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When a user has unlocked all techs and hits the threshold where they would usually unlock a tech based on their land size, the icon is displayed on the menu (next to "technology" that suggests a tech is available to unlock). When selecting technology there are no techs to unlock in the list yet the icon does not dissappear, meaning the icon is displayed for the rest of the round.
Description
The icon is displayed next to "technology" for the rest of the round although there are no techs to unlock.
Expected Behavior
Once all techs unlocked then the player should not be advised they can unlock further techs once the next threshold is hit.
Actual Behavior
Possible Fix
Once all techs unlocked then the player should be marked as such meaning they are not considered for further techs. Or perhaps the player cannot earn further RP once they are fully teched. Another option is that the icon can be displayed once the threshold is hit but it is removed once the user selects technology.
Steps to Reproduce
Unlock all techs
2.earn enough research points to hit the threshold to unlock a tech based on your land size
The icon "1" will be displayed next to technology in the left hand menu
Selecting technology does not remove the icon
Context
Worth considering how this is treated if enough research points are gained to unlock a second tech once all techs are gained, the "2" icon should not appear etc.
Your Environment
OpenDominion version (bottom right in the game):
Browser Name and version:
Operating System and version (desktop or mobile): same occurs on chrome on both android, ios and Windows.
The text was updated successfully, but these errors were encountered:
When a user has unlocked all techs and hits the threshold where they would usually unlock a tech based on their land size, the icon is displayed on the menu (next to "technology" that suggests a tech is available to unlock). When selecting technology there are no techs to unlock in the list yet the icon does not dissappear, meaning the icon is displayed for the rest of the round.
Description
The icon is displayed next to "technology" for the rest of the round although there are no techs to unlock.
Expected Behavior
Once all techs unlocked then the player should not be advised they can unlock further techs once the next threshold is hit.
Actual Behavior
Possible Fix
Once all techs unlocked then the player should be marked as such meaning they are not considered for further techs. Or perhaps the player cannot earn further RP once they are fully teched. Another option is that the icon can be displayed once the threshold is hit but it is removed once the user selects technology.
Steps to Reproduce
2.earn enough research points to hit the threshold to unlock a tech based on your land size
Context
Worth considering how this is treated if enough research points are gained to unlock a second tech once all techs are gained, the "2" icon should not appear etc.
Your Environment
The text was updated successfully, but these errors were encountered: