diff --git a/src/blogs/shootandbuild_ctf.md b/src/blogs/shootandbuild_ctf.md index c198113..0d6b77a 100644 --- a/src/blogs/shootandbuild_ctf.md +++ b/src/blogs/shootandbuild_ctf.md @@ -22,7 +22,7 @@ Capture the Flag is a new gamemode that yart has been working on. It's still wor This gamemode is pretty self-explanatory! Your objective is to steal enemy's flag and bring it to your spawn. But you also must defend your own flag - and for that, every match starts with a warmup where you must reinforce your side of the map as much as you can. Build walls, defensive buildings, other stuff. Everything that makes stealing your flag difficult. Team that captures the flag 3 times wins. -Zombie Infection is another new gamemode! It's currently very early in development and has lots of missing art, but gameplay loop is here. Survivos must stay alive until time runs out, and until then zombies must infect everyone. Currently they're equipped only with a drill, and run faster than normal players. They're also capable of attacking/digging while sprinting. +Zombie Infection is another new gamemode! It's currently very early in development and has lots of missing art, but gameplay loop is here. Survivors must stay alive until time runs out, and until then zombies must infect everyone. Currently they're equipped only with a drill, and run faster than normal players. They're also capable of attacking/digging while sprinting. Hopefully we will try it out during the playtest, but don't forget, it's all work in progress!