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[BUG]: Hitman 2 - Silent Assassin Texture filtering issue in HW mode #11240

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Wdub888 opened this issue May 12, 2024 · 3 comments
Open

[BUG]: Hitman 2 - Silent Assassin Texture filtering issue in HW mode #11240

Wdub888 opened this issue May 12, 2024 · 3 comments

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@Wdub888
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Wdub888 commented May 12, 2024

Describe the Bug

In Hitman 2: Silent Assassin there is some inaccurate texture filtering in HW mode that isn't present in SW mode.

Hardware (Vulkan):
Hitman 2 - Silent Assassin_SLUS-20374_20240512220124

Software:
Hitman 2 - Silent Assassin_SLUS-20374_20240512220056

Reproduction Steps

Changing from HW mode to SW mode

Expected Behavior

More accurate to SW mode.

PCSX2 Revision

v1.7.5803

Operating System

Windows 10 (64bit)

If Linux - Specify Distro

No response

CPU

i5-1035g1

GPU

Nvidia GeForce MX130

GS Settings

No response

Emulation Settings

No response

GS Window Screenshots

No response

Logs & Dumps

GSdump:
hitman2.zip

@Wdub888 Wdub888 added the Bug label May 12, 2024
@bigol83
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bigol83 commented May 12, 2024

It needs Mipmapping Full + Trilinear Ps2 Filtering to match software.

@Wdub888
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Wdub888 commented May 12, 2024

thanks! it got fixed.

@stenzek
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stenzek commented May 13, 2024

Does it actually need mipmapping/trilinear? Is any part of the game broken without it?

Most games will behave like this, because the current default in HW is to have mipmapping off.

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