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Connecting players to onther proxy in event of proxy crash/shutdown #63

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Coquettishpig opened this issue Jan 31, 2023 · 8 comments
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@Coquettishpig
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I want to make it so that when an agent is shut down, the players on that agent are assigned to other agents, how should I do this and do I need to use redis-cluster-servers?

@Coquettishpig Coquettishpig added the question Further information is requested label Jan 31, 2023
@ham1255
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ham1255 commented Jan 31, 2023

what is the agent?

@Coquettishpig
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I want to make it so that when an agent is shut down, the players on that agent are assigned to other agents

I want to make it so that when an bungee is shut down, the players on that bungeeare assigned to other bungee

@Coquettishpig
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Do I need to turn on cluster-mode-enabled if I want to do this?

@ham1255
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ham1255 commented Jan 31, 2023

if you mean proxy, no you can't transfer players on proxy crash/shutdown, due minecraft java edition not having something called transfer packet

this possible on bedrock edition of the game, due existence of transfer packet

read the readme file https://github.com/ProxioDev/RedisBungee#notes for more information

@Coquettishpig
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如果您的意思是代理,不,您无法在代理崩溃/关闭时转移玩家,因为 Minecraft Java 版没有称为传输数据包的东西

这可能在游戏的基岩版上,由于存在传输数据包

有关详细信息,请阅读自述文件 https://github.com/ProxioDev/RedisBungee#notes

Thank you very much for my answer, I know

@ham1255 ham1255 pinned this issue Jan 31, 2023
@ham1255 ham1255 changed the title Help on the issue of automatic assignment of agents Connecting players to other proxy in event of proxy crash/shutdown Jan 31, 2023
@ham1255 ham1255 closed this as not planned Won't fix, can't repro, duplicate, stale Jan 31, 2023
@ham1255 ham1255 changed the title Connecting players to other proxy in event of proxy crash/shutdown Connecting players to onther proxy in event of proxy crash/shutdown Jan 31, 2023
@kit8379
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kit8379 commented Apr 23, 2023

[23:05:14 WARN] [redisbungee]: Player found in set that was not found locally and globally: 200655d2-32a1-4176-8b06-445cd59b4874

I get stucked and can't connect to server because of this. Can you add an option to force the exist player log out to the server?

@slash1div
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Transfer packets were added in 24w03a. It should be released in 1.20.5. I can't wait to see this implemented in plugins.

@ham1255
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ham1255 commented Feb 28, 2024

Transfer packets were added in 24w03a. It should be released in 1.20.5. I can't wait to see this implemented in plugins.

Yes i have updated readme on development branch for this, but we have to see how proxies will implement the api

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