGTON:0 "Salish Sound" - STATE_WEST_VIRGINIA:0 "Bathiakoilada" - STATE_WISCONSIN:0 "Wisconsin" - STATE_WYOMING:0 "Badlands" - #CANADA - STATE_YUKON_TERRITORY:0 "Yukon" - STATE_NORTHWEST_TERRITORIES:0 "Athabasca" - STATE_NUNAVUT:0 "Thorfinn" - STATE_BRITISH_COLUMBIA:0 "Chinook" - STATE_ALBERTA:0 "Alberta" - STATE_SASKATCHEWAN:0 "Saskatchewan" - STATE_MANITOBA:0 "Manitoba" - STATE_ONTARIO:0 "Laugarland" - STATE_QUEBEC:0 "Kaupardalr" - STATE_NEWFOUNDLAND:0 "Markland" - STATE_NEW_BRUNSWICK:0 "Heppinnland" - - # CARIBBEAN - STATE_CUBA:0 "Kouba" - STATE_JAMAICA:0 "Achilleia" - STATE_BAHAMAS:0 "Loukaian Archipelago" - STATE_HAITI:0 "Sikelias" - STATE_SANTO_DOMINGO:0 "Kyriakia" - STATE_PUERTO_RICO:0 "Metis" - STATE_WEST_INDIES:0 "Herakleian Steps" - STATE_BERMUDA:0 "Creta Minor" - \ No newline at end of file +# USA +STATE_DISTRICT_OF_COLUMBIA:0 "Elysia" +STATE_ALABAMA:0 "Thouroi" +STATE_ALASKA:0 "Øyelen" +STATE_ARIZONA:0 "Areisone" +STATE_ARKANSAS:0 "Dekeleia" +STATE_CALIFORNIA:0 "Hesperidia" +STATE_COLORADO:0 "High Plains" +STATE_CONNECTICUT:0 "Neo Londino" +STATE_DELAWARE:0 "Methenai" +STATE_FLORIDA:0 "Kallidoros" +STATE_GEORGIA:0 "Pylos" +STATE_HAWAIIAN_ISLANDS:0 "Nea Apollonia" +STATE_IDAHO:0 "Atlas Foothills" +STATE_ILLINOIS:0 "Triapotamia" +STATE_INDIANA:0 "Katantia" +STATE_IOWA:0 "Simphonias" +STATE_KANSAS:0 "Mavronessos" +STATE_KENTUCKY:0 "Dalassena" +STATE_LOUISIANA:0 "Lower Andronika" +STATE_MAINE:0 "Ullestad" +STATE_MARYLAND:0 "Platos" +STATE_MASSACHUSETTS:0 "Nea Theodosia" +STATE_MICHIGAN:0 "Maskouton" +STATE_MINNESOTA:0 "Galaneros" +STATE_MISSISSIPPI:0 "Middle Andronika" +STATE_MISSOURI:0 "Upper Andronika" +STATE_MONTANA:0 "Assiniboia" +STATE_NEBRASKA:0 "Central Plains" +STATE_NEVADA:0 "Varvarous" +STATE_NEW_HAMPSHIRE:0 "Kaniatara" +STATE_NEW_JERSEY:0 "Belisarios Valley" +STATE_NEW_MEXICO:0 "Xiropedio" +STATE_NEW_YORK:0 "Athenai" +STATE_NORTH_CAROLINA:0 "Rhogadia" +STATE_NORTH_DAKOTA:0 "Prasonisi" +STATE_OHIO:0 "Tylakleia" +STATE_OKLAHOMA:0 "Southern Plains" +STATE_OREGON:0 "Limonteika" +STATE_PENNSYLVANIA:0 "Daostreidion" +STATE_RHODE_ISLAND:0 "Rhosphylla" +STATE_SOUTH_CAROLINA:0 "Alkestis" +STATE_SOUTH_DAKOTA:0 "South Dakota" +STATE_TENNESSEE:0 "Rhagia" +STATE_TEXAS:0 "Teissa" +STATE_UTAH:0 "Górdion" +STATE_VERMONT:0 "Kynouriake" +STATE_VIRGINIA:0 "Amalai" +STATE_WASHINGTON:0 "Katastárion" +STATE_WEST_VIRGINIA:0 "Bathiakoilada" +STATE_WISCONSIN:0 "Alikarnassos" +STATE_WYOMING:0 "Badlands" + +# CANADA +STATE_YUKON_TERRITORY:0 "Blåtann" +STATE_NORTHWEST_TERRITORIES:0 "Athabasca" +STATE_NUNAVUT:0 "Thorfinn" +STATE_BRITISH_COLUMBIA:0 "Ráðbarðr" +STATE_ALBERTA:0 "Skjåk" +STATE_SASKATCHEWAN:0 "Sandnelund" +STATE_MANITOBA:0 "Gammelsetra" +STATE_ONTARIO:0 "Laugarland" +STATE_QUEBEC:0 "Kaupardalr" +STATE_NEWFOUNDLAND:0 "Markland" +STATE_NEW_BRUNSWICK:0 "Heppinnland" + +# CARIBBEAN +STATE_CUBA:0 "Kouba" +STATE_JAMAICA:0 "Achilleia" +STATE_BAHAMAS:0 "Loukaian Archipelago" +STATE_HAITI:0 "Sikelias" +STATE_SANTO_DOMINGO:0 "Kyriakia" +STATE_PUERTO_RICO:0 "Metis" +STATE_WEST_INDIES:0 "Herakleian Steps" +STATE_BERMUDA:0 "Creta Minor" + +# MEXICO +STATE_BAJIO:0 "Notos Hesperidia" +STATE_CHIHUAHUA:0 "Chorothega" +STATE_DURANGO:0 "Kythira" +STATE_GUERRERO:0 "Ellinokastro" +STATE_JALISCO:0 "Leptokarya" +STATE_MEXICO:0 "Mesolakkos" +STATE_OAXACA:0 "Angelochori" +STATE_RIO_GRANDE:0 "Polidroso" +STATE_SINALOA:0 "Ioannina" +STATE_SONORA:0 "Margariti" +STATE_VERACRUZ:0 "Vathi " +STATE_ZACATECAS:0 "Flamouli" + +# CENTRAL AMERICA +STATE_CHIAPAS:0 "Ithomi" +STATE_COSTA_RICA:0 "Kostomera" +STATE_GUATEMALA:0 "Damaskinia" +STATE_HONDURAS:0 "Rizomilos" +STATE_NICARAGUA:0 "Nicogia" +STATE_PANAMA:0 "Prinilas" +STATE_SAN_SALVADOR:0 "Limenaria" +STATE_YUCATAN:0 "Akrotiri" + +# GRAN COLOMBIA +STATE_ANTIOQUIA:0 "Agalaioi" +STATE_BOLIVAR:0 "Bastatika" +STATE_CAUCA:0 "Kopsochilades" +STATE_CUNDINAMARCA:0 "Vragkaniotika" +STATE_GUAVIARE:0 "Tiria" +STATE_GUAYANA:0 "Sourinamis" +STATE_MIRANDA:0 "Marakavo" +STATE_ZULIA:0 "Zouklas" + +# The Andes +STATE_ACRE:0 "Kumani" +STATE_ANTOFAGASTA:0 "Asprokklisia" +STATE_AREQUIPA:0 "Prassino Kastro" +STATE_CAJAMARCA:0 "Chiliodendro" +STATE_ECUADOR:0 "Mavrothalassa" +STATE_ICA:0 "Ornikos" +STATE_JUJUY:0 "Taxiarches" +STATE_LA_PAZ:0 "Mikrolivado" +STATE_LIMA:0 "Valamandri" +STATE_PASTAZA:0 "Makrino" +STATE_POTOSI:0 "Pigadoulia" +STATE_SANTA_CRUZ:0 "Rouzaki" +STATE_TARAPACA:0 "Gardenos" + +# BRAZIL +STATE_AMAZONAS:0 "Amazonas" +STATE_BAHIA:0 "Trypeméne" +STATE_CEARA:0 "Kallidendro" +STATE_GOIAS:0 "Ethessa" +STATE_MARANHAO:0 "Dilakko" +STATE_MATO_GROSSO:0 "Faneromeni" +STATE_MINAS_GERAIS:0 "Giasipatis" +STATE_PARANA:0 "Georganades" +STATE_PARAIBA:0 "Kakatisi" +STATE_PARA:0 "Konitsa" +STATE_PERNAMBUCO:0 "Paleoselli" +STATE_PIAUI:0 "Stefanovikeio" +STATE_RIO_GRANDE_DO_NORTE:0 "Kato Pirgos" +STATE_RIO_GRANDE_DO_SUL:0 "Psilo Ekklisia" +STATE_RIO_DE_JANEIRO:0 "Ianiariopotamos" +STATE_SANTA_CATARINA:0 "Giannades" +STATE_SAO_PAULO:0 "Aktí Lazarádes" +STATE_URUGUAY:0 "Velanidia" + +# LA PLATA +STATE_ALTO_PARAGUAY:0 "Ippo Benthenis" +STATE_ARAUCANIA:0 "Alagonia" +STATE_BAJO_PARAGUAY:0 "Varrankas" +STATE_BUENOS_AIRES:0 "Kali Anemi" +STATE_CHACO:0 "Vatili" +STATE_LA_PAMPA:0 "Monagios" +STATE_CORRIENTES:0 "Kassopaia" +STATE_LOS_RIOS:0 "Psathotopi Artas" +STATE_RIO_NEGRO:0 "Charkas" +STATE_PATAGONIA:0 "Megaplatanos" +STATE_SANTA_FE:0 "Taricha" +STATE_SANTIAGO:0 "Leros" +STATE_SOUTH_ATLANTIC_ISLANDS:0 "Monachic Nisia" +STATE_TUCUMAN:0 "Chavnouko" \ No newline at end of file diff --git a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/zz_to_hub_names_l_english.yml b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/zz_to_hub_names_l_english.yml index b2a9b0299..a0d694cde 100644 --- a/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/zz_to_hub_names_l_english.yml +++ b/EU4ToVic3/Data_Files/configurables/third_odyssey/localization/english/replace/zz_to_hub_names_l_english.yml @@ -5,72 +5,72 @@ HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_mine:3 "Ioannike" HUB_NAME_STATE_DISTRICT_OF_COLUMBIA_wood:3 "Nea Alexandria" - # Canada - HUB_NAME_STATE_NEW_BRUNSWICK_city:1 "Ophetachoi" - HUB_NAME_STATE_NEW_BRUNSWICK_port:1 "Aneikrinia" - HUB_NAME_STATE_NEW_BRUNSWICK_mine:0 "Omilichora" - HUB_NAME_STATE_NEW_BRUNSWICK_farm:0 "Mihrebea" - HUB_NAME_STATE_NEW_BRUNSWICK_wood:0 "Mygas" - HUB_NAME_STATE_NEWFOUNDLAND_city:1 "Phylakas" - HUB_NAME_STATE_NEWFOUNDLAND_port:0 "Leios" - HUB_NAME_STATE_NEWFOUNDLAND_mine:1 "Legeonos" - HUB_NAME_STATE_NEWFOUNDLAND_farm:0 "Liburnos" - HUB_NAME_STATE_NEWFOUNDLAND_wood:0 "Skyphos" - HUB_NAME_STATE_QUEBEC_city:0 "Tibes" - HUB_NAME_STATE_QUEBEC_port:0 "Tanosia" - HUB_NAME_STATE_QUEBEC_mine:1 "Althalos" - HUB_NAME_STATE_QUEBEC_farm:0 "Rhogadia" - HUB_NAME_STATE_QUEBEC_wood:0 "Pephikhon" - HUB_NAME_STATE_ONTARIO_city:0 "Boreia" - HUB_NAME_STATE_ONTARIO_port:0 "Archinike" - HUB_NAME_STATE_ONTARIO_mine:0 "Skiouria" - HUB_NAME_STATE_ONTARIO_farm:0 "Petaloudion" - HUB_NAME_STATE_ONTARIO_wood:0 "Chakous" - HUB_NAME_STATE_MANITOBA_city:1 "Atiakis" - HUB_NAME_STATE_MANITOBA_port:0 "Pagomenos" - HUB_NAME_STATE_MANITOBA_mine:0 "Chalkinia" - HUB_NAME_STATE_MANITOBA_farm:1 "Tholonera" - HUB_NAME_STATE_MANITOBA_wood:0 "Kinougea" - HUB_NAME_STATE_NUNAVUT_city:0 "Aktelaphon" - HUB_NAME_STATE_NUNAVUT_port:0 "Choristoia" - HUB_NAME_STATE_NUNAVUT_mine:0 "Boreiokolpos" - HUB_NAME_STATE_NUNAVUT_farm:0 "Kikermia" - HUB_NAME_STATE_NUNAVUT_wood:0 "Eioura" - HUB_NAME_STATE_NORTHWEST_TERRITORIES_city:0 "Keskotein" - HUB_NAME_STATE_NORTHWEST_TERRITORIES_port:0 "Thesporea" - HUB_NAME_STATE_NORTHWEST_TERRITORIES_mine:0 "Pollanera" - HUB_NAME_STATE_NORTHWEST_TERRITORIES_farm:0 "Dasicheia" - HUB_NAME_STATE_NORTHWEST_TERRITORIES_wood:0 "Soutina" - HUB_NAME_STATE_SASKATCHEWAN_city:0 "Kastoria" - HUB_NAME_STATE_SASKATCHEWAN_mine:1 "Paskia" - HUB_NAME_STATE_SASKATCHEWAN_farm:0 "Sekene" - HUB_NAME_STATE_SASKATCHEWAN_wood:0 "Dakella" - HUB_NAME_STATE_ALBERTA_city:1 "Petrinia" - HUB_NAME_STATE_ALBERTA_mine:0 "Aismonia" - HUB_NAME_STATE_ALBERTA_farm:1 "Koutenai" - HUB_NAME_STATE_ALBERTA_wood:0 "Deinthe" - HUB_NAME_STATE_BRITISH_COLUMBIA_city:0 "Skhomas" - HUB_NAME_STATE_BRITISH_COLUMBIA_port:0 "Trigyra" - HUB_NAME_STATE_BRITISH_COLUMBIA_mine:0 "Bathinera" - HUB_NAME_STATE_BRITISH_COLUMBIA_farm:0 "Paralion" - HUB_NAME_STATE_BRITISH_COLUMBIA_wood:0 "Chakoul" - HUB_NAME_STATE_YUKON_TERRITORY_city:0 "Phylykon" - HUB_NAME_STATE_YUKON_TERRITORY_port:0 "Taltos" - HUB_NAME_STATE_YUKON_TERRITORY_mine:1 "Gixana" - HUB_NAME_STATE_YUKON_TERRITORY_farm:0 "Kathlamon" - HUB_NAME_STATE_YUKON_TERRITORY_wood:0 "Chilkotin" + # Canada + HUB_NAME_STATE_NEW_BRUNSWICK_city:1 "Hrutahaf" + HUB_NAME_STATE_NEW_BRUNSWICK_port:1 "Stortjörn" + HUB_NAME_STATE_NEW_BRUNSWICK_mine:0 "Gottain" + HUB_NAME_STATE_NEW_BRUNSWICK_farm:0 "Ljóssá" + HUB_NAME_STATE_NEW_BRUNSWICK_wood:0 "Vatnstraumr" + HUB_NAME_STATE_NEWFOUNDLAND_city:1 "Leiflending" + HUB_NAME_STATE_NEWFOUNDLAND_port:0 "Eirikströndir" + HUB_NAME_STATE_NEWFOUNDLAND_mine:1 "Straumfjörd" + HUB_NAME_STATE_NEWFOUNDLAND_farm:0 "Helluland" + HUB_NAME_STATE_NEWFOUNDLAND_wood:0 "Frystland" + HUB_NAME_STATE_QUEBEC_city:0 "Miklahæð" + HUB_NAME_STATE_QUEBEC_port:0 "Vinóss" + HUB_NAME_STATE_QUEBEC_mine:1 "Hraðfljotar" + HUB_NAME_STATE_QUEBEC_farm:0 "Bergsmoen" + HUB_NAME_STATE_QUEBEC_wood:0 "Oðawa" + HUB_NAME_STATE_ONTARIO_city:0 "Bifröst" + HUB_NAME_STATE_ONTARIO_port:0 "Austur-Intland" + HUB_NAME_STATE_ONTARIO_mine:0 "Vestur-Intland" + HUB_NAME_STATE_ONTARIO_farm:0 "Brúland" + HUB_NAME_STATE_ONTARIO_wood:0 "Huronland" + HUB_NAME_STATE_MANITOBA_city:1 "Storvatn" + HUB_NAME_STATE_MANITOBA_port:0 "Litfiskrland" + HUB_NAME_STATE_MANITOBA_mine:0 "Mestafjara" + HUB_NAME_STATE_MANITOBA_farm:1 "Fjerdingen" + HUB_NAME_STATE_MANITOBA_wood:0 "Koronaborg" + HUB_NAME_STATE_NUNAVUT_city:0 "Norðrhryggrskógr" + HUB_NAME_STATE_NUNAVUT_port:0 "Isbrufljotar" + HUB_NAME_STATE_NUNAVUT_mine:0 "Skíðvi" + HUB_NAME_STATE_NUNAVUT_farm:0 "Rauðfors" + HUB_NAME_STATE_NUNAVUT_wood:0 "Elgkjálka" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_city:0 "Týrsbýr" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_port:0 "Hagensborg" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_mine:0 "Leifrbrú" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_farm:0 "Drulluvatn" + HUB_NAME_STATE_NORTHWEST_TERRITORIES_wood:0 "Eisremd" + HUB_NAME_STATE_SASKATCHEWAN_city:0 "Bláverjaheimr" + HUB_NAME_STATE_SASKATCHEWAN_mine:1 "Skíringssalr" + HUB_NAME_STATE_SASKATCHEWAN_farm:0 "Hrafnban" + HUB_NAME_STATE_SASKATCHEWAN_wood:0 "Kelheim" + HUB_NAME_STATE_ALBERTA_city:1 "Þorfinnrfors" + HUB_NAME_STATE_ALBERTA_mine:0 "Krullen" + HUB_NAME_STATE_ALBERTA_farm:1 "Nýr Odense" + HUB_NAME_STATE_ALBERTA_wood:0 "Norðurland" + HUB_NAME_STATE_BRITISH_COLUMBIA_city:0 "Jotunheimr" + HUB_NAME_STATE_BRITISH_COLUMBIA_port:0 "Borgundarholm" + HUB_NAME_STATE_BRITISH_COLUMBIA_mine:0 "Kaupangrvík" + HUB_NAME_STATE_BRITISH_COLUMBIA_farm:0 "Nýr Stafangr" + HUB_NAME_STATE_BRITISH_COLUMBIA_wood:0 "Konungarðr" + HUB_NAME_STATE_YUKON_TERRITORY_city:0 "Nýr Heiðabýr" + HUB_NAME_STATE_YUKON_TERRITORY_port:0 "Véøy" + HUB_NAME_STATE_YUKON_TERRITORY_mine:1 "Krongstat" + HUB_NAME_STATE_YUKON_TERRITORY_farm:0 "Tannelager" + HUB_NAME_STATE_YUKON_TERRITORY_wood:0 "Yggdrak" # United States of America - HUB_NAME_STATE_ALASKA_city:0 "Chalkoupotamos" - HUB_NAME_STATE_ALASKA_port:0 "Arktos" - HUB_NAME_STATE_ALASKA_mine:1 "Thesikana" - HUB_NAME_STATE_ALASKA_farm:1 "Chatike" - HUB_NAME_STATE_ALASKA_wood:0 "Chaida" - HUB_NAME_STATE_MAINE_city:0 "Mirhypophi" - HUB_NAME_STATE_MAINE_port:0 "Hyni" - HUB_NAME_STATE_MAINE_mine:0 "Tsakotis" - HUB_NAME_STATE_MAINE_farm:0 "Breios" - HUB_NAME_STATE_MAINE_wood:1 "Gaion" + HUB_NAME_STATE_ALASKA_city:0 "Njorðrvík" + HUB_NAME_STATE_ALASKA_port:0 "Vagnhvalurvík" + HUB_NAME_STATE_ALASKA_mine:1 "Nýr Birka" + HUB_NAME_STATE_ALASKA_farm:1 "Túnsvík" + HUB_NAME_STATE_ALASKA_wood:0 "lítill Norvegr" + HUB_NAME_STATE_MAINE_city:0 "Svoðar" + HUB_NAME_STATE_MAINE_port:0 "Hlynskogur" + HUB_NAME_STATE_MAINE_mine:0 "Vetrhöfn" + HUB_NAME_STATE_MAINE_farm:0 "Rudborg" + HUB_NAME_STATE_MAINE_wood:1 "Gjessbrygge" HUB_NAME_STATE_NEW_HAMPSHIRE_city:0 "Deinos" HUB_NAME_STATE_NEW_HAMPSHIRE_port:0 "Phoine" HUB_NAME_STATE_NEW_HAMPSHIRE_mine:1 "Pherox" @@ -87,12 +87,12 @@ HUB_NAME_STATE_MASSACHUSETTS_wood:1 "Spailos" HUB_NAME_STATE_RHODE_ISLAND_city:0 "Omichlodia" HUB_NAME_STATE_RHODE_ISLAND_port:0 "Rithas" - #HUB_NAME_STATE_RHODE_ISLAND_mine: "NAME" + #HUB_NAME_STATE_RHODE_ISLAND_mine: "NAME" HUB_NAME_STATE_RHODE_ISLAND_farm:0 "Enchriopos" HUB_NAME_STATE_RHODE_ISLAND_wood: "Kypellos" HUB_NAME_STATE_CONNECTICUT_city:0 "Arkoudas" HUB_NAME_STATE_CONNECTICUT_port:0 "Tasinon" - #HUB_NAME_STATE_CONNECTICUT_mine: "NAME" + #HUB_NAME_STATE_CONNECTICUT_mine: "NAME" HUB_NAME_STATE_CONNECTICUT_farm:0 "Charapatera" HUB_NAME_STATE_CONNECTICUT_wood:0 "Piretria" HUB_NAME_STATE_NEW_YORK_city:1 "Nea Athenai" @@ -261,7 +261,7 @@ HUB_NAME_STATE_IDAHO_city:0 "Paionia" HUB_NAME_STATE_IDAHO_mine:1 "Diatritios" HUB_NAME_STATE_IDAHO_farm:1 "Pithos" - HUB_NAME_STATE_IDAHO_wood: "Sosoni" + HUB_NAME_STATE_IDAHO_wood:0 "Sosoni" HUB_NAME_STATE_WASHINGTON_city:0 "Chyrnoia" # Not quite where Seattle is but close enough to work with the V3 map HUB_NAME_STATE_WASHINGTON_port:0 "Olimpia" HUB_NAME_STATE_WASHINGTON_mine:0 "Pikriza" @@ -494,13 +494,13 @@ HUB_NAME_STATE_CHIHUAHUA_city:0 "Amaropha" HUB_NAME_STATE_PIAUI_city:0 "Asprothassos" HUB_NAME_STATE_PIAUI_port:0 "Alonisos" HUB_NAME_STATE_PIAUI_mine:0 "Kastriloni" - HUB_NAME_STATE_PIAUI_farm:0 "Ethessa" - HUB_NAME_STATE_PIAUI_wood:0 "Ippo Benthenis" + HUB_NAME_STATE_PIAUI_farm:0 "Mikani" + HUB_NAME_STATE_PIAUI_wood:0 "Benthenis" HUB_NAME_STATE_CEARA_city:0 "Erimovouni" HUB_NAME_STATE_CEARA_port:0 "Psilo Ekklisia" - HUB_NAME_STATE_CEARA_farm:0 "Tiria" - HUB_NAME_STATE_CEARA_wood:0 "Nafpaktos" - HUB_NAME_STATE_CEARA_mine:0 "Ornikos" + HUB_NAME_STATE_CEARA_farm:0 "Exalofos" + HUB_NAME_STATE_CEARA_wood:0 "Chlomatiana" + HUB_NAME_STATE_CEARA_mine:0 "Likodromio" HUB_NAME_STATE_SANTA_CATARINA_city:0 "Mikrokosimos" HUB_NAME_STATE_SANTA_CATARINA_port:0 "Kalindria" HUB_NAME_STATE_SANTA_CATARINA_mine:0 "Monagios" @@ -564,9 +564,7 @@ HUB_NAME_STATE_CHIHUAHUA_city:0 "Amaropha" HUB_NAME_STATE_SOUTH_ATLANTIC_ISLANDS_farm:0 "Perion" HUB_NAME_STATE_SOUTH_ATLANTIC_ISLANDS_mine:0 "Larandil" HUB_NAME_STATE_SOUTH_ATLANTIC_ISLANDS_wood:0 "Notos Georgia" - - - + # Chile HUB_NAME_STATE_ARAUCANIA_city:0 "Xypeteon" HUB_NAME_STATE_ARAUCANIA_port:0 "Zakestias"