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1 | 1 | # Kick.com integration for Streamer.bot
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2 | 2 |
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3 |
| -Documentation is coming soon. |
| 3 | +This integration for Streamer.bot is very "raw" for the moment but covers all the basics. |
| 4 | +You will get : |
4 | 5 |
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5 |
| -# License |
| 6 | +* Custom events triggers for all basic streaming events : new followers, subs, resubs, gifts and even moderation |
| 7 | +events and messages events. |
| 8 | +* 2 C# methods to send messages and replies to your chat. |
| 9 | +* Support for Streamer.bot commands ! Yes, the ones from the "Commands" tab. |
| 10 | + |
| 11 | +Just take a look to the triggers in ``Custom`` => ``Kick`` and see by yourself :) |
| 12 | + |
| 13 | +**Contact** |
| 14 | + |
| 15 | +[](https://kick.com/sehelitar) |
| 16 | +[](https://twitch.tv/sehelitar) |
| 17 | +[](https://twitter.com/sehelitar) |
| 18 | +[](https://youtube.com/@sehelitar) |
| 19 | + |
| 20 | +### -- WARNING -- |
| 21 | + |
| 22 | +Compatible only with Streamer.bot **> 0.2.0** |
| 23 | + |
| 24 | +## Compilation |
| 25 | + |
| 26 | +To fully compile this extension from scratch, you need to have access to my Kick API implementation (added as a |
| 27 | +submodule in ``KickAPI``). That implementation, based on the actual private API, is in a private repository. |
| 28 | +I could make it public, but since this is a private API and the public one should be up soon, I made the choice to |
| 29 | +not release it. This extension will use the new public API as soon as possible, and all sources will be released then. |
| 30 | + |
| 31 | +However, all release packages come with a compiled version of Kick.dll you can use as a reference in this project, |
| 32 | +so you actually CAN compile it that way. |
| 33 | + |
| 34 | +## Installation |
| 35 | + |
| 36 | +To install this extension, download the latest release available and copy all files into ``dlls`` folder of your |
| 37 | +Streamer.bot installation. |
| 38 | +Then, import ``actions.txt`` into Streamer.bot using the Import button in the top toolbar of the app. |
| 39 | + |
| 40 | +If the installation is successful, a browser window will open. If not, check if the code in the imported action |
| 41 | +can compile successfuly and have no missing references. All required references are in the ``dlls`` folder of SB, |
| 42 | +no other download is necessary. |
| 43 | + |
| 44 | +You just have to authenticate yourself on Kick, the browser window will close by itself once it's done. |
| 45 | +A Windows notification will appear to confirm your authentication is successful. |
| 46 | + |
| 47 | +## Usage |
| 48 | + |
| 49 | +Just add Kick triggers to your actions and see for yourself ! |
| 50 | + |
| 51 | +All triggers mimic Twitch events (as far as I could), so Twitch documentation for the corresponding triggers applies. |
| 52 | +(see https://wiki.streamer.bot/en/Platforms/Twitch/Events) |
| 53 | + |
| 54 | +And for both C# methods, some arguments are required to be set before calling any of them : |
| 55 | + |
| 56 | +### SendMessage |
| 57 | + |
| 58 | +| Argument | Type | Value | |
| 59 | +| :----- | :----- | :----- | |
| 60 | +| message | string | The message you want to send. | |
| 61 | + |
| 62 | +### SendReply |
| 63 | + |
| 64 | +| Argument | Type | Value | |
| 65 | +| :----- | :----- | :----- | |
| 66 | +| reply | string | The message you want to send. | |
| 67 | +| message | string | Content of the message you are replying to. | |
| 68 | +| msgId | string | Id of the message you are replying to. | |
| 69 | +| user | long | Username of the user you are replying to. | |
| 70 | +| userId | string | Id of the user you are replying to. | |
| 71 | + |
| 72 | +Note : If you reply to a message in an action that was called by a message/command trigger, all these arguments but |
| 73 | +your reply will already be set. |
| 74 | + |
| 75 | +## Bugs |
| 76 | + |
| 77 | +Feel free to open an issue on Github if you have a problem. Please provide a maximum of informations, including |
| 78 | +bot logs and instructions to reproduce your problem. |
| 79 | + |
| 80 | +## License |
6 | 81 |
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7 | 82 | This project is distributed under MIT License.
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