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a GameState.metadata that serializes/hydrates #112

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ratacat opened this issue Nov 5, 2019 · 0 comments
Open

a GameState.metadata that serializes/hydrates #112

ratacat opened this issue Nov 5, 2019 · 0 comments

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@ratacat
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ratacat commented Nov 5, 2019

To persist world data. Could be used for lockers, specific rooms, unique mobs, unique items, calendar info, weather systems, area effects, who knows what else :P

Idea complements of Spade!

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