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MainWindow.xaml.cs
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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="MainWindow.xaml.cs" company="Helix Toolkit">
// Copyright (c) 2014 Helix Toolkit contributors
// </copyright>
// <summary>
// Interaction logic for MainWindow.xaml
// </summary>
// --------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using HelixToolkit.Wpf.SharpDX;
namespace LineShadingDemo
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
var viewModel = new MainViewModel();
this.DataContext = viewModel;
// mouse events
this.view1.MouseDown += (o, e) =>
{
var hits = this.view1.FindHits(e.GetPosition(this.view1));
if (hits.Count > 0)
{
foreach (var hit in hits.Where(h => h.IsValid))
{
(hit.ModelHit as Element3D).RaiseEvent(new MouseDown3DEventArgs(hit.ModelHit, hit, e.GetPosition(this.view1), null, e));
if (e.Handled)
{
break;
}
}
}
};
}
}
}