@@ -955,33 +955,33 @@ void pgl_set_type(SV * sv, GLenum type, void ** ptr)
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{
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unsigned long v = SvIV (sv );
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(* (GLubyte * )* ptr ) = (GLubyte )(v >> 8 );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )(v & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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break ;
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}
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case GL_3_BYTES :
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{
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unsigned long v = SvIV (sv );
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 16 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 8 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 0 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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break ;
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}
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case GL_4_BYTES :
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{
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unsigned long v = SvIV (sv );
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 24 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 16 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 8 ) & 0xff );
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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(* (GLubyte * )* ptr ) = (GLubyte )((v >> 0 ) & 0xff );
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- * ptr ++ ;
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+ ( * ptr ) ++ ;
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break ;
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}
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default :
@@ -1039,35 +1039,35 @@ SV * pgl_get_type(GLenum type, void ** ptr)
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{
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unsigned long v ;
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v = (* (GLubyte * )* ptr ) << 8 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 0 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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result = newSViv (v );
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break ;
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}
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case GL_3_BYTES :
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{
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unsigned long v ;
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v = (* (GLubyte * )* ptr ) << 16 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 8 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 0 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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result = newSViv (v );
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break ;
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}
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case GL_4_BYTES :
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{
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unsigned long v ;
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v = (* (GLubyte * )* ptr ) << 24 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 16 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 8 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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v |= (* (GLubyte * )* ptr ) << 0 ;
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- * (unsigned char * * )ptr ++ ;
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+ ( * (unsigned char * * )ptr ) ++ ;
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result = newSViv (v );
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break ;
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}
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