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hdmiin_shim.h
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hdmiin_shim.h
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/*
* If not stated otherwise in this file or this component's license file the
* following copyright and licenses apply:
*
* Copyright 2021 RDK Management
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @file hdmiin_shim.h
* @brief shim for dispatching UVE HDMI input playback
*/
#ifndef HDMIIN_SHIM_H_
#define HDMIIN_SHIM_H_
#include "videoin_shim.h"
#include <string>
#include <stdint.h>
#ifdef USE_CPP_THUNDER_PLUGIN_ACCESS
#include <core/core.h>
#include "ThunderAccess.h"
#endif
using namespace std;
/**
* @class StreamAbstractionAAMP_HDMIIN
* @brief Fragment collector for MPEG DASH
*/
class StreamAbstractionAAMP_HDMIIN : public StreamAbstractionAAMP_VIDEOIN
{
public:
StreamAbstractionAAMP_HDMIIN(class PrivateInstanceAAMP *aamp,double seekpos, float rate);
~StreamAbstractionAAMP_HDMIIN();
StreamAbstractionAAMP_HDMIIN(const StreamAbstractionAAMP_HDMIIN&) = delete;
StreamAbstractionAAMP_HDMIIN& operator=(const StreamAbstractionAAMP_HDMIIN&) = delete;
void Start() override;
void Stop(bool clearChannelData) override;
AAMPStatusType Init(TuneType tuneType) override;
};
#endif // HDMIIN_SHIM_H_
/**
* @}
*/