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Get damage snapshot from RendererSurfaceState #1659

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nferhat opened this issue Feb 21, 2025 · 0 comments
Open

Get damage snapshot from RendererSurfaceState #1659

nferhat opened this issue Feb 21, 2025 · 0 comments

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@nferhat
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nferhat commented Feb 21, 2025

Right now we can only get the raw damage returning an Iterator<Item = &Rectangle<i32, Buffer>>, but having a DamageSnapshot would be more useful to tie surface damage to render element damage.

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