diff --git a/cfg/rgl_base.cfg b/cfg/rgl_base.cfg index da52c14..70fbd2c 100644 --- a/cfg/rgl_base.cfg +++ b/cfg/rgl_base.cfg @@ -70,7 +70,7 @@ nextlevel "" // ^ mp_respawnwavetime "10" // sets respawn wave to happen every 10 seconds mp_stalemate_enable "0" // disables stalemate mode mp_stalemate_timelimit "0" // ^ -mp_bonusroundtime "0" // sets time after round (post game frags) to minimum +mp_bonusroundtime "10" // sets time after round (post game frags) to minimum mp_idledealmethod "2" // sets autokick for idle players (to prevent people from hanging around in servers for several hours after a game) mp_idlemaxtime "180" // sets autokick time to 3 hours mp_tournament_prevent_team_switch_on_readyup "1" // prevent old "auto switch" behavior on rup, fixes needing to switch teams in stopwatch mode