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server.c
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server.c
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#include <stdio.h>
#include <unistd.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <stdint.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <talk.h>
#include <netdb.h>
#include <poll.h>
#define BUFF_SIZE 1048
#define LOCAL 0
#define REMOTE (LOCAL + 1)
#define term_msg_len 41
#define num_polls 2
#define acc_msg_len 4
/* this func creates a socket and binds it to an address
* also waits for a connection using listen and accepts once
* a connection is present */
int server_side(int domain, int type, int protocol, int port, bool v,
bool N, bool a)
{
bool terminated = false;
bool accepted = false;
/* create a socket */
int sockfd = socket(domain, type, protocol);
if(sockfd == -1)
{
perror("socket");
}
if(v)
{
printf("Created a socket!: %d\n", sockfd);
}
/* bind the socket */
struct sockaddr_in server_address;
server_address.sin_family = AF_INET;
server_address.sin_addr.s_addr = INADDR_ANY;
server_address.sin_port = htons(port);
if (bind(sockfd,(struct sockaddr *)&server_address,
sizeof(server_address)) == -1)
{
perror("bind");
close(sockfd);
exit(1);
}
else
{
if(v)
{
printf("Binded a socket\n");
}
}
/* wait for a connection using listen */
if(listen(sockfd, 1) == -1)
{
perror("listen");
close(sockfd);
exit(1);
}
else
{
if(v)
{
printf("listening on port %d\n", port);
}
}
struct sockaddr_in client_address;
socklen_t client_address_len = sizeof(client_address);
if(v)
{
printf("Waiting for client to accept connection\n");
}
/* wait for client to accept the connection */
int client_socket = accept(sockfd, (struct sockaddr *)&client_address,
&client_address_len);
while (!accepted)
{
if(client_socket == -1)
{
perror("accept");
close(sockfd);
exit(EXIT_FAILURE);
}
else
{
/* break once client accepts */
accepted = true;
}
}
/* give some verbose information abt the clients addr */
if(v)
{
printf("Accepted from %s\n", inet_ntoa(client_address.sin_addr));
}
/* get the clients hostname */
struct sockaddr_storage addr;
socklen_t addr_len = sizeof(addr);
if (getpeername(client_socket, (struct sockaddr*)&addr, &addr_len) == -1)
{
perror("getpeername");
close(sockfd);
close(client_socket);
exit(1);
}
char host[NI_MAXHOST];
char service[NI_MAXSERV];
if (getnameinfo((struct sockaddr*)&addr, addr_len, host, sizeof(host),
service, sizeof(service), 0) == 1)
{
perror("getnameinfo");
close(sockfd);
close(client_socket);
exit(1);
}
/* initializing variables to receive messages */
ssize_t received_bytes;
char user_message[BUFF_SIZE];
memset(user_message, 0, BUFF_SIZE);
/* get the clients username, they will send it to server */
received_bytes = recv(client_socket, user_message, sizeof(user_message),
0);
/* check if server wants to accept */
printf("Mytalk request from %s@%s Accept (y/n)?\n", user_message, host);
/* if y | yes -> accept connection
if n | no -> decline connection */
char response[acc_msg_len] = {0};
if(!a)
{
scanf("%4s", &response);
}
char *okstr = "ok";
int okmsg;
/* reset our string buffers */
char message[BUFF_SIZE];
char outmessage[BUFF_SIZE];
memset(message, 0, BUFF_SIZE);
memset(outmessage, 0, BUFF_SIZE);
/*create a poll struct */
struct pollfd fds[num_polls];
fds[LOCAL].fd = STDIN_FILENO;
fds[LOCAL].events = POLLIN;
fds[LOCAL].revents = 0;
fds[REMOTE].events = POLLIN;
fds[REMOTE].fd = client_socket;
fds[REMOTE].revents = 0;
/* close sockets if user enters "n" */
if((!strcmp(response, "n")) || (!strcmp(response, "no")) ||
(!strcmp(response, "No")) || (!strcmp(response, "N"))
&& (!a))
{
printf("Connection Declined\n");
close(sockfd);
close(client_socket);
exit(1);
}
/* begin messaging if "y" */
else if((!strcmp(response, "y")) || a || (!strcmp(response, "yes")) ||
(!strcmp(response, "Yes")) || (!strcmp(response, "Y")))
{
/* send out "ok" message */
okmsg = send(client_socket, okstr, strlen(okstr), 0);
if(okmsg == -1)
{
perror("send ok");
close(sockfd);
close(client_socket);
exit(1);
}
/* start windowing if N flag is not set */
if(!N)
{
start_windowing();
/* go until we get a control D */
while(!terminated)
{
if(poll(fds, num_polls, -1) == -1)
{
close(sockfd);
close(client_socket);
perror("poll");
exit(1);
}
if(fds[LOCAL].revents & POLLIN)
{
/* update the input buffer line */
update_input_buffer();
if(has_whole_line())
{
/* read input, send it out */
read_from_input(message, BUFF_SIZE);
send(client_socket, message, strlen(message), 0);
/* break if there is a CTRL D */
if(has_hit_eof())
{
terminated = true;
break;
}
/* reset buffer */
memset(message, 0, BUFF_SIZE);
fds[LOCAL].revents = 0;
}
}
if(fds[REMOTE].revents & POLLIN)
{
/* receive input from client, write to server's output */
received_bytes = recv(client_socket, outmessage,
sizeof(outmessage), 0);
write_to_output(outmessage, received_bytes);
/* check if client has terminated */
if(received_bytes == 0)
{
write_to_output(
"\nConnection disconnected, ^C to terminate.",
term_msg_len);
/* do nothing, wait for a CTRL C */
pause();
/*do nothing, wait for a CRTL C */
}
/* reset buffer */
memset(outmessage, 0, BUFF_SIZE);
fds[REMOTE].revents = 0;
}
}
}
/* no windowing */
else if(N)
{
/* go until one person terminates */
while(!terminated)
{
/* check if we can poll */
if(poll(fds, num_polls, -1) == -1)
{
close(sockfd);
close(client_socket);
perror("poll");
exit(1);
}
if(fds[LOCAL].revents & POLLIN)
{
/* get message from stdin, sent to client */
read_from_input(message, sizeof(message));
send(client_socket, message, strlen(message), 0);
/* check if CTRL D */
if(feof(stdin))
{
terminated = true;
break;
}
/* reset buffer */
memset(message, 0, BUFF_SIZE);
fds[LOCAL].revents = 0;
}
if(fds[REMOTE].revents & POLLIN)
{
/* receive from client, write to stdout */
received_bytes = recv(client_socket, outmessage,
sizeof(outmessage), 0);
write_to_output(outmessage, received_bytes);
/* check if client terminated */
if(received_bytes == 0)
{
fprint_to_output(
"\nConnection disconnected, ^C to terminate.\n");
/* do nothing, wait for a CTRL C */
pause();
}
/* reset buffer */
memset(outmessage, 0, BUFF_SIZE);
fds[REMOTE].revents = 0;
}
}
}
}
/* stop windowing and also close sockets */
if(!N)
{
stop_windowing();
}
close(sockfd);
close(client_socket);
return 0;
}