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Cavern.Format/Cavern.Format.csproj

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<TargetFramework>netstandard2.1</TargetFramework>
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<OutputType>Library</OutputType>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>Audio format support of the Cavern spatial audio engine.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

Cavern.QuickEQ.Format/Cavern.QuickEQ.Format.csproj

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<TargetFramework>netstandard2.1</TargetFramework>
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<OutputType>Library</OutputType>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>Software and hardware support for exporting calibrations made with Cavern QuickEQ.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

Cavern.QuickEQ/Cavern.QuickEQ.csproj

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<TargetFramework>netstandard2.1</TargetFramework>
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<OutputType>Library</OutputType>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>Measurement and equalization tools for the Cavern spatial audio engine.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

Cavern/Cavern.csproj

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<TargetFramework>netstandard2.1</TargetFramework>
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<OutputType>Library</OutputType>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>Object-based 3D audio rendering and (up)mixing engine.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

CavernUnity DLL/CavernUnity DLL.csproj

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</PropertyGroup>
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<PropertyGroup>
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<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>Unity wrappers for the Cavern spatial audio engine.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

CavernUnity.WebGL/CavernUnity.WebGL.csproj

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<TargetFramework>netstandard2.1</TargetFramework>
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<OutputType>Library</OutputType>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<Version>2.0</Version>
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<Version>2.0.1</Version>
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<Authors>VoidX</Authors>
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<Description>WebGL native function calls for microphone handling.</Description>
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<Copyright>Copyright © Bence Sgánetz 2016-2023</Copyright>

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