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run() cannot be called directly in user.lua
A resource callback manager shall be created in user.lua, to call run() synchronously when all gameroom basic resources are loaded and ready
The text was updated successfully, but these errors were encountered:
run() cannot be called directly in user.lua
A resource callback manager shall be created in user.lua, to call run() synchronously when all gameroom basic resources are loaded and ready
The text was updated successfully, but these errors were encountered: