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By default, CE only respects Worldguard protections via explicit call. By triggering a BlockExplodeEvent with the pending blocks, and dropping only the resultant blocks afterward, CE would be respectful of all protection plugins, including Grief Prevention, various Skyblocks, Towny, and Factions.
The text was updated successfully, but these errors were encountered:
By default, CE only respects Worldguard protections via explicit call. By triggering a BlockExplodeEvent with the pending blocks, and dropping only the resultant blocks afterward, CE would be respectful of all protection plugins, including Grief Prevention, various Skyblocks, Towny, and Factions.
The text was updated successfully, but these errors were encountered: