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As of 24w09a, the background used for menus is now used as-is. Previously, a copy of the dirt texture was used, which was darkened by the game, but it now uses a pre-darkened texture and the game does not apply any changes to it.
Implementing this into MC-TextureGen would be useful as it could be used to convert existing textures from resource packs into the new format.
The text was updated successfully, but these errors were encountered:
As of 24w09a, the background used for menus is now used as-is. Previously, a copy of the dirt texture was used, which was darkened by the game, but it now uses a pre-darkened texture and the game does not apply any changes to it.
Implementing this into MC-TextureGen would be useful as it could be used to convert existing textures from resource packs into the new format.
The text was updated successfully, but these errors were encountered: