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graphics, audio and network.
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It is originally written in C++, and this project is its official binding for .Net languages (C#, VB, ...).
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## State of Development
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Development is focused on the next major version in the `master` branch. No more features are planned for the 2.x release series.
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* The [`master`](https://github.com/SFML/SFML.Net/tree/master) branch contains work in progress for the next major version SFML.Net 3. As such it's considered unstable, but any testing and feedback is highly appreciated.
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* The [`2.6.0`](https://github.com/SFML/SFML.Net/tree/2.6.0) tag is the latest official SFML.Net release and will be the last minor release in the 2.x series.
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* The [`2.6.x`](https://github.com/SFML/SFML.Net/tree/2.6.x) branch will contain the latest bugfix work on SFML.Net 2.6.x, matching CSFMLs and SFMLs `2.6.x` branches.
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