Releases: Rangi42/polished-map
Releases · Rangi42/polished-map
1.7.1
- Ctrl+click a block to replace every block with its ID
1.7.0
- If tilesets are just numbered, read constants/tilemap_constants.asm for better names
- Screenshots save as map name by default instead of "map.png"
1.6.0
- Undo/Redo
- Consistently refer to "blocks" and "blocksets", not "metatiles"
1.5.1
- Monochrome palette for pokered projects
- Initial sidebar width matches zoom level
1.5.0
- Generalize Prism support to include pokered support
1.4.3
- Rename "metatiles" to "blocks"
- Fix sidebar scroll positioning when removing blocks
- Ignore files named gfx/tilesets/*_colored.png (rendered by utils/map.py)
1.4.2
- Add/remove blocks
- Fix canceling dialogs
1.4.1
- Show hovered tile ID in block edit window
- Fix a memory leak
- Improve code style with Cppcheck
1.4.0
- Linux support (no builds provided, though)
1.3.1
- Add Pokémon Prism compatibility
- Rename metatiles to blocks