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Unity crashing on compilation #4

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Nolram12345 opened this issue Oct 15, 2022 · 0 comments
Open

Unity crashing on compilation #4

Nolram12345 opened this issue Oct 15, 2022 · 0 comments

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@Nolram12345
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Nolram12345 commented Oct 15, 2022

Unity 2021.3.10f1 crashed after enabling "Allow unsafe code" in order to compile the plugin.

Stack trace :

0x00007fff0eb10703 (NVIDIA.PhysX.Native) SWIGRegisterStringCallback_Native
0x00007fff0eafb7b5 (NVIDIA.PhysX.Native) CSharp_NVIDIAfPhysX_PxPhysics_createShape__SWIG_4___
0x0000027c0f67ca67 (Mono JIT Code) (wrapper managed-to-native) NVIDIA.PhysX.NativePINVOKE:PxPhysics_createShape__SWIG_4 (System.Runtime.InteropServices.HandleRef,System.Runtime.InteropServices.HandleRef,System.Runtime.InteropServices.HandleRef[],uint16,bool)
0x0000027c0f67c003 (Mono JIT Code) NVIDIA.PhysX.PxPhysics:createShape (NVIDIA.PhysX.PxGeometry,NVIDIA.PhysX.PxMaterial[],uint16,bool)
0x0000027c0f67b15b (Mono JIT Code) [PxSimpleShape.cs:101] NVIDIA.PhysX.Unity.PxSimpleShape:CreateSimpleShape () 
0x0000027c0f67b0ab (Mono JIT Code) [PxSimpleShape.cs:46] NVIDIA.PhysX.Unity.PxSimpleShape:CreateShape () 
0x0000027c0f67b068 (Mono JIT Code) [PxShape.cs:20] NVIDIA.PhysX.Unity.PxShape:CreateAsset () 
0x0000027c0f61eb35 (Mono JIT Code) [PxAsset.cs:133] NVIDIA.PhysX.Unity.PxAsset:CheckCreate () 
0x0000027c0f61e8cb (Mono JIT Code) [PxAsset.cs:30] NVIDIA.PhysX.Unity.PxAsset:OnEnable () 
0x0000027c0f61c638 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007fff0feafe24 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke 
0x00007fff0fdee764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke 
0x00007fff0fdee8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke 
0x00007ff73c4e7614 (Unity) scripting_method_invoke
0x00007ff73c4c6eb4 (Unity) ScriptingInvocation::Invoke
0x00007ff73c4c6f9e (Unity) ScriptingInvocation::InvokeChecked
0x00007ff73c55bf86 (Unity) SerializableManagedRef::CallMethod
0x00007ff73c4af1c0 (Unity) MonoBehaviour::AwakeFromLoad
0x00007ff73c59cdaf (Unity) AwakeFromLoadQueue::InvokePersistentManagerAwake
0x00007ff73c59d81c (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff73c59d983 (Unity) AwakeFromLoadQueue::PersistentManagerAwakeFromLoad
0x00007ff73d11a675 (Unity) PrefabImporter::GenerateAssetData
0x00007ff73d85d40e (Unity) ImportToObjects
0x00007ff73d85c373 (Unity) ImportAsset
0x00007ff73d87edb2 (Unity) AssetImportWorker::Import
0x00007ff73d8b0175 (Unity) AssetImportManager::ImportInProcess
0x00007ff73d8acfee (Unity) AssetImportManager::Import
0x00007ff73d8b105e (Unity) ImportOutOfDateAssets
0x00007ff73d8bcc73 (Unity) RefreshInternalV2
0x00007ff73d8c432b (Unity) StopAssetImportingV2Internal
0x00007ff73d0f0690 (Unity) Application::TickTimer
0x00007ff73d53ff5a (Unity) MainMessageLoop
0x00007ff73d54480b (Unity) WinMain
0x00007ff73e8d20ce (Unity) __scrt_common_main_seh
0x00007fffcc6a7034 (KERNEL32) BaseThreadInitThunk
0x00007fffce2026a1 (ntdll) RtlUserThreadStart
@Nolram12345 Nolram12345 changed the title Unity crashed on compilation Unity crashing on compilation Oct 15, 2022
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