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Update README.md
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README.md

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@@ -28,7 +28,7 @@ Add these parameters to your avatars animator & params file.
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- **float** `ShockOsc/{GroupName}_CooldownPercentage` 0f = shocker isn't on cooldown, 1f = shocker on cooldown (0f while shocker is active)
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- **float** `ShockOsc/{GroupName}_Intensity` 0..1f percentage value that represents how close the shock was to maximum intensity from `IntensityRange` (except for FixedIntensity)
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#### Virtual Groups
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#### Virtual Groups (visual)
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You can use the virtual, or pseudo, shockers with the name `_Any` and `_All` for some limited actions. Read more below.
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