diff --git a/src/SUMMARY.md b/src/SUMMARY.md
index 444c0ba..a341209 100644
--- a/src/SUMMARY.md
+++ b/src/SUMMARY.md
@@ -22,6 +22,7 @@ Nuclear 14 Game Design
- [Adding a Weapon](en/n14/yaml-contributing/adding-a-weapon.md)
- [Adding a Loadout](en/n14/yaml-contributing/adding-a-loadout.md)
- [Adding Music and Sounds](en/n14/yaml-contributing/adding-music-and-sounds.md)
+ - [Adding Guidebooks](en/n14/yaml-contributing/adding-guidebooks.md)
- [Mapping](en/n14/mapping.md)
- [PR Guidelines](en/n14/mapping/guidelines.md)
diff --git a/src/en/n14/yaml-contributing/adding-guidebooks.md b/src/en/n14/yaml-contributing/adding-guidebooks.md
new file mode 100644
index 0000000..e9456de
--- /dev/null
+++ b/src/en/n14/yaml-contributing/adding-guidebooks.md
@@ -0,0 +1,35 @@
+# Guidebook Entries
+Guidebooks are the equivalent of an in-game wiki and can be hooked into the codebase to automatically generate information or import pictures etc.
+Guidebooks have a prototype found in `Resources/Prototypes/Guidebook` or in our case `Resources/Prototypes/_Nuclear14/Guidebooks` and each yaml file is split roughly by the structure you see in game.
+
+For example in `Nuclear14.yml` we have the following guideEntry prototype:
+```
+- type: guideEntry
+ id: Nuclear14
+ name: guide-entry-nuclear14
+ text: "/ServerInfo/_Nuclear14/Guidebooks/nuclear14.xml"
+ children:
+ - N14Crafting
+ - Factions
+ - WeaponsAmmo
+ ```
+The name is a localisation string, so you'll need to head to `Resources/Locale/en-US/_Nuclear14/guidebooks.ftl` to see the translated name or add any new entries.
+
+The `text` field is the link to the actual contents of the guidebook page, in .xml format.
+
+`children:` is the list of subpages under that heading. So in our case in the guidebook in-game you'll see a Nuclear14 (this entry) and when you click it, you'll se the contents of as shown in the `text:` field but also links to the drop down links to the `children:` pages.
+
+# Guidebook Contents
+As mentioned you can find the directory of a guidebooks contents in its `text:` field so lets dive into the above example which can be found at `Resources/ServerInfo/_Nuclear14/Guidebooks/nuclear14.xml`.
+
+These files are in xml format and can be edited in any generic text editor and viewed in a browser. You can view some example xml syntax for formatting [here](https://www.w3schools.com/xml/xml_syntax.asp), and view our existing guidebooks for help formatting.
+
+We can do some useful things with guidebooks such as automatically generate a list of reagents based on their group. See here:
+``
+This code embeds all reagents with the group "Chems" which is one of the fields in a reagent prototype specified in yaml.
+
+We can also embed singular reagents which will give information about that reagent:
+``
+
+And we can embed entities for their icons:
+``
\ No newline at end of file
diff --git a/src/en/n14/yaml-contributing/adding-music-and-sounds.md b/src/en/n14/yaml-contributing/adding-music-and-sounds.md
index e9cfe43..f0f7b27 100644
--- a/src/en/n14/yaml-contributing/adding-music-and-sounds.md
+++ b/src/en/n14/yaml-contributing/adding-music-and-sounds.md
@@ -1,5 +1,5 @@
# Format
-All audio in Space Station 14 / Nuclear 14 is stored in the `Resources/Audio` and `_Nuclear14` subfolder respectively. All audio is in .ogg format and you can use many free online converters to change from your chosen audio format to .ogg.
+All audio in Space Station 14 / Nuclear 14 is stored in the `Resources/Audio` and `_Nuclear14` subfolder respectively. All audio is in .ogg format and should be MONO not stereo and you can use many free online converters to change from your chosen audio format to .ogg.
Once you've chosen an audio file to add, you'll also need to create an `attributions.yml` file which has all the copyright information in for that file or files. This looks like this:
```