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This seems like a great app (which BTW NVIDIA itself should have really released itself independently of the source view in NSight Compute). However - it is limited to a single, specific C++ IDE.
Would it be possible for you to break this dependency?
Specifrically, if you could write a valid CMakeLists.txt for CudaPAD, that would do the trick. (And CMake can generate SLN files, so it shouldn't really hamper the user of MSVS to build it).
The text was updated successfully, but these errors were encountered:
I don't see a beautiful way to break the windows dependancy on this. I just checked and Cuda's compiler nvcc.exe can use either gcc(with g++) on Linux or cl.exe (part of visual studio) - so basically the large toolkit setups are needed that I can tell. I think the only way to get this to work would be to have the code compiled on a online api or some kind of portable Linux or windows container.
This seems like a great app (which BTW NVIDIA itself should have really released itself independently of the source view in NSight Compute). However - it is limited to a single, specific C++ IDE.
Would it be possible for you to break this dependency?
Specifrically, if you could write a valid
CMakeLists.txt
for CudaPAD, that would do the trick. (And CMake can generate SLN files, so it shouldn't really hamper the user of MSVS to build it).The text was updated successfully, but these errors were encountered: