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I've observed that GrowCut does not work for a single slice, the labelmap/strengthmaps do not change between iterations. I assume this is because the center is [x/2,y/2,0], and the latter coordinate means that no fragment in the shader pases this block:?
if (any( lessThan( neighborIndex, ivec3(0,0,0) ) ) ||
It must be a flooring issue, but I would expect the value in the shader to be 0.5 in the z direction for all voxels in the single frame sized texture any ideas @pieper?
Do we need a special 2D routine to deal with this edge case?
This is likely true for the core step library also.
The text was updated successfully, but these errors were encountered:
I've observed that GrowCut does not work for a single slice, the labelmap/strengthmaps do not change between iterations. I assume this is because the center is [x/2,y/2,0], and the latter coordinate means that no fragment in the shader pases this block:?
ohif-step/src/GrowCutGenerator.js
Line 87 in 93e3584
It must be a flooring issue, but I would expect the value in the shader to be 0.5 in the z direction for all voxels in the single frame sized texture any ideas @pieper?
Do we need a special 2D routine to deal with this edge case?
This is likely true for the core step library also.
The text was updated successfully, but these errors were encountered: