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<TargetFramework >netstandard2.1</TargetFramework >
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<OutputType >Library</OutputType >
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<GenerateAssemblyInfo >false</GenerateAssemblyInfo >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >Audio format support of the Cavern spatial audio engine.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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<TargetFramework >netstandard2.1</TargetFramework >
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<OutputType >Library</OutputType >
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<GenerateAssemblyInfo >false</GenerateAssemblyInfo >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >Software and hardware support for exporting calibrations made with Cavern QuickEQ.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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<TargetFramework >netstandard2.1</TargetFramework >
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<OutputType >Library</OutputType >
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<GenerateAssemblyInfo >false</GenerateAssemblyInfo >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >Measurement and equalization tools for the Cavern spatial audio engine.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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<TargetFramework >netstandard2.1</TargetFramework >
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<OutputType >Library</OutputType >
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<GenerateAssemblyInfo >false</GenerateAssemblyInfo >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >Object-based 3D audio rendering and (up)mixing engine.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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</PropertyGroup >
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<PropertyGroup >
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<RunPostBuildEvent >OnBuildSuccess</RunPostBuildEvent >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >Unity wrappers for the Cavern spatial audio engine.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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<TargetFramework >netstandard2.1</TargetFramework >
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<OutputType >Library</OutputType >
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<GenerateAssemblyInfo >false</GenerateAssemblyInfo >
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- <Version >2.0</Version >
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+ <Version >2.0.1 </Version >
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<Authors >VoidX</Authors >
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<Description >WebGL native function calls for microphone handling.</Description >
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<Copyright >Copyright © Bence Sgánetz 2016-2023</Copyright >
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