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Chapter 3 - Graphics Principles #4

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Perksey opened this issue Jun 3, 2020 · 0 comments
Open
8 tasks

Chapter 3 - Graphics Principles #4

Perksey opened this issue Jun 3, 2020 · 0 comments
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@Perksey
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Perksey commented Jun 3, 2020

Chapter 3 - Graphics principles

  • Numerical data types
  • Backface culling
  • Clipping & Tests
  • Primitive types
  • Homogenous coordinates
  • Normalized device coordinates
  • Data Storage
  • Cameras
@Perksey Perksey assigned Perksey and ghost Jun 3, 2020
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