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Shader Integration to WorldWind Java #253

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nebsar opened this issue Oct 14, 2022 · 4 comments
Open

Shader Integration to WorldWind Java #253

nebsar opened this issue Oct 14, 2022 · 4 comments

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@nebsar
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nebsar commented Oct 14, 2022

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Description

WorldWind Android has shader support, but WorldWind Java does not have. Is there any plan on integrating shader support to Java Version?

Steps to Reproduce

  1. None

Expected behavior: WorldWind Java supports shaders

Actual behavior: WorldWind Java does not support shaders

Reproduces how often: 100%

Operating System and Version

Windows, Linux, MacOS

Additional Information

None

@nebsar
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nebsar commented Nov 7, 2022

I took the shader support from gaea+ project and implemented to the latest WorldWind Java source code with latest JOGL (you may see the screenshot below). But it needs more work since the shaders are not up-to-date and some of the old JOGL functions does not work on the new JOGL. It needs help from NASA WorldWind team. 😉 @Beak-man

image

@quonn77
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quonn77 commented Nov 7, 2022 via email

@nebsar
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nebsar commented Nov 7, 2022

Yes I can share Alessio. I need some time to clean up the code.

@quonn77
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quonn77 commented Nov 7, 2022 via email

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