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Elixir build script to export releases.
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name: Release | ||
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on: | ||
push: | ||
tags: | ||
- 'v*.*.*' | ||
branches: | ||
- main | ||
- master | ||
pull_request: | ||
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jobs: | ||
build: | ||
runs-on: windows-latest | ||
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steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
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- name: Install unzip | ||
run: choco install unzip | ||
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- name: Set up Elixir | ||
uses: erlef/setup-beam@v1 | ||
with: | ||
elixir-version: '1.12' | ||
otp-version: '24.0' | ||
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- name: Run build script | ||
run: | | ||
elixir --sname build -r buildscript.iex -e "BuildScript.all" | ||
- name: Archive artifacts | ||
uses: actions/upload-artifact@v4 | ||
with: | ||
name: build-artifacts | ||
path: export/export_* |
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defmodule BuildScript do | ||
@url "https://github.com/V-Sekai/world-editor/releases/download/latest.v-sekai-editor-187/v-sekai-world.zip" | ||
@output "v-sekai-world.zip" | ||
@extract_dir "export" | ||
@extract_dir_extracted "#{@extract_dir}/temp" | ||
@os_family :os.type() | ||
@project_name "xr_grid" | ||
@expected_hash "F7AB549A676C52DD47F9D74C9308EBBE447ABFA1513C7E563B3C15809C0CE3E3" | ||
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def all do | ||
pending_files_to_delete = editor_download() | ||
editor_sign() | ||
export_stage() | ||
cleanup_pending_files(pending_files_to_delete) | ||
end | ||
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def editor_download do | ||
case verify_hash() do | ||
{:ok, _hash, _message} -> | ||
IO.puts("File hash matches, skipping download.") | ||
{:error, _hash, _message} -> | ||
download() | ||
case verify_hash() do | ||
{:ok, _hash, _message} -> | ||
IO.puts("Download complete and hash verified.") | ||
{:error, _hash, _message} -> | ||
IO.puts("Hash verification failed after download.") | ||
exit(:normal) | ||
end | ||
end | ||
pending_files_to_delete = extract() | ||
create_gdignore() | ||
pending_files_to_delete | ||
end | ||
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defp cleanup_pending_files(files) do | ||
for file <- files do | ||
File.rm_rf!(file) | ||
end | ||
end | ||
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def editor_sign do | ||
make_executable() | ||
sign_app() | ||
end | ||
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def download do | ||
File.mkdir_p!(@extract_dir) | ||
System.cmd("curl", ["-L", @url, "-o", "#{@extract_dir}/#{@output}"]) | ||
end | ||
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def verify_hash do | ||
case File.read("#{@extract_dir}/#{@output}") do | ||
{:ok, content} -> | ||
hash = :crypto.hash(:sha256, content) |> Base.encode16() | ||
IO.puts("Computed hash: #{hash}") | ||
if hash == @expected_hash do | ||
{:ok, hash, "Hash matches"} | ||
else | ||
{:error, hash, "Hash does not match"} | ||
end | ||
_ -> | ||
{:error, nil, "File not found"} | ||
end | ||
end | ||
def extract do | ||
File.mkdir_p!(@extract_dir_extracted) | ||
case System.cmd("tar", ["-xvf", "#{@extract_dir}/#{@output}", "-C", "#{@extract_dir_extracted}", "--strip-components=1"]) do | ||
{output, 0} -> | ||
IO.puts("Extraction output:\n#{output}") | ||
extracted_files = Path.wildcard("#{@extract_dir_extracted}/**/*") | ||
{output, _} -> | ||
IO.puts("Failed to extract file. Output:\n#{output}") | ||
exit(:normal) | ||
end | ||
end | ||
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def create_gdignore do | ||
File.touch("#{@extract_dir}/.gdignore") | ||
end | ||
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def make_executable do | ||
case @os_family do | ||
{:win32, :nt} -> | ||
# Windows specific commands | ||
:ok | ||
{:unix, _} -> | ||
File.chmod("#{@extract_dir_extracted}/godot.macos.editor.double.arm64", 0o755) | ||
File.chmod("#{@extract_dir_extracted}/godot.macos.template_debug.double.arm64", 0o755) | ||
File.chmod("#{@extract_dir_extracted}/godot.macos.template_release.double.arm64", 0o755) | ||
File.chmod("#{@extract_dir_extracted}/godot_macos_editor_double.app/Contents/MacOS/Godot", 0o755) | ||
end | ||
end | ||
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def sign_app do | ||
case @os_family do | ||
{:win32, :nt} -> | ||
# Windows specific commands | ||
:ok | ||
{:unix, :darwin} -> | ||
System.cmd("codesign", ["--deep", "--force", "--sign", "-", "#{@extract_dir_extracted}/godot.macos.editor.double.arm64"]) | ||
System.cmd("codesign", ["--deep", "--force", "--sign", "-", "#{@extract_dir_extracted}/godot.macos.template_debug.double.arm64"]) | ||
System.cmd("codesign", ["--deep", "--force", "--sign", "-", "#{@extract_dir_extracted}/godot.macos.template_release.double.arm64"]) | ||
System.cmd("codesign", ["--deep", "--force", "--sign", "-", "#{@extract_dir_extracted}/godot_macos_editor_double.app/Contents/MacOS/Godot"]) | ||
:ok | ||
_ -> | ||
:ok | ||
end | ||
end | ||
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def export_stage do | ||
editor_path = case @os_family do | ||
{:win32, :nt} -> | ||
"#{@extract_dir_extracted}/godot.windows.editor.double.x86_64.llvm.exe" | ||
{:unix, :darwin} -> | ||
"#{@extract_dir_extracted}/godot.macos.editor.double.arm64" | ||
{:unix, _} -> | ||
"#{@extract_dir_extracted}/godot.linux.editor.double.x86_64" | ||
end | ||
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if File.exists?(editor_path) do | ||
File.chmod(editor_path, 0o755) | ||
version = System.cmd(editor_path, ["--version"]) |> elem(0) |> String.trim() | ||
platforms = [ | ||
{"windows", "x86_64"}, | ||
{"linuxbsd", "x86_64"}, | ||
{"macos", "arm64"}, | ||
{"android", "arm64"} | ||
] | ||
for {target_platform, target_arch} <- platforms do | ||
export_template(platform_name(@os_family), platform_arch(@os_family), target_platform, target_arch, version) | ||
export_platform(platform_name(@os_family), platform_arch(@os_family), target_platform, target_arch) | ||
end | ||
else | ||
IO.puts("Editor path not found: #{editor_path}") | ||
end | ||
end | ||
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defp platform_name({:win32, :nt}), do: "windows" | ||
defp platform_name({:unix, :darwin}), do: "macos" | ||
defp platform_name({:unix, _}), do: "linux" | ||
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defp platform_arch({:win32, :nt}), do: "x86_64" | ||
defp platform_arch({:unix, :darwin}), do: "arm64" | ||
defp platform_arch({:unix, _}), do: "x86_64" | ||
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def create_version_file(version) do | ||
content = """ | ||
## AUTOGENERATED BY BUILD | ||
const BUILD_LABEL = "#{version}" | ||
const BUILD_DATE_STR = "#{:os.system_time(:seconds) |> DateTime.from_unix!() |> DateTime.to_iso8601()}" | ||
const BUILD_UNIX_TIME = #{:os.system_time(:seconds)} | ||
""" | ||
File.mkdir_p!("addons/vsk_version") | ||
File.write!("addons/vsk_version/build_constants.gd", content) | ||
end | ||
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def export_template(from_platform, from_arch, target_platform, target_arch, version) do | ||
version = String.replace(version, ".custom_build", "") | ||
create_version_file(version) | ||
templatedir = case @os_family do | ||
{:win32, :nt} -> "#{System.get_env("USERPROFILE")}/AppData/Roaming/Godot/export_templates/#{version}/" | ||
{:unix, _} -> "#{System.get_env("HOME")}/Library/Application Support/Godot/export_templates/#{version}/" | ||
end | ||
File.mkdir_p!(templatedir) | ||
debug_file = if from_platform == "windows" do | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.template_debug.double.#{from_arch}.llvm.exe" | ||
else | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.template_debug.double.#{from_arch}" | ||
end | ||
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release_file = if from_platform == "windows" do | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.template_release.double.#{from_arch}.llvm.exe" | ||
else | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.template_release.double.#{from_arch}" | ||
end | ||
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if target_platform == "linuxbsd" do | ||
File.rename("#{templatedir}#{target_platform}_debug_#{target_arch}.exe", "#{templatedir}linux_debug_#{target_arch}.exe") | ||
File.rename("#{templatedir}#{target_platform}_release_#{target_arch}.exe", "#{templatedir}linux_release_#{target_arch}.exe") | ||
end | ||
if target_platform == "windows" do | ||
File.rename("#{templatedir}#{target_platform}_debug_#{target_arch}.exe", "#{templatedir}windows_debug_#{target_arch}.exe") | ||
File.rename("#{templatedir}#{target_platform}_release_#{target_arch}.exe", "#{templatedir}windows_release_#{target_arch}.exe") | ||
end | ||
if @os_family == {:win32, :nt} do | ||
user_profile = System.get_env("USERPROFILE") | ||
if File.exists?(debug_file) do | ||
File.cp!(debug_file, "#{user_profile}/AppData/Roaming/Godot/export_templates/#{version}/windows_debug_#{target_arch}.exe", force: true) | ||
else | ||
IO.puts("Debug file not found: #{debug_file}") | ||
end | ||
if File.exists?(release_file) do | ||
File.cp!(release_file, "#{user_profile}/AppData/Roaming/Godot/export_templates/#{version}/windows_release_#{target_arch}.exe", force: true) | ||
else | ||
IO.puts("Release file not found: #{release_file}") | ||
end | ||
end | ||
end | ||
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def export_platform(from_platform, from_arch, target_platform, target_arch) do | ||
File.rm_rf!("#{@extract_dir}/export_#{target_platform}_#{target_arch}") | ||
File.mkdir_p!("#{@extract_dir}/export_#{target_platform}_#{target_arch}") | ||
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editor_file = if from_platform == "windows" and File.exists?("#{@extract_dir_extracted}/godot.#{from_platform}.editor.double.#{from_arch}.llvm.exe") do | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.editor.double.#{from_arch}.llvm.exe" | ||
else | ||
"#{@extract_dir_extracted}/godot.#{from_platform}.editor.double.#{from_arch}" | ||
end | ||
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arguments = ["--headless", "--path", ".", "--import"] | ||
System.cmd(editor_file, arguments) | ||
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output_file = "#{@extract_dir}/export_#{target_platform}_#{target_arch}/#{@project_name}" | ||
output_file = if target_platform == "windows", do: output_file <> ".exe", else: output_file | ||
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arguments = ["--headless", "--path", ".", "--export-release", target_platform, output_file] | ||
System.cmd(editor_file, arguments) | ||
IO.puts(Enum.join(arguments, " ")) | ||
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case target_platform do | ||
"windows" -> | ||
System.cmd("strip", [output_file]) | ||
pdb_file = "#{@extract_dir_extracted}/godot.#{target_platform}.template_release.double.#{from_arch}.llvm.pdb" | ||
if File.exists?(pdb_file) do | ||
File.cp!(pdb_file, "#{@extract_dir}/export_#{target_platform}_#{target_arch}/#{Path.basename(pdb_file)}") | ||
else | ||
IO.puts("PDB file not found: #{pdb_file}") | ||
end | ||
_ -> :ok | ||
end | ||
end | ||
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def upload_stage do | ||
upload_artifacts("windows", "x86_64") | ||
upload_artifacts("linux", "x86_64") | ||
end | ||
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def upload_artifacts(platform, arch) do | ||
File.mkdir_p!("#{@extract_dir}/game") | ||
File.mkdir_p!("#{@extract_dir}/editor") | ||
File.cp_r!("#{@extract_dir_extracted}/export_#{platform}_#{arch}", "#{@extract_dir}/game") | ||
File.cp_r!("#{@extract_dir_extracted}/export_#{platform}_#{arch}/xr_grid_#{platform}_#{arch}", "#{@extract_dir}/editor/xr_grid_#{platform}_#{arch}_editor") | ||
end | ||
end |
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