Skip to content

Port map file loading to rust #167

@TitanNano

Description

@TitanNano

Map files are currently being parsed by godot-msgpack in GDScript.

This should be ported to Rust as a CityFile resource. The files continue to use a compressed message pack disk format.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Projects

    No projects

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions