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This repository has been archived by the owner on Apr 17, 2021. It is now read-only.
Small feature request, the ability to directly message another player; a somewhat common feature in games with chat.
Would add the following commands:
msg or whisper (alias: w)
Send a message directly to another player
reply (alias: r)
Reply to the last message; assumes the last person to directly message you
As far as formatting these direct messages goes, you could add a prefix of sorts and/or a specific message color to convey the message type. Some examples:
[Player1] Hello there! Only you can see this message!
>Player1< Hello there! Only you can see this message!
Player1 >> Hello there! Only you can see this message!
[MSG] <Player1> Hello there! Only you can see this message!
Exact colors and formatting is pretty subjective though, albeit certain formats are more intuitive than others. Thoughts?
The text was updated successfully, but these errors were encountered:
Sounds like it's a must have. I'll see what I can do for the next Tdsm release.
I'm sure I can figure out something to make the formatting/colours configurable for the server op.
In addition I would like to look into regular player chat formatting as well.
Hi @ZeroKnight, I have began work on this in 6edd9d7
Currently using /pm and /r until command aliases are in. In addition I will allow it to be configurable when string formatting is also complete.
I'm not yet sure if the Binaries builds are working on this repo, but I should get that sorted soon.
Small feature request, the ability to directly message another player; a somewhat common feature in games with chat.
Would add the following commands:
msg
orwhisper
(alias:w
)reply
(alias:r
)As far as formatting these direct messages goes, you could add a prefix of sorts and/or a specific message color to convey the message type. Some examples:
Exact colors and formatting is pretty subjective though, albeit certain formats are more intuitive than others. Thoughts?
The text was updated successfully, but these errors were encountered: