Skip to content

Latest commit

 

History

History
20 lines (13 loc) · 976 Bytes

File metadata and controls

20 lines (13 loc) · 976 Bytes

Developing Entity Component Systems using SpriteKit

An example iOS Playground that follows a series of posts from my website Simon's Sanitarium about developing games using entity component systems in SpriteKit.

This repo is tagged to coincide with the posts:

  1. Creating a Generic Node Component in SpriteKit. Check out the tag GenericNodeComponent for this post.
  2. A Physics Component for an Entity Component System in SpriteKit. Check out the tag PhysicsComponent for this one.
  3. SpriteKit Tutorial: Adding Contact Tests. Check out the tag ContactComponent for this one.