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According to MC-275778 the textures used for the bundle's progress bar are hardcoded, and were only made texture-based in 24w35a. They were always retextureable in Bedrock Edition according to said ticket.
The text was updated successfully, but these errors were encountered:
According to MC-275778 the textures used for the bundle's progress bar are hardcoded, and were only made texture-based in 24w35a. They were always retextureable in Bedrock Edition according to said ticket.
The text was updated successfully, but these errors were encountered: