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SMART_ACTION_ACTIVATE_GAMEOBJECT (147) seems unable to open doors, tried many combination but no luck:
when using action_param1:
8 | Open | Open - Sets GO_STATE_ACTIVE
either
9 | OpenAndUnlock | Open + Unlock - Sets GO_STATE_ACTIVE and resets GO_FLAG_LOCKED
The door won't open no matter what action_param1 we choose.
Expected behaviour
Most likely the door shoud open using one of the above action_param1.
Steps to reproduce the problem
Apply following sql, then go to .go gameobject id 18899 or .go gameobject id 101812 then use lever/s, notice nothing happen (for second it will unlock door but no open) as it does when we choose 10 Close Close - Sets GO_STATE_READY for example
Description
SMART_ACTION_ACTIVATE_GAMEOBJECT (147) seems unable to open doors, tried many combination but no luck:
when using action_param1:
8 | Open | Open - Sets GO_STATE_ACTIVE
either
9 | OpenAndUnlock | Open + Unlock - Sets GO_STATE_ACTIVE and resets GO_FLAG_LOCKED
The door won't open no matter what action_param1 we choose.
Expected behaviour
Most likely the door shoud open using one of the above action_param1.
Steps to reproduce the problem
Apply following sql, then go to .go gameobject id 18899 or .go gameobject id 101812 then use lever/s, notice nothing happen (for second it will unlock door but no open) as it does when we choose 10 Close Close - Sets GO_STATE_READY for example
Branch
3.3.5
TC rev. hash/commit
d8240fb
Operating system
Windows 11 x64
Custom changes
Passive anticheat
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