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FlashloanV2.sol
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FlashloanV2.sol
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pragma solidity ^0.6.6;
import "./aave/FlashLoanReceiverBaseV2.sol";
import "../../interfaces/v2/ILendingPoolAddressesProviderV2.sol";
import "../../interfaces/v2/ILendingPoolV2.sol";
contract FlashloanV2 is FlashLoanReceiverBaseV2, Withdrawable {
constructor(address _addressProvider)
public
FlashLoanReceiverBaseV2(_addressProvider)
{}
/**
* @dev This function must be called only be the LENDING_POOL and takes care of repaying
* active debt positions, migrating collateral and incurring new V2 debt token debt.
*
* @param assets The array of flash loaned assets used to repay debts.
* @param amounts The array of flash loaned asset amounts used to repay debts.
* @param premiums The array of premiums incurred as additional debts.
* @param initiator The address that initiated the flash loan, unused.
* @param params The byte array containing, in this case, the arrays of aTokens and aTokenAmounts.
*/
function executeOperation(
address[] calldata assets,
uint256[] calldata amounts,
uint256[] calldata premiums,
address initiator,
bytes calldata params
) external override returns (bool) {
//
// This contract now has the funds requested.
// Your logic goes here.
//
// At the end of your logic above, this contract owes
// the flashloaned amounts + premiums.
// Therefore ensure your contract has enough to repay
// these amounts.
// Approve the LendingPool contract allowance to *pull* the owed amount
for (uint256 i = 0; i < assets.length; i++) {
uint256 amountOwing = amounts[i].add(premiums[i]);
IERC20(assets[i]).approve(address(LENDING_POOL), amountOwing);
}
return true;
}
function _flashloan(address[] memory assets, uint256[] memory amounts)
internal
{
address receiverAddress = address(this);
address onBehalfOf = address(this);
bytes memory params = "";
uint16 referralCode = 0;
uint256[] memory modes = new uint256[](assets.length);
// 0 = no debt (flash), 1 = stable, 2 = variable
for (uint256 i = 0; i < assets.length; i++) {
modes[i] = 0;
}
LENDING_POOL.flashLoan(
receiverAddress,
assets,
amounts,
modes,
onBehalfOf,
params,
referralCode
);
}
/*
* Flash multiple assets
*/
function flashloan(address[] memory assets, uint256[] memory amounts)
public
onlyOwner
{
_flashloan(assets, amounts);
}
/*
* Flash loan 100000000000000000 wei (0.1 ether) worth of `_asset`
*/
function flashloan(address _asset) public onlyOwner {
bytes memory data = "";
uint256 amount = 100000000000000000;
address[] memory assets = new address[](1);
assets[0] = _asset;
uint256[] memory amounts = new uint256[](1);
amounts[0] = amount;
_flashloan(assets, amounts);
}
}