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Feature Description
In our game we break up the features into sub-scenes for ease and to optimize its loading. Our scenes are named according to multiple patterns for example UI_scene, MENU_scene, etc. if we could color based on the prefix or specific scene it would greatly help us to orient ourselves.
In theory this same feature could also fall under the same which also permits coloring objects.
I am very familiar with editor code in Unity and could take a look to implement it potentially
The text was updated successfully, but these errors were encountered:
Feature Description
In our game we break up the features into sub-scenes for ease and to optimize its loading. Our scenes are named according to multiple patterns for example
UI_scene
,MENU_scene
, etc. if we could color based on the prefix or specific scene it would greatly help us to orient ourselves.In theory this same feature could also fall under the same which also permits coloring objects.
I am very familiar with editor code in Unity and could take a look to implement it potentially
The text was updated successfully, but these errors were encountered: