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Release 4.0.0
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CHANGELOG.md

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@@ -7,18 +7,23 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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## [4.0.0] - 2024-06-03
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### Added
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- Added `once_loaded` with fields `mod`, `game`, and `save` (replaces the `on_ready_*` fields)
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### Changed
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- `ModUtil.Mod.Data` will now produce an error when accessed before the game has loaded a save.
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### Fixed
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- Fixed `table` in the game globals so it is now properly extended (was broken by `3.1.2`).
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- As a result of changes in `SGG_Modding-ENVY` and this plugin, `ModUtil.Mod.Data` now properly affects `ModData`.
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### Deprecated
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- `on_ready_early` now behaves like `on_ready_late`.
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- `on_ready_early`, `on_ready_late`, `on_ready_final` have all been renamed.
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- Initial Thunderstore release.
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[unreleased]: https://github.com/SGG-Modding/ModUtil/compare/3.1.2...HEAD
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[unreleased]: https://github.com/SGG-Modding/ModUtil/compare/4.0.0...HEAD
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[4.0.0]: https://github.com/SGG-Modding/ModUtil/compare/3.1.2...4.0.0
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[3.1.2]: https://github.com/SGG-Modding/ModUtil/compare/3.1.1...3.1.2
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[3.1.1]: https://github.com/SGG-Modding/ModUtil/compare/3.1.0...3.1.1
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[3.1.0]: https://github.com/SGG-Modding/ModUtil/compare/3.0.0...3.1.0

thunderstore.toml

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[package]
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namespace = "SGG_Modding"
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name = "ModUtil"
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versionNumber = "3.1.2"
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versionNumber = "4.0.0"
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description = "Utility mod for mod interactions within lua for SGG's games"
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websiteUrl = "https://github.com/SGG-Modding/ModUtil"
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containsNsfwContent = false

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