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the equipment editor will force placeholder values on inherited fields
for example, a weapon that's based on a class with the field Kind set to 2 will be forced to have its Kind set to the placeholder value of 3 anyway if it inherits the Kind field from its base class
The text was updated successfully, but these errors were encountered:
I investigated this issue for two hours now, but I'm unable to fix it for now. Just some notes for the future:
General inheritance works, it only breaks when the value is database handled
it is set in ShopEditor.InitDefaultData and uses the default value. It should use the inherited value, but aparantly it doesn't, maybe it is some timing issue?
Your version of TTT2 (mandatory)
latest workshop version
Describe the bug (mandatory)
the equipment editor will force placeholder values on inherited fields
for example, a weapon that's based on a class with the field
Kind
set to 2 will be forced to have itsKind
set to the placeholder value of 3 anyway if it inherits theKind
field from its base classThe text was updated successfully, but these errors were encountered: