Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vertex textures missing in lua rendering data model #32

Open
NevilClavain opened this issue Jan 19, 2019 · 0 comments
Open

Vertex textures missing in lua rendering data model #32

NevilClavain opened this issue Jan 19, 2019 · 0 comments
Assignees

Comments

@NevilClavain
Copy link
Owner

NevilClavain commented Jan 19, 2019

int LuaClass_Rendering::LUA_configure( lua_State* p_L ) method :
add and complete following structure :
std::vector<std::vector<std::vector<std::array<Texture*, RenderingNode::NbMaxTextures>>>> layers_vertextextures;

NB : LuaClass_RenderContext class already support vertex textures

@NevilClavain NevilClavain changed the title Vertex textures in lua rendering data model Vertex textures missing in lua rendering data model Jan 19, 2019
@NevilClavain NevilClavain self-assigned this Jan 19, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant