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Not displaying errors #26

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DeMysteriis opened this issue Dec 4, 2021 · 4 comments
Open

Not displaying errors #26

DeMysteriis opened this issue Dec 4, 2021 · 4 comments

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@DeMysteriis
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Hi,

I've just tried SuperEditor and it look promising... ;)
However when I make a c# script, it doesn't see error when I don't use the good parameters signature on a method.
ex :
GameObject go = new GameObject(true); // this overload don't exist and must mark an underlined red error.
GUILayout.BeginArea(); // same, parameterless overload don't exist for this method and take min 1 arg.

Could you fix that ?
Thanks ;)

@UnitySuperEditor
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Owner

Thanks for your advice, this issue will be added to the fix list.

@DeMysteriis
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Author

Thank you : )
Another (minor) missing behavior is; no "quick info" on auto-complete's suggestions, it could help much and could improve the workflow with the tool ;-)

@UnitySuperEditor
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Owner

Thank you : )
Another (minor) missing behavior is; no "quick info" on auto-complete's suggestions, it could help much and could improve the workflow with the tool ;-)

Hey buddy, this issue just happened to be fixed in 1.8.3, you can update it to try it out, good luck!

@DeMysteriis
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Cool, thanks :)
I've tried and now quickinfo seems to work ;)
But still the issues with no-errors on method's signature overload?

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