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Failed to load default refresh DLL #460

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Detrixukaon58 opened this issue Nov 27, 2021 · 4 comments
Open

Failed to load default refresh DLL #460

Detrixukaon58 opened this issue Nov 27, 2021 · 4 comments

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@Detrixukaon58
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That's mostly it. Whenever I try to run my program (in visual studio) it comes up with this error.
First time using this engine, so I'm not too sure if I have set it up correctly but if there is anything I gotta do please tell me.

Thanks!!

@Detrixukaon58
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I've now tried running the executable from the build folder and that sorts the refresh DLL issue, but it now comes up with an
Error during Initialization: Cannot find any shaders!

Not too sure what to do about this...

@viciious
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The engine doesn't come with any data whatsoever. You can find most of it here: https://github.com/Qfusion/rapid

As of now, the project is a dormant state, so I'm not sure whether it should even bother

@Detrixukaon58
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I did use that prototype project before and it didn't do anything. Is there anything specific about the cmake process that I need to do to ensure the shader files are included?

@viciious
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viciious commented Dec 9, 2021

I think the easiest thing you can do is copy base*.pk3 files from either warsow or warfork in base folder of rapid

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