OpenGL coursework for the graphics module!
Draw things on OpenGL based on requirements in specification.
Press A to D keys for different screens, each displaying the items described below.
Press Up and Down arrow keys for zooming in and out on the shapes.
Press Right and Left arrow keys for changing direction of rotation where applicable.
Press L to toggle light direction rotation.
A = wire-frame sphere.
B = shaded sphere.
C = draw rocket and have animations.
D = textured object.
Full specifications are available here.