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Undo processing on sbsp. #21
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Breakable surfaces seem to not be working properly. Looking into this but tag data in Guerilla seems fine. Could be MOPP related. |
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Copied from #10
Crash on load due to improper handling of 3D BSP node. Fixed by 0c528e3
Environment objects needs the references readded. Environment pallet seems to be emptied out and environment objects has a copy made in scnr. Not sure if there is any logic that can get back whatever the original was. Maybe compare unique ID and tag type to find the original?
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