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I'm running the latest version of Path of Building and I've verified this by checking the changelog
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How is Path of Building expected to behave?
After applying the attack mastery to remove ailments when changing stances attack speed should not change and should only be affected by the increased cooldown modifier.
How does Path of Building behave?
When allocation the remove ailments on stance swap attack mastery POB reduces attack speed to a minimum value of 0.17 attack speed which cannot be increased.
How to reproduce the issue
Start with any class and ascendancy along with any melee weapon and attack skill (cyclone works well as it has a naturally high attack speed).
Path to the closest attack mastery get the notable and allocate the "Remove Damaging Ailments when you Change Stance / Stance Skills have +6 seconds to Cooldown"
note difference in attack speed
Character build code
https://pobb.in/wBg7wpMg6UCA
Screenshots
The text was updated successfully, but these errors were encountered:
Check version
Check for duplicates
How is Path of Building expected to behave?
After applying the attack mastery to remove ailments when changing stances attack speed should not change and should only be affected by the increased cooldown modifier.
How does Path of Building behave?
When allocation the remove ailments on stance swap attack mastery POB reduces attack speed to a minimum value of 0.17 attack speed which cannot be increased.
How to reproduce the issue
Character build code
Screenshots
The text was updated successfully, but these errors were encountered: