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Implement a Ray Cast renderer for McThings #129

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acs opened this issue Aug 2, 2020 · 0 comments
Open

Implement a Ray Cast renderer for McThings #129

acs opened this issue Aug 2, 2020 · 0 comments
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Framework Work in the framework

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acs commented Aug 2, 2020

An approach is to start from the https://gist.github.com/rossant/6046463 one (the MC plane world is similar to the plane defined in this renderer). But probably, it is a bit too low level.

Other approach is to use Unity or Unreal and their raycasting renderers.

@acs acs added the Framework Work in the framework label Aug 4, 2020
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