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Blood Cult DLC 1: Make It an Actually Playable Game (Mode) #5746

Blood Cult DLC 1: Make It an Actually Playable Game (Mode)

Blood Cult DLC 1: Make It an Actually Playable Game (Mode) #5746

Workflow file for this run

name: YAML Linter
on:
push:
branches: [ master, staging, trying ]
merge_group:
pull_request:
types: [ opened, reopened, synchronize, ready_for_review ]
jobs:
build:
name: YAML Linter
if: github.actor != 'PJBot' && github.event.pull_request.draft == false && github.actor != 'DeltaV-Bot' && github.actor != 'SimpleStation14'
runs-on: ubuntu-latest
steps:
- uses: actions/[email protected]
- name: Setup submodule
run: |
git submodule update --init --recursive
- name: Pull engine updates
uses: space-wizards/[email protected]
- name: Update Engine Submodules
run: |
cd RobustToolbox/
git submodule update --init --recursive
- name: Setup .NET Core
uses: actions/[email protected]
with:
dotnet-version: 8.0.100
- name: Install dependencies
run: dotnet restore
- name: Build
run: dotnet build --configuration Release --no-restore /p:WarningsAsErrors= /m
- name: Run Linter
run: dotnet run --project Content.YAMLLinter/Content.YAMLLinter.csproj --no-build