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Gray grid instead of screen in SDL app only if fullscreen #258
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Affected version
2.2.4, ubuntu 22.03, wayland
Bug summary
The target is the game "Terraria". When running in windowed mode, screen recording works properly. But as soon as I switch to fullscreen, gray grid starts.
Steps to reproduce
Expected behavior
Record fullscreen apps properly.
Relevant logs, screenshots, screencasts, etc.
as soon as full screen is entered, the error messages start going:
looks like frame buffer cannot be mapped? Maybe SDL apps need to be run with some kind of switch to allow mapping output buffer? Or maybe the function just tries to do it incorrectly?
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